#21.22
Spearow/Fearow
21.22
FLYINGNORMAL
#22.21
Fearow/Spearow
22.21
FLYINGNORMAL

X
48(-8)
HP
56(+8)
X
X
80(+10)
ATK
70(-10)
X
X
53(+12)
DEF
41(-12)
X
X
41(-10)
SP.ATKSP.A
51(+10)
X
X
41(-10)
SP.DEFSP.D
51(+10)
X
X
90(+10)
SPEEDSPD
80(-10)
X
X
353(+4)
TOTALTOT
349(-4)
X

Regular
Keen Eye: Accuracy can't be lowered.
Hidden
Sniper: Critical hits deal 2.25x damage instead of 1.5x.

x2
ELECTRICICEROCK
x2
x1
DARKDRAGONFAIRYFIGHTINGFIREFLYINGNORMALPOISONPSYCHICSTEELWATER
x1
x1/2
BUGGRASS
x1/2
x0
GHOSTGROUND
x0

#21
Spearow
21
NORMALFLYING
Lv.20
#22
Fearow
22
NORMALFLYING

Classic Mode
Navel Rock (static), Route 3, 4, 9, 10, 11, 16, 17, 18, 22, Kindle Road
Pokemon: 21
Navel Rock (static), Route 9, 17, 18, 29, 33, 42, 46, Boon Island, Brine Road, Kindle Road, Safari Zone A5, Evolve Spearow (Lv20)
Pokemon: 22
Remix Mode
Navel Rock (static), Route 6, 9, 22
Pokemon: 21
Navel Rock (static), Route 18, 29, Mt. Moon Summit, Safari Zone A5, Evolve Spearow (Lv20)
Pokemon: 22

