#140.141
Kabuto/Kabutops
140.141
ROCKWATER
#141.140
Kabutops/Kabuto
141.140
ROCKWATER

X
40(-10)
HP
50(+10)
X
X
103(+12)
ATK
91(-12)
X
X
100(+5)
DEF
95(-5)
X
X
58(-3)
SP.ATKSP.A
61(+3)
X
X
53(-8)
SP.DEFSP.D
61(+8)
X
X
71(+8)
SPEEDSPD
63(-8)
X
X
425(+4)
TOTALTOT
421(-4)
X

Regular
Battle Armor: Immune to critical hits.
Swift Swim: 2x SPEED in rainy weather.
Hidden
Weak Armor: After hit by a physical attack, this Pokémon's DEF is lowered and SPEED rises one stage.

x4
GRASS
x4
x2
ELECTRICFIGHTINGGROUND
x2
x1
BUGDARKDRAGONFAIRYGHOSTPSYCHICROCKSTEELWATER
x1
x1/2
FLYINGICENORMALPOISON
x1/2
x1/4
FIRE
x1/4

#140
Kabuto
140
ROCKWATER
Lv.40
#141
Kabutops
141
ROCKWATER

Classic Mode
Mt. Moon (gift), Cinnabar Island (quest), Rock Smash (fossil)
Pokemon: 140
Evolve Kabuto (Lv40)
Pokemon: 141
Remix Mode
Mt. Moon (gift), Cinnabar Island (quest), Rock Smash (fossil), Kindle Road
Pokemon: 140
Tohjo Falls, Evolve Kabuto (Lv40)
Pokemon: 141

