#111.112
Rhyhorn/Rhydon
111.112
GROUNDROCK
#112.111
Rhydon/Rhyhorn
112.111
GROUNDROCK

X
88(-8)
HP
96(+8)
X
X
115(+15)
ATK
100(-15)
X
X
111(+8)
DEF
103(-8)
X
X
35(-5)
SP.ATKSP.A
40(+5)
X
X
35(-5)
SP.DEFSP.D
40(+5)
X
X
35(+5)
SPEEDSPD
30(-5)
X
X
419(+10)
TOTALTOT
409(-10)
X

Regular
Lightning Rod: Absorbs Electric-type moves to gain a SP.ATK stage.
Rock Head: Doesn't take recoil damage.
Hidden
Reckless: Recoil and crash moves have 1.2x power.

x4
GRASSWATER
x4
x2
FIGHTINGGROUNDICESTEEL
x2
x1
BUGDARKDRAGONFAIRYGHOSTPSYCHIC
x1
x1/2
FIREFLYINGNORMALROCK
x1/2
x1/4
POISON
x1/4
x0
ELECTRIC
x0

#111
Rhyhorn
111
GROUNDROCK
Lv.42
#112
Rhydon
112
GROUNDROCK
Lv.55 or
PROTECTOR
#265
Rhyperior
265
GROUNDROCK

Classic Mode
Safari Zone A1, A3, A5, Victory Road
Pokemon: 111
Cerulean Cave, Evolve Rhyhorn (Lv42)
Pokemon: 112
Evolve Rhydon (Lv55 or Protector)
Pokemon: 265
Remix Mode
Route 10, Mt. Moon Dark Room, Safari Zone A1, A2, A3, A4, A5
Pokemon: 111
Mt. Silver, Evolve Rhyhorn (Lv42)
Pokemon: 112
Mt. Silver Base, Evolve Rhydon (Lv55 or Protector)
Pokemon: 265