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Drill Run
Pokemon: 22
GROUND
PHYSICAL
80
95
-
10
Pokemon: 22
User's critical hit rate is one level higher when using this move.
1
Growl
multiple sources
NORMAL
STATUS
-
100
-
40
multiple sources
Lowers the target's ATK one stage.
1
Leer
Pokemon: 22
NORMAL
STATUS
-
100
-
30
Pokemon: 22
Lowers the target's DEF one stage.
1
Peck
multiple sources
FLYING
PHYSICAL
35
100
-
35
multiple sources
Inflicts regular damage.
1
Pluck
Pokemon: 22
FLYING
PHYSICAL
60
100
-
20
Pokemon: 22
If the target is holding a berry, this move has double power, and the user takes the berry and uses it immediately.
1
Pursuit
Pokemon: 22
DARK
PHYSICAL
40
100
-
20
Pokemon: 22
Retreating Pokémon take double damage before switching out.
4
Leer
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
8
Pursuit
multiple sources
DARK
PHYSICAL
40
100
-
20
multiple sources
Retreating Pokémon take double damage before switching out.
11
Fury Attack
multiple sources
NORMAL
PHYSICAL
15
85
-
20
multiple sources
Hits 2–5 times in one turn.
15
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
18
Mirror Move
multiple sources
FLYING
STATUS
-
-
-
20
multiple sources
Uses the last move targed at the user.
22
Assurance
Pokemon: 21
DARK
PHYSICAL
60
100
-
10
Pokemon: 21
Double power if the target took damage this turn.
23
Assurance
Pokemon: 22
DARK
PHYSICAL
60
100
-
10
Pokemon: 22
Double power if the target took damage this turn.
25
Agility
Pokemon: 21
PSYCHIC
STATUS
-
-
-
30
Pokemon: 21
Raises the user's SPEED two stages.
27
Agility
Pokemon: 22
PSYCHIC
STATUS
-
-
-
30
Pokemon: 22
Raises the user's SPEED two stages.
29
Focus Energy
Pokemon: 21
NORMAL
STATUS
-
-
-
30
Pokemon: 21
User's critical hit rate is two levels higher until it leaves the field.
32
Focus Energy
Pokemon: 22
NORMAL
STATUS
-
-
-
30
Pokemon: 22
User's critical hit rate is two levels higher until it leaves the field.
32
Roost
Pokemon: 21
FLYING
STATUS
-
-
-
10
Pokemon: 21
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
36
Drill Peck
Pokemon: 21
FLYING
PHYSICAL
80
100
-
20
Pokemon: 21
Inflicts regular damage.
36
Roost
Pokemon: 22
FLYING
STATUS
-
-
-
10
Pokemon: 22
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
41
Drill Peck
Pokemon: 22
FLYING
PHYSICAL
80
100
-
20
Pokemon: 22
Inflicts regular damage.
45
Drill Run
Pokemon: 22
GROUND
PHYSICAL
80
95
-
10
Pokemon: 22
User's critical hit rate is one level higher when using this move.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 22
NORMAL
SPECIAL
150
90
-
5
Pokemon: 22
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
multiple sources
NORMAL
SPECIAL
40
100
-
15
multiple sources
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
False Swipe
multiple sources
NORMAL
PHYSICAL
40
100
-
40
multiple sources
Will not reduce the target's HP below 1.
Giga Impact
Pokemon: 22
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 22
The user can't attack or switch out the turn after this is used.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Work Up
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's ATK and SP.ATK one stage.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
U-turn
multiple sources
BUG
PHYSICAL
70
100
-
20
multiple sources
Inflicts regular damage, then the user immediately switches out.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Sky Attack
multiple sources
FLYING
PHYSICAL
140
90
30
5
multiple sources
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Steel Wing
multiple sources
STEEL
PHYSICAL
70
90
10
25
multiple sources
Can raise the user's DEF one stage.
Throat Chop
Pokemon: 22
DARK
PHYSICAL
80
100
100
15
Pokemon: 22
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fly
multiple sources
FLYING
PHYSICAL
90
95
-
15
multiple sources
User flies high into the air for one turn, then hits on the second turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drill Run
multiple sources
GROUND
PHYSICAL
80
95
-
10
multiple sources
User's critical hit rate is one level higher when using this move.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Ominous Wind
multiple sources
GHOST
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Astonish
Pokemon: 21
GHOST
PHYSICAL
30
100
30
15
Pokemon: 21
Can flinch the target.
Feather Dance
Pokemon: 21
FLYING
STATUS
-
100
-
15
Pokemon: 21
Lowers the target's ATK two stages.
Feint Attack
Pokemon: 21
DARK
PHYSICAL
60
-
-
20
Pokemon: 21
Doesn't miss.
Quick Attack
Pokemon: 21
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 21
Has +1 move priority.
Razor Wind
Pokemon: 21
NORMAL
SPECIAL
80
100
-
10
Pokemon: 21
User charges for one turn before attacking. Has a one level higher critical hit chance.
Scary Face
Pokemon: 21
NORMAL
STATUS
-
100
-
10
Pokemon: 21
Lowers the target's SPEED two stages.
Sky Attack
Pokemon: 21
FLYING
PHYSICAL
140
90
30
5
Pokemon: 21
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Steel Wing
Pokemon: 21
STEEL
PHYSICAL
70
90
10
25
Pokemon: 21
Can raise the user's DEF one stage.
Tri Attack
Pokemon: 21
NORMAL
SPECIAL
80
100
20
10
Pokemon: 21
Can burn, freeze, or paralyze the target at random.
Uproar
Pokemon: 21
NORMAL
SPECIAL
90
100
-
10
Pokemon: 21
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
Whirlwind
Pokemon: 21
NORMAL
STATUS
-
-
-
20
Pokemon: 21
Forces the target to switch out, but has -6 move priority.
Astonish
Pokemon: 21
GHOST
PHYSICAL
30
100
30
15
Pokemon: 21
Can flinch the target.
Feather Dance
Pokemon: 21
FLYING
STATUS
-
100
-
15
Pokemon: 21
Lowers the target's ATK two stages.
Feint Attack
Pokemon: 21
DARK
PHYSICAL
60
-
-
20
Pokemon: 21
Doesn't miss.
Quick Attack
Pokemon: 21
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 21
Has +1 move priority.
Razor Wind
Pokemon: 21
NORMAL
SPECIAL
80
100
-
10
Pokemon: 21
User charges for one turn before attacking. Has a one level higher critical hit chance.
Scary Face
Pokemon: 21
NORMAL
STATUS
-
100
-
10
Pokemon: 21
Lowers the target's SPEED two stages.
Sky Attack
Pokemon: 21
FLYING
PHYSICAL
140
90
30
5
Pokemon: 21
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Steel Wing
Pokemon: 21
STEEL
PHYSICAL
70
90
10
25
Pokemon: 21
Can raise the user's DEF one stage.
Tri Attack
Pokemon: 21
NORMAL
SPECIAL
80
100
20
10
Pokemon: 21
Can burn, freeze, or paralyze the target at random.
Uproar
Pokemon: 21
NORMAL
SPECIAL
90
100
-
10
Pokemon: 21
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
Whirlwind
Pokemon: 21
NORMAL
STATUS
-
-
-
20
Pokemon: 21
Forces the target to switch out, but has -6 move priority.

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