#109.110
Koffing/Weezing
109.110
POISON
#110.109
Weezing/Koffing
110.109
POISON

X
48(-8)
HP
56(+8)
X
X
81(+8)
ATK
73(-8)
X
X
111(+8)
DEF
103(-8)
X
X
68(-8)
SP.ATKSP.A
76(+8)
X
X
53(-8)
SP.DEFSP.D
61(+8)
X
X
51(+8)
SPEEDSPD
43(-8)
X
X
412
TOTALTOT
412
X

Regular
Levitate: Immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.
Hidden
Stench: Damaging moves have a 10% chance to make the target flinch.

x2
GROUNDPSYCHIC
x2
x1
DARKDRAGONELECTRICFIREFLYINGGHOSTICENORMALROCKSTEELWATER
x1
x1/2
BUGFAIRYFIGHTINGGRASSPOISON
x1/2

#109
Koffing
109
POISON
Lv.35
#110
Weezing
110
POISON

Classic Mode
Celadon City, Pokémon Mansion
Pokemon: 109
Burned Tower, Pokémon Mansion, Evolve Koffing (Lv35)
Pokemon: 110
Remix Mode
Celadon City, Celadon Sewers
Pokemon: 109
Burned Tower, Evolve Koffing (Lv35)
Pokemon: 110

