#126.240
Magmar/Magby
126.240
FIRE
#240.126
Magby/Magmar
240.126
FIRE

X
58(+7)
HP
51(-7)
X
X
81(-7)
ATK
88(+7)
X
X
43(-7)
DEF
50(+7)
X
X
90(+10)
SP.ATKSP.A
80(-10)
X
X
75(+10)
SP.DEFSP.D
65(-10)
X
X
86(-3)
SPEEDSPD
89(+3)
X
X
433(+10)
TOTALTOT
423(-10)
X

Regular
Flame Body: On contact, the attacker has a 30% chance to be burned. Halves egg hatching time.
Hidden
Vital Spirit: Cannot be asleep and Rest fails.

x2
GROUNDROCKWATER
x2
x1
DARKDRAGONELECTRICFIGHTINGFLYINGGHOSTNORMALPOISONPSYCHIC
x1
x1/2
BUGFAIRYFIREGRASSICESTEEL
x1/2

#240
Magby
240
FIRE
Lv.21
#126
Magmar
126
FIRE
Lv.50 or
MAGMARIZER
#268
Magmortar
268
FIRE

Classic Mode
Kanto Daycare (gift)
Pokemon: 240
Pokémon Mansion (static), Burned Tower, Mt. Ember, Evolve Magby (Lv21)
Pokemon: 126
Evolve Magmar (Lv50 or Magmarizer)
Pokemon: 268
Remix Mode
Kanto Daycare (gift), Route 3, Viridian River
Pokemon: 240
Pokémon Mansion (static), Route 36, Mt. Ember, Evolve Magby (Lv21)
Pokemon: 126
Evolve Magmar (Lv50 or Magmarizer)
Pokemon: 268