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Hammer Arm
Pokemon: 112
FIGHTING
PHYSICAL
100
90
-
10
Pokemon: 112
Lowers the user's SPEED one stage.
1
Fury Attack
multiple sources
NORMAL
PHYSICAL
15
85
-
20
multiple sources
Hits 2–5 times in one turn.
1
Hammer Arm
Pokemon: 112
FIGHTING
PHYSICAL
100
90
-
10
Pokemon: 112
Lowers the user's SPEED one stage.
1
Horn Attack
multiple sources
NORMAL
PHYSICAL
65
100
-
25
multiple sources
Inflicts regular damage.
1
Horn Drill
Pokemon: 112
NORMAL
PHYSICAL
1
30
-
5
Pokemon: 112
One-hit KO. If the user is a lower level than the target, this move will fail.
1
Scary Face
multiple sources
NORMAL
STATUS
-
100
-
10
multiple sources
Lowers the target's SPEED two stages.
1
Tail Whip
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
5
Fury Attack
multiple sources
NORMAL
PHYSICAL
15
85
-
20
multiple sources
Hits 2–5 times in one turn.
9
Scary Face
multiple sources
NORMAL
STATUS
-
100
-
10
multiple sources
Lowers the target's SPEED two stages.
13
Smack Down
multiple sources
ROCK
PHYSICAL
50
100
-
15
multiple sources
Removes the target's immunity to Ground-type damage.
17
Stomp
multiple sources
NORMAL
PHYSICAL
65
100
30
20
multiple sources
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
21
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
25
Chip Away
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
Damage calculation ignores the target's stat modifiers, including evasion.
29
Rock Blast
multiple sources
ROCK
PHYSICAL
25
90
-
10
multiple sources
Hits 2–5 times in one turn.
33
Drill Run
multiple sources
GROUND
PHYSICAL
80
95
-
10
multiple sources
User's critical hit rate is one level higher when using this move.
37
Take Down
multiple sources
NORMAL
PHYSICAL
90
85
-
20
multiple sources
User takes 1/4th the damage it inflicts in recoil.
41
Stone Edge
multiple sources
ROCK
PHYSICAL
100
80
-
5
multiple sources
User's critical hit rate is one level higher when using this move.
45
Earthquake
Pokemon: 111
GROUND
PHYSICAL
100
100
-
10
Pokemon: 111
If the target is in the first turn of Dig, this move will hit with double power.
48
Earthquake
Pokemon: 112
GROUND
PHYSICAL
100
100
-
10
Pokemon: 112
If the target is in the first turn of Dig, this move will hit with double power.
49
Megahorn
Pokemon: 111
BUG
PHYSICAL
120
85
-
10
Pokemon: 111
Inflicts regular damage.
53
Horn Drill
Pokemon: 111
NORMAL
PHYSICAL
1
30
-
5
Pokemon: 111
One-hit KO. If the user is a lower level than the target, this move will fail.
55
Megahorn
Pokemon: 112
BUG
PHYSICAL
120
85
-
10
Pokemon: 112
Inflicts regular damage.
62
Horn Drill
Pokemon: 112
NORMAL
PHYSICAL
1
30
-
5
Pokemon: 112
One-hit KO. If the user is a lower level than the target, this move will fail.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
multiple sources
ICE
SPECIAL
90
100
10
10
multiple sources
Can freeze the target.
Blizzard
multiple sources
ICE
SPECIAL
110
70
10
5
multiple sources
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 112
NORMAL
SPECIAL
150
90
-
5
Pokemon: 112
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Smack Down
multiple sources
ROCK
PHYSICAL
50
100
-
15
multiple sources
Removes the target's immunity to Ground-type damage.
Thunderbolt
multiple sources
ELECTRIC
SPECIAL
90
100
10
15
multiple sources
Can paralyze the target.
Thunder
multiple sources
ELECTRIC
SPECIAL
110
70
30
10
multiple sources
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
multiple sources
GROUND
PHYSICAL
100
100
-
10
multiple sources
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Brick Break
Pokemon: 112
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 112
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Sandstorm
multiple sources
ROCK
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Focus Blast
Pokemon: 112
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 112
Can lower the target's SP.DEF one stage.
Fling
Pokemon: 112
DARK
PHYSICAL
1
100
-
10
Pokemon: 112
Consumes user's held item. Power and type are determined by the item.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Shadow Claw
Pokemon: 112
GHOST
PHYSICAL
70
100
-
15
Pokemon: 112
User's critical hit rate is one level higher when using this move.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
Pokemon: 112
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 112
The user can't attack or switch out the turn after this is used.
Rock Polish
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Raises the user's SPEED two stages.
Stone Edge
multiple sources
ROCK
PHYSICAL
100
80
-
5
multiple sources
User's critical hit rate is one level higher when using this move.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
Dragon Tail
Pokemon: 112
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 112
Forces the target to switch out, but has -6 move priority.
Poison Jab
multiple sources
POISON
PHYSICAL
80
100
30
20
multiple sources
Can poison the target.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Brutal Swing
Pokemon: 112
DARK
PHYSICAL
60
100
-
20
Pokemon: 112
Inflicts regular damage.
Focus Punch
Pokemon: 112
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 112
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
Pokemon: 112
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 112
Raises the user's ATK one stage.
Shock Wave
multiple sources
ELECTRIC
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.
Smart Strike
multiple sources