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Double Hit
Pokemon: 110
NORMAL
PHYSICAL
35
90
-
10
Pokemon: 110
Hits twice in one turn.
1
Double Hit
Pokemon: 110
NORMAL
PHYSICAL
35
90
-
10
Pokemon: 110
Hits twice in one turn.
1
Poison Gas
multiple sources
POISON
STATUS
-
90
-
40
multiple sources
Poisons the target.
1
Smog
Pokemon: 110
POISON
SPECIAL
30
70
40
20
Pokemon: 110
Can poison the target.
1
Smokescreen
Pokemon: 110
NORMAL
STATUS
-
100
-
20
Pokemon: 110
Lowers the target's accuracy one stage.
1
Tackle
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
4
Smog
multiple sources
POISON
SPECIAL
30
70
40
20
multiple sources
Can poison the target.
7
Smokescreen
multiple sources
NORMAL
STATUS
-
100
-
20
multiple sources
Lowers the target's accuracy one stage.
12
Assurance
multiple sources
DARK
PHYSICAL
60
100
-
10
multiple sources
Double power if the target took damage this turn.
15
Clear Smog
multiple sources
POISON
SPECIAL
50
-
-
15
multiple sources
All of the target's stat modifiers are reset to zero.
18
Sludge
multiple sources
POISON
SPECIAL
65
100
30
20
multiple sources
Can poison the target.
23
Self-Destruct
multiple sources
NORMAL
PHYSICAL
200
100
-
5
multiple sources
User faints.
26
Haze
multiple sources
ICE
STATUS
-
-
-
30
multiple sources
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
29
Gyro Ball
multiple sources
STEEL
PHYSICAL
1
100
-
5
multiple sources
Hits harder the slower the user is to the target, to a maximum power of 150.
34
Sludge Bomb
multiple sources
POISON
SPECIAL
90
100
30
10
multiple sources
Can poison the target.
37
Explosion
Pokemon: 109
NORMAL
PHYSICAL
250
100
-
5
Pokemon: 109
User faints.
40
Destiny Bond
Pokemon: 109
GHOST
STATUS
-
-
-
5
Pokemon: 109
If the user faints before its next move, the Pokémon that KO'd it will faint too.
40
Explosion
Pokemon: 110
NORMAL
PHYSICAL
250
100
-
5
Pokemon: 110
User faints.
42
Belch
Pokemon: 109
POISON
SPECIAL
120
90
-
10
Pokemon: 109
Can only be used if the user has eaten a berry since the beginning of the battle.
45
Memento
Pokemon: 109
DARK
STATUS
-
100
-
10
Pokemon: 109
Lowers the target's ATK and SP.ATK two stages. User faints.
46
Destiny Bond
Pokemon: 110
GHOST
STATUS
-
-
-
5
Pokemon: 110
If the user faints before its next move, the Pokémon that KO'd it will faint too.
51
Belch
Pokemon: 110
POISON
SPECIAL
120
90
-
10
Pokemon: 110
Can only be used if the user has eaten a berry since the beginning of the battle.
57
Memento
Pokemon: 110
DARK
STATUS
-
100
-
10
Pokemon: 110
Lowers the target's ATK and SP.ATK two stages. User faints.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
multiple sources
POISON
SPECIAL
65
100
-
10
multiple sources
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
Pokemon: 110
NORMAL
SPECIAL
150
90
-
5
Pokemon: 110
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Thunderbolt
multiple sources
ELECTRIC
SPECIAL
90
100
10
15
multiple sources
Can paralyze the target.
Thunder
multiple sources
ELECTRIC
SPECIAL
110
70
30
10
multiple sources
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Shadow Ball
multiple sources
GHOST
SPECIAL
80
100
20
15
multiple sources
Can lower the target's SP.DEF one stage.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Sludge Bomb
multiple sources
POISON
SPECIAL
90
100
30
10
multiple sources
Can poison the target.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Torment
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
multiple sources
FIRE
STATUS
-
85
-
15
multiple sources
Burns the target.
Explosion
multiple sources
NORMAL
PHYSICAL
250
100
-
5
multiple sources
User faints.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
Pokemon: 110
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 110
The user can't attack or switch out the turn after this is used.
Gyro Ball
multiple sources
STEEL
PHYSICAL
1
100
-
5
multiple sources
Hits harder the slower the user is to the target, to a maximum power of 150.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Toxic Spikes
multiple sources
POISON
STATUS
-
-
-
20
multiple sources
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Infestation
multiple sources
BUG
SPECIAL
20
100
-
20
multiple sources
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Shock Wave
multiple sources
ELECTRIC
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Flash
multiple sources
NORMAL
STATUS
-
100
-
20
multiple sources
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Rollout
Pokemon: 109
ROCK
PHYSICAL
30
90
-
20
Pokemon: 109
User is forced to use this move for five turns, doubling in power each time up to 16x.
Dark Pulse
multiple sources
DARK
SPECIAL
80
100
20
15
multiple sources
Can make the target flinch.
Mud-Slap
Pokemon: 110
GROUND
SPECIAL
20
100
100
10
Pokemon: 110
Lowers the target's accuracy one stage.
Rollout
Pokemon: 109
ROCK
PHYSICAL
30
90
-
20
Pokemon: 109
User is forced to use this move for five turns, doubling in power each time up to 16x.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aromatic Mist
multiple sources
FAIRY
STATUS
-
-
-
20
multiple sources
Raises a selected ally's SP.DEF one stage.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Curse
Pokemon: 109
GHOST
STATUS
-
-
-
10
Pokemon: 109
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Destiny Bond
Pokemon: 109
GHOST
STATUS
-
-
-
5
Pokemon: 109
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Grudge
Pokemon: 109
GHOST
STATUS
-
-
-
5
Pokemon: 109
If the user faints before its next move, the move that KO'd it will have its PP dropped to 0.
Pain Split
Pokemon: 109
NORMAL
STATUS
-
-
-
20
Pokemon: 109
Averages the target's and user's remaining HP.
Psybeam
Pokemon: 109
PSYCHIC
SPECIAL
65
100
10
20
Pokemon: 109
Can confuse the target.
Psywave
Pokemon: 109
PSYCHIC
SPECIAL
1
100
-
15
Pokemon: 109
Inflicts typeless damage randomly between 50% and 150% of the user's level.
Screech
Pokemon: 109
NORMAL
STATUS
-
85
-
40
Pokemon: 109
Lowers the target's DEF two stages.
Spite
Pokemon: 109
GHOST
STATUS
-
100
-
10
Pokemon: 109
Lowers the PP of the target's last used move by 4.
Spit Up
Pokemon: 109
NORMAL
SPECIAL
1
100
-
10
Pokemon: 109
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
Stockpile
Pokemon: 109
NORMAL
STATUS
-
-
-
20
Pokemon: 109
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
Swallow
Pokemon: 109
NORMAL
STATUS
-
-
-
10
Pokemon: 109
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
Curse
Pokemon: 109
GHOST
STATUS
-
-
-
10
Pokemon: 109
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Destiny Bond
Pokemon: 109
GHOST
STATUS
-
-
-
5
Pokemon: 109
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Grudge
Pokemon: 109
GHOST
STATUS
-
-
-
5
Pokemon: 109
If the user faints before its next move, the move that KO'd it will have its PP dropped to 0.
Pain Split
Pokemon: 109
NORMAL
STATUS
-
-
-
20
Pokemon: 109
Averages the target's and user's remaining HP.
Psybeam
Pokemon: 109
PSYCHIC
SPECIAL
65
100
10
20
Pokemon: 109
Can confuse the target.
Psywave
Pokemon: 109
PSYCHIC
SPECIAL
1
100
-
15
Pokemon: 109
Inflicts typeless damage randomly between 50% and 150% of the user's level.
Screech
Pokemon: 109
NORMAL
STATUS
-
85
-
40
Pokemon: 109
Lowers the target's DEF two stages.
Spite
Pokemon: 109
GHOST
STATUS
-
100
-
10
Pokemon: 109
Lowers the PP of the target's last used move by 4.
Spit Up
Pokemon: 109
NORMAL
SPECIAL
1
100
-
10
Pokemon: 109
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
Stockpile
Pokemon: 109
NORMAL
STATUS
-
-
-
20
Pokemon: 109
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
Swallow
Pokemon: 109
NORMAL
STATUS
-
-
-
10
Pokemon: 109
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).

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