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Ember
Pokemon: 126
FIRE
SPECIAL
40
100
10
25
Pokemon: 126
Can burn the target.
1
Leer
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
1
Smog
multiple sources
POISON
SPECIAL
30
70
40
20
multiple sources
Can poison the target.
5
Ember
multiple sources
FIRE
SPECIAL
40
100
10
25
multiple sources
Can burn the target.
8
Smokescreen
multiple sources
NORMAL
STATUS
-
100
-
20
multiple sources
Lowers the target's accuracy one stage.
12
Feint Attack
multiple sources
DARK
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
15
Fire Spin
multiple sources
FIRE
SPECIAL
35
85
-
15
multiple sources
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
19
Clear Smog
multiple sources
POISON
SPECIAL
50
-
-
15
multiple sources
All of the target's stat modifiers are reset to zero.
22
Flame Burst
multiple sources
FIRE
SPECIAL
70
100
-
15
multiple sources
Pokémon adjacent to the target lose 1/16th max HP.
26
Confuse Ray
multiple sources
GHOST
STATUS
-
100
-
10
multiple sources
Confuses the target.
29
Fire Punch
multiple sources
FIRE
PHYSICAL
75
100
10
15
multiple sources
Can burn the target.
33
Lava Plume
Pokemon: 240
FIRE
SPECIAL
80
100
30
15
Pokemon: 240
Can burn the target.
36
Lava Plume
Pokemon: 126
FIRE
SPECIAL
80
100
30
15
Pokemon: 126
Can burn the target.
36
Sunny Day
Pokemon: 240
FIRE
STATUS
-
-
-
5
Pokemon: 240
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
40
Flamethrower
Pokemon: 240
FIRE
SPECIAL
90
100
10
15
Pokemon: 240
Can burn the target.
42
Sunny Day
Pokemon: 126
FIRE
STATUS
-
-
-
5
Pokemon: 126
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
43
Fire Blast
Pokemon: 240
FIRE
SPECIAL
110
85
10
5
Pokemon: 240
Can burn the target.
49
Flamethrower
Pokemon: 126
FIRE
SPECIAL
90
100
10
15
Pokemon: 126
Can burn the target.
55
Fire Blast
Pokemon: 126
FIRE
SPECIAL
110
85
10
5
Pokemon: 126
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 126
NORMAL
SPECIAL
150
90
-
5
Pokemon: 126
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Psychic
multiple sources
PSYCHIC
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
multiple sources
FIRE
PHYSICAL
50
100
100
20
multiple sources
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Low Sweep
Pokemon: 126
FIGHTING
PHYSICAL
65
100
100
20
Pokemon: 126
Lowers the target's SPEED one stage.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Overheat
multiple sources
FIRE
SPECIAL
130
90
-
5
multiple sources
Lowers the user's SP.ATK two stages.
Focus Blast
Pokemon: 126
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 126
Can lower the target's SP.DEF one stage.
Fling
multiple sources
DARK
PHYSICAL
1
100
-
10
multiple sources
Consumes user's held item. Power and type are determined by the item.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
multiple sources
FIRE
STATUS
-
85
-
15
multiple sources
Burns the target.
Giga Impact
Pokemon: 126
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 126
The user can't attack or switch out the turn after this is used.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Focus Punch
multiple sources
FIGHTING
PHYSICAL
150
100
-
20
multiple sources
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
multiple sources
FIGHTING
PHYSICAL
40
100
100
20
multiple sources
Raises the user's ATK one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
Pokemon: 126
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 126
Inflicts regular damage.
Teleport
Pokemon: 126
PSYCHIC
STATUS
-
-
-
20
Pokemon: 126
Does nothing. Wild battles end immediately. Has -6 move priority.
Rock Climb
Pokemon: 126
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 126
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fire Punch
multiple sources
FIRE
PHYSICAL
75
100
10
15
multiple sources
Can burn the target.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 126
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 126
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Thunder Punch
multiple sources
ELECTRIC
PHYSICAL
75
100
10
15
multiple sources
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Magma Storm
multiple sources
FIRE
SPECIAL
100
75
-
5
multiple sources
For the next 2–5 turns, the target cannot leave the field and loses 1/8th max HP each turn.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Barrier
Pokemon: 240
PSYCHIC
STATUS
-
-
-
20
Pokemon: 240
Raises the user's DEF two stages.
Belly Drum
Pokemon: 240
NORMAL
STATUS
-
-
-
10
Pokemon: 240
User pays half its max HP to maximize its ATK stat.
Cross Chop
Pokemon: 240
FIGHTING
PHYSICAL
100
80
-
5
Pokemon: 240
User's critical hit rate is one level higher when using this move.
Dynamic Punch
Pokemon: 240
FIGHTING
PHYSICAL
100
50
100
5
Pokemon: 240
Confuses the target.
Flare Blitz
Pokemon: 240
FIRE
PHYSICAL
120
100
10
15
Pokemon: 240
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Focus Energy
Pokemon: 240
NORMAL
STATUS
-
-
-
30
Pokemon: 240
User's critical hit rate is two levels higher until it leaves the field.
Iron Tail
Pokemon: 240
STEEL
PHYSICAL
100
75
30
15
Pokemon: 240
Can lower the target's DEF one stage.
Karate Chop
Pokemon: 240
FIGHTING
PHYSICAL
50
100
-
25
Pokemon: 240
User's critical hit rate is one level higher when using this move.
Mach Punch
Pokemon: 240
FIGHTING
PHYSICAL
40
100
-
30
Pokemon: 240
Has +1 move priority.
Mega Punch
Pokemon: 240
NORMAL
PHYSICAL
80
85
-
20
Pokemon: 240
Inflicts regular damage.
Screech
Pokemon: 240
NORMAL
STATUS
-
85
-
40
Pokemon: 240
Lowers the target's DEF two stages.
Thunder Punch
Pokemon: 240
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 240
Can paralyze the target.
Barrier
Pokemon: 240
PSYCHIC
STATUS
-
-
-
20
Pokemon: 240
Raises the user's DEF two stages.
Belly Drum
Pokemon: 240
NORMAL
STATUS
-
-
-
10
Pokemon: 240
User pays half its max HP to maximize its ATK stat.
Cross Chop
Pokemon: 240
FIGHTING
PHYSICAL
100
80
-
5
Pokemon: 240
User's critical hit rate is one level higher when using this move.
Dynamic Punch
Pokemon: 240
FIGHTING
PHYSICAL
100
50
100
5
Pokemon: 240
Confuses the target.
Flare Blitz
Pokemon: 240
FIRE
PHYSICAL
120
100
10
15
Pokemon: 240
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Focus Energy
Pokemon: 240
NORMAL
STATUS
-
-
-
30
Pokemon: 240
User's critical hit rate is two levels higher until it leaves the field.
Iron Tail
Pokemon: 240
STEEL
PHYSICAL
100
75
30
15
Pokemon: 240
Can lower the target's DEF one stage.
Karate Chop
Pokemon: 240
FIGHTING
PHYSICAL
50
100
-
25
Pokemon: 240
User's critical hit rate is one level higher when using this move.
Mach Punch
Pokemon: 240
FIGHTING
PHYSICAL
40
100
-
30
Pokemon: 240
Has +1 move priority.
Mega Punch
Pokemon: 240
NORMAL
PHYSICAL
80
85
-
20
Pokemon: 240
Inflicts regular damage.
Screech
Pokemon: 240
NORMAL
STATUS
-
85
-
40
Pokemon: 240
Lowers the target's DEF two stages.
Thunder Punch
Pokemon: 240
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 240
Can paralyze the target.

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