STEEL
PHYSICAL
70
-
-
10
multiple sources
Doesn't miss.
Stomping Tantrum
multiple sources
GROUND
PHYSICAL
75
100
-
10
multiple sources
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 112
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 112
Inflicts regular damage.
Surf
Pokemon: 112
WATER
SPECIAL
90
100
-
15
Pokemon: 112
If the target is in the first turn of Dive, this move will hit with double power.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Rock Climb
multiple sources
NORMAL
PHYSICAL
90
85
20
20
multiple sources
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
multiple sources
ROCK
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Dragon Pulse
multiple sources
DRAGON
SPECIAL
85
100
-
10
multiple sources
Inflicts regular damage.
Drill Run
multiple sources
GROUND
PHYSICAL
80
95
-
10
multiple sources
User's critical hit rate is one level higher when using this move.
Earth Power
multiple sources
GROUND
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Fire Punch
Pokemon: 112
FIRE
PHYSICAL
75
100
10
15
Pokemon: 112
Can burn the target.
Fury Cutter
Pokemon: 112
BUG
PHYSICAL
40
95
-
20
Pokemon: 112
Power doubles after every time this move is used up to 160.
Ice Punch
Pokemon: 112
ICE
PHYSICAL
75
100
10
15
Pokemon: 112
Can freeze the target.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Outrage
Pokemon: 112
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 112
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Rollout
multiple sources
ROCK
PHYSICAL
30
90
-
20
multiple sources
User is forced to use this move for five turns, doubling in power each time up to 16x.
Stealth Rock
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
multiple sources
FIGHTING
PHYSICAL
120
100
-
5
multiple sources
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Thunder Punch
Pokemon: 112
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 112
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Heat Crash
multiple sources
FIRE
PHYSICAL
1
100
-
10
multiple sources
Power maxes out at 120, depending on how much heavier the user is than the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Counter
Pokemon: 111
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 111
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crunch
Pokemon: 111
DARK
PHYSICAL
80
100
20
15
Pokemon: 111
Can lower the target's DEF one stage.
Crush Claw
Pokemon: 111
NORMAL
PHYSICAL
75
95
50
10
Pokemon: 111
Can lower the target's DEF one stage.
Curse
Pokemon: 111
GHOST
STATUS
-
-
-
10
Pokemon: 111
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Dragon Rush
Pokemon: 111
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 111
Can make the target flinch.
Fire Fang
Pokemon: 111
FIRE
PHYSICAL
65
95
100
15
Pokemon: 111
Can burn the target or flinch the target. Both have their own independent effect chance.
Ice Fang
Pokemon: 111
ICE
PHYSICAL
65
95
100
15
Pokemon: 111
Can freeze or flinch the target. Both have their own independent effect chance.
Iron Tail
Pokemon: 111
STEEL
PHYSICAL
100
75
30
15
Pokemon: 111
Can lower the target's DEF one stage.
Magnitude
Pokemon: 111
GROUND
PHYSICAL
1
100
-
30
Pokemon: 111
Power is selected at random between 10 and 150.
Reversal
Pokemon: 111
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 111
Power increases the less HP the user has up to 200.
Rock Climb
Pokemon: 111
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 111
Can confuse the target.
Skull Bash
Pokemon: 111
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 111
User then charges for one turn before attacking. Raises the user's DEF one stage.
Thunder Fang
Pokemon: 111
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 111
Can paralyze or flinch the target. Both have their own independent effect chance.
Counter
Pokemon: 111
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 111
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crunch
Pokemon: 111
DARK
PHYSICAL
80
100
20
15
Pokemon: 111
Can lower the target's DEF one stage.
Crush Claw
Pokemon: 111
NORMAL
PHYSICAL
75
95
50
10
Pokemon: 111
Can lower the target's DEF one stage.
Curse
Pokemon: 111
GHOST
STATUS
-
-
-
10
Pokemon: 111
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Dragon Rush
Pokemon: 111
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 111
Can make the target flinch.
Fire Fang
Pokemon: 111
FIRE
PHYSICAL
65
95
100
15
Pokemon: 111
Can burn the target or flinch the target. Both have their own independent effect chance.
Ice Fang
Pokemon: 111
ICE
PHYSICAL
65
95
100
15
Pokemon: 111
Can freeze or flinch the target. Both have their own independent effect chance.
Iron Tail
Pokemon: 111
STEEL
PHYSICAL
100
75
30
15
Pokemon: 111
Can lower the target's DEF one stage.
Magnitude
Pokemon: 111
GROUND
PHYSICAL
1
100
-
30
Pokemon: 111
Power is selected at random between 10 and 150.
Reversal
Pokemon: 111
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 111
Power increases the less HP the user has up to 200.
Rock Climb
Pokemon: 111
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 111
Can confuse the target.
Skull Bash
Pokemon: 111
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 111
User then charges for one turn before attacking. Raises the user's DEF one stage.
Thunder Fang
Pokemon: 111
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 111
Can paralyze or flinch the target. Both have their own independent effect chance.

Something went wrong.