Navel Rock (static), Route 9, 17, 18, 29, 33, 42, 46, Boon Island, Brine Road, Kindle Road, Safari Zone A5, Evolve Spearow (Lv20)
Remix Mode
Navel Rock (static), Route 6, 9, 22
Navel Rock (static), Route 18, 29, Mt. Moon Summit, Safari Zone A5, Evolve Spearow (Lv20)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Drill Run
80
95
-
10
User's critical hit rate is one level higher when using this move.
1
Growl
-
100
-
40
Lowers the target's ATK one stage.
1
Leer
-
100
-
30
Lowers the target's DEF one stage.
1
Peck
35
100
-
35
Inflicts regular damage.
1
Pluck
60
100
-
20
If the target is holding a berry, this move has double power, and the user takes the berry and uses it immediately.
1
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
4
Leer
-
100
-
30
Lowers the target's DEF one stage.
8
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
11
Fury Attack
15
85
-
20
Hits 2–5 times in one turn.
15
Aerial Ace
60
-
-
20
Doesn't miss.
18
Mirror Move
-
-
-
20
Uses the last move targed at the user.
22
Assurance
60
100
-
10
Double power if the target took damage this turn.
23
Assurance
60
100
-
10
Double power if the target took damage this turn.
25
Agility
-
-
-
30
Raises the user's SPEED two stages.
27
Agility
-
-
-
30
Raises the user's SPEED two stages.
29
Focus Energy
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
32
Focus Energy
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
32
Roost
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
36
Drill Peck
80
100
-
20
Inflicts regular damage.
36
Roost
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
41
Drill Peck
80
100
-
20
Inflicts regular damage.
45
Drill Run
80
95
-
10
User's critical hit rate is one level higher when using this move.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
60
100
-
15
Power and type are determined by the user's IVs.
TM11
Sunny Day
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
150
90
-
5
The user can't attack or switch out the turn after this is used.
TM17
Protect
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
1
100
-
20
Power increases with unhappiness up to 102.
TM27
Return
1
100
-
20
Power increases with happiness, up to a maximum of 102.
TM32
Double Team
-
-
-
15
Raises the user's evasion one stage.
TM40
Aerial Ace
60
-
-
20
Doesn't miss.
TM42
Facade
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
-
-
-
10
The user falls asleep and regains all of its HP.
TM45
Attract
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM54
False Swipe
40
100
-
40
Will not reduce the target's HP below 1.
TM68
Giga Impact
150
90
-
5
The user can't attack or switch out the turn after this is used.
TM70
Roost
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
TM83
Work Up
-
-
-
30
Raises the user's ATK and SP.ATK one stage.
TM87
Swagger
-
85
-
15
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
TM89
U-turn
70
100
-
20
Inflicts regular damage, then the user immediately switches out.
TM90
Substitute
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
TM100
Defog
-
-
-
15
Lowers the target's evasion one stage. Clears away entry hazards.
TM108
Sky Attack
140
90
30
5
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
TM118
Steel Wing
70
90
10
25
Can raise the user's DEF one stage.
TM120
Throat Chop
80
100
100
15
Silences the target for two turns, preventing it from using any sound-based moves.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM02
Fly
90
95
-
15
User flies high into the air for one turn, then hits on the second turn.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Builder
Drill Run
80
95
-
10
User's critical hit rate is one level higher when using this move.
Male Scientist
Mud-Slap
20
100
100
10
Lowers the target's accuracy one stage.
Girl
Ominous Wind
60
100
10
5
Can raise all of the user's stats one stage.
Girl
Roost
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Man
Swift
60
-
-
20
Doesn't miss.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Astonish
30
100
30
15
Can flinch the target.
Feather Dance
-
100
-
15
Lowers the target's ATK two stages.
Feint Attack
60
-
-
20
Doesn't miss.
Quick Attack
40
100
-
30
Has +1 move priority.
Razor Wind
80
100
-
10
User charges for one turn before attacking. Has a one level higher critical hit chance.
Scary Face
-
100
-
10
Lowers the target's SPEED two stages.
Sky Attack
140
90
30
5
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Steel Wing
70
90
10
25
Can raise the user's DEF one stage.
Tri Attack
80
100
20
10
Can burn, freeze, or paralyze the target at random.
Uproar
90
100
-
10
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
Whirlwind
-
-
-
20
Forces the target to switch out, but has -6 move priority.
Astonish
30
100
30
15
Can flinch the target.
Feather Dance
-
100
-
15
Lowers the target's ATK two stages.
Feint Attack
60
-
-
20
Doesn't miss.
Quick Attack
40
100
-
30
Has +1 move priority.
Razor Wind
80
100
-
10
User charges for one turn before attacking. Has a one level higher critical hit chance.
Scary Face
-
100
-
10
Lowers the target's SPEED two stages.
Sky Attack
140
90
30
5
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Steel Wing
70
90
10
25
Can raise the user's DEF one stage.
Tri Attack
80
100
20
10
Can burn, freeze, or paralyze the target at random.
Uproar
90
100
-
10
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
Whirlwind
-
-
-
20
Forces the target to switch out, but has -6 move priority.