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Slash
Pokemon: 141
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 141
Has a one level higher critical hit chance.
1
Absorb
Pokemon: 141
GRASS
SPECIAL
20
100
-
25
Pokemon: 141
Drains half the damage inflicted to heal the user.
1
Feint
Pokemon: 141
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 141
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
1
Harden
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's DEF one stage.
1
Leer
Pokemon: 141
NORMAL
STATUS
-
100
-
30
Pokemon: 141
Lowers the target's DEF one stage.
1
Night Slash
Pokemon: 141
DARK
PHYSICAL
70
100
-
15
Pokemon: 141
User's critical hit rate is one level higher when using this move.
1
Scratch
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
1
Slash
Pokemon: 141
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 141
Has a one level higher critical hit chance.
6
Absorb
multiple sources
GRASS
SPECIAL
20
100
-
25
multiple sources
Drains half the damage inflicted to heal the user.
11
Leer
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
16
Mud Shot
multiple sources
GROUND
SPECIAL
55
95
100
15
multiple sources
Lowers the target's SPEED one stage.
21
Sand Attack
multiple sources
GROUND
STATUS
-
100
-
15
multiple sources
Lowers the target's accuracy one stage.
26
Endure
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
31
Aqua Jet
multiple sources
WATER
PHYSICAL
40
100
-
20
multiple sources
Has +1 move priority.
36
Mega Drain
multiple sources
GRASS
SPECIAL
40
100
-
15
multiple sources
Drains half the damage inflicted to heal the user.
41
Metal Sound
Pokemon: 140
STEEL
STATUS
-
85
-
40
Pokemon: 140
Lowers the target's SP.DEF two stages.
45
Metal Sound
Pokemon: 141
STEEL
STATUS
-
85
-
40
Pokemon: 141
Lowers the target's SP.DEF two stages.
46
Ancient Power
Pokemon: 140
ROCK
SPECIAL
60
100
10
5
Pokemon: 140
Can raise all of the user's stats one stage.
50
Wring Out
Pokemon: 140
NORMAL
SPECIAL
1
100
-
5
Pokemon: 140
Power increase the more HP the foe has up to 121.
54
Ancient Power
Pokemon: 141
ROCK
SPECIAL
60
100
10
5
Pokemon: 141
Can raise all of the user's stats one stage.
63
Wring Out
Pokemon: 141
NORMAL
SPECIAL
1
100
-
5
Pokemon: 141
Power increase the more HP the foe has up to 121.
72
Night Slash
Pokemon: 141
DARK
PHYSICAL
70
100
-
15
Pokemon: 141
User's critical hit rate is one level higher when using this move.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
multiple sources
DARK
STATUS
-
-
-
15
multiple sources
Raises the user's ATK and accuracy one stage.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
multiple sources
ICE
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Ice Beam
multiple sources
ICE
SPECIAL
90
100
10
10
multiple sources
Can freeze the target.
Blizzard
multiple sources
ICE
SPECIAL
110
70
10
5
multiple sources
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 141
NORMAL
SPECIAL
150
90
-
5
Pokemon: 141
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Smack Down
multiple sources
ROCK
PHYSICAL
50
100
-
15
multiple sources
Removes the target's immunity to Ground-type damage.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Brick Break
Pokemon: 141
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 141
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Sandstorm
multiple sources
ROCK
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
Giga Impact
Pokemon: 141
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 141
The user can't attack or switch out the turn after this is used.
Rock Polish
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Raises the user's SPEED two stages.
Stone Edge
Pokemon: 141
ROCK
PHYSICAL
100
80
-
5
Pokemon: 141
User's critical hit rate is one level higher when using this move.
Swords Dance
Pokemon: 141
NORMAL
STATUS
-
-
-
10
Pokemon: 141
Raises the user's ATK two stages.
X-Scissor
Pokemon: 141
BUG
PHYSICAL
80
100
-
15
Pokemon: 141
Inflicts regular damage.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Aqua Jet
multiple sources
WATER
PHYSICAL
40
100
-
20
multiple sources
Has +1 move priority.
Scald
multiple sources
WATER
SPECIAL
80
100
30
15
multiple sources
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 141
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 141
Inflicts regular damage.
Surf
multiple sources
WATER
SPECIAL
90
100
-
15
multiple sources
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
multiple sources
WATER
PHYSICAL
80
100
20
15
multiple sources
Can make the target flinch.
Dive
Pokemon: 141
WATER
PHYSICAL
80
100
-
10
Pokemon: 141
The user dives underwater for one turn and hits on the second turn.
Rock Climb
multiple sources
NORMAL
PHYSICAL
90
85
20
20
multiple sources
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
multiple sources
ROCK
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Crabhammer
multiple sources
WATER
PHYSICAL
100
90
-
10
multiple sources
User's critical hit rate is one level higher when using this move.
Earth Power
multiple sources
GROUND
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
Iron Defense
multiple sources
STEEL
STATUS
-
-
-
15
multiple sources
Raises the user's DEF two stages.
Mega Kick
multiple sources
NORMAL
PHYSICAL
120
75
-
5
multiple sources
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Rollout
multiple sources
ROCK
PHYSICAL
30
90
-
20
multiple sources
User is forced to use this move for five turns, doubling in power each time up to 16x.
Stealth Rock
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
Pokemon: 141
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 141
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aurora Beam
Pokemon: 140
ICE
SPECIAL
65
100
10
20
Pokemon: 140
Can lower the target's ATK one stage.
Bubble Beam
Pokemon: 140
WATER
SPECIAL
65
100
10
20
Pokemon: 140
Can lower the target's SPEED one stage.
Confuse Ray
Pokemon: 140
GHOST
STATUS
-
100
-
10
Pokemon: 140
Confuses the target.
Flail
Pokemon: 140
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 140
Power increases the less HP the user has up to 200.
Foresight
Pokemon: 140
NORMAL
STATUS
-
-
-
40
Pokemon: 140
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Giga Drain
Pokemon: 140
GRASS
SPECIAL
75
100
-
10
Pokemon: 140
Half the damage dealt is restored to the user's HP.
Icy Wind
Pokemon: 140
ICE
SPECIAL
55
95
100
15
Pokemon: 140
Lowers the target's SPEED one stage.
Knock Off
Pokemon: 140
DARK
PHYSICAL
65
100
-
20
Pokemon: 140
Target loses its held item. That item can't be recovered with Recycle.
Mud Shot
Pokemon: 140
GROUND
SPECIAL
55
95
100
15
Pokemon: 140
Lowers the target's SPEED one stage.
Rapid Spin
Pokemon: 140
NORMAL
PHYSICAL
20
100
-
40
Pokemon: 140
Removes hazards from the field and frees the user from binding effects.
Screech
Pokemon: 140
NORMAL
STATUS
-
85
-
40
Pokemon: 140
Lowers the target's DEF two stages.
Aurora Beam
Pokemon: 140
ICE
SPECIAL
65
100
10
20
Pokemon: 140
Can lower the target's ATK one stage.
Bubble Beam
Pokemon: 140
WATER
SPECIAL
65
100
10
20
Pokemon: 140
Can lower the target's SPEED one stage.
Confuse Ray
Pokemon: 140
GHOST
STATUS
-
100
-
10
Pokemon: 140
Confuses the target.
Flail
Pokemon: 140
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 140
Power increases the less HP the user has up to 200.
Foresight
Pokemon: 140
NORMAL
STATUS
-
-
-
40
Pokemon: 140
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Giga Drain
Pokemon: 140
GRASS
SPECIAL
75
100
-
10
Pokemon: 140
Half the damage dealt is restored to the user's HP.
Icy Wind
Pokemon: 140
ICE
SPECIAL
55
95
100
15
Pokemon: 140
Lowers the target's SPEED one stage.
Knock Off
Pokemon: 140
DARK
PHYSICAL
65
100
-
20
Pokemon: 140
Target loses its held item. That item can't be recovered with Recycle.
Mud Shot
Pokemon: 140
GROUND
SPECIAL
55
95
100
15
Pokemon: 140
Lowers the target's SPEED one stage.
Rapid Spin
Pokemon: 140
NORMAL
PHYSICAL
20
100
-
40
Pokemon: 140
Removes hazards from the field and frees the user from binding effects.
Screech
Pokemon: 140
NORMAL
STATUS
-
85
-
40
Pokemon: 140
Lowers the target's DEF two stages.

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