#105.184
Marowak/Azumarill
105.184
GROUNDFAIRY
#184.105
Azumarill/Marowak
184.105
WATERGROUND

X
73(-13)
HP
86(+13)
X
X
60(-10)
ATK
70(+10)
X
X
90(-10)
DEF
100(+10)
X
X
50
SP.ATKSP.A
50
X
X
80
SP.DEFSP.D
80
X
X
48(+2)
SPEEDSPD
46(-2)
X
X
401(-31)
TOTALTOT
432(+31)
X

Regular
Lightning Rod: Absorbs Electric-type moves to gain a SP.ATK stage.
Huge Power: Its ATK stat is doubled.
Thick Fat: Takes 0.5x damage from Fire and Ice-type moves.
Rock Head: Doesn't take recoil damage.
Hidden
Battle Armor: Immune to critical hits.
Sap Sipper: Absorbs Grass-type moves for an ATK stage.

x4
-
GRASS
x4
x2
GRASSICESTEELWATER
-
x2
x1
FAIRYFIREFLYINGGHOSTGROUNDNORMALPOISONPSYCHIC
BUGDARKDRAGONFAIRYFIGHTINGFLYINGGHOSTGROUNDICENORMALPSYCHICWATER
x1
x1/2
BUGDARKFIGHTINGROCK
FIREPOISONROCKSTEEL
x1/2
x0
DRAGONELECTRIC
ELECTRIC
x0

#104
Cubone
104
GROUND
Lv.28
#105
Marowak
105
GROUND
#252
Azurill
252
NORMALFAIRY
Lv.15
#183
Marill
183
WATERFAIRY
Lv.18
#184
Azumarill
184
WATERFAIRY

Classic Mode
Route 10, Pokémon Tower, Rock Tunnel
Pokemon: 104
Mt. Mortar (static), Cerulean Cave, Victory Road, Evolve Cubone (Lv28)
Pokemon: 105
Kanto Daycare (gift)
Pokemon: 252
Viridian River, Evolve Azurill (Lv15)
Pokemon: 183
Mt. Mortar (static), Mt. Mortar, Viridian River, Evolve Marill (Lv18)
Pokemon: 184
Remix Mode
Pokémon Tower, Rock Tunnel
Pokemon: 104
Mt. Mortar (static), Evolve Cubone (Lv28)
Pokemon: 105
Kanto Daycare (gift), Route 1
Pokemon: 252
Route 7, Ruins of Alph, Safari Zone A1, A2, A3, A4, A5, Violet City, Viridian River, Evolve Azurill (Lv15)
Pokemon: 183
Mt. Mortar (static), Route 26, Mt. Mortar, Ruins of Alph, Viridian River, Evolve Marill (Lv18)
Pokemon: 184

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Bounce
Pokemon: 252
FLYING
PHYSICAL
85
85
30
5
Pokemon: 252
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
Pre Evo
Charm
Pokemon: 252
FAIRY
STATUS
-
100
-
20
Pokemon: 252
Lowers the target's ATK two stages.
Pre Evo
Slam
Pokemon: 252
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 252
Inflicts regular damage.
Pre Evo
Splash
Pokemon: 252
NORMAL
STATUS
-
-
-
40
Pokemon: 252
Does nothing.
1
Bone Club
Pokemon: 105
GROUND
PHYSICAL
65
85
10
20
Pokemon: 105
Can make the target flinch.
1
Growl
Pokemon: 105
NORMAL
STATUS
-
100
-
40
Pokemon: 105
Lowers the target's ATK one stage.
1
Headbutt
Pokemon: 105
NORMAL
PHYSICAL
70
100
30
15
Pokemon: 105
Can make the target flinch.
1
Tackle
Pokemon: 184
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 184
Inflicts regular damage.
1
Tail Whip
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
1
Water Gun
Pokemon: 184
WATER
SPECIAL
40
100
-
25
Pokemon: 184
Inflicts regular damage.
1
Water Sport
Pokemon: 184
WATER
STATUS
-
-
-
15
Pokemon: 184
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
2
Tail Whip
Pokemon: 184
NORMAL
STATUS
-
100
-
30
Pokemon: 184
Lowers the target's DEF one stage.
3
Tail Whip
Pokemon: 105
NORMAL
STATUS
-
100
-
30
Pokemon: 105
Lowers the target's DEF one stage.
5
Water Sport
Pokemon: 184
WATER
STATUS
-
-
-
15
Pokemon: 184
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
7
Bone Club
Pokemon: 105
GROUND
PHYSICAL
65
85
10
20
Pokemon: 105
Can make the target flinch.
7
Bubble
Pokemon: 184
WATER
SPECIAL
40
100
10
30
Pokemon: 184
Can lower the target's SPEED one stage.
10
Defense Curl
Pokemon: 184
NORMAL
STATUS
-
-
-
40
Pokemon: 184
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
10
Rollout
Pokemon: 184
ROCK
PHYSICAL
30
90
-
20
Pokemon: 184
User is forced to use this move for five turns, doubling in power each time up to 16x.
11
Headbutt
Pokemon: 105
NORMAL
PHYSICAL
70
100
30
15
Pokemon: 105
Can make the target flinch.
13
Bubble Beam
Pokemon: 184
WATER
SPECIAL
65
100
10
20
Pokemon: 184
Can lower the target's SPEED one stage.
13
Leer
Pokemon: 105
NORMAL
STATUS
-
100
-
30
Pokemon: 105
Lowers the target's DEF one stage.
16
Helping Hand
Pokemon: 184
NORMAL
STATUS
-
-
-
20
Pokemon: 184
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
17
Focus Energy
Pokemon: 105
NORMAL
STATUS
-
-
-
30
Pokemon: 105
User's critical hit rate is two levels higher until it leaves the field.
21
Aqua Tail
Pokemon: 184
WATER
PHYSICAL
90
90
-
10
Pokemon: 184
Inflicts regular damage.
21
Bonemerang
Pokemon: 105
GROUND
PHYSICAL
50
90
-
10
Pokemon: 105
Hits twice in one turn.
23
Rage
Pokemon: 105
NORMAL
PHYSICAL
20
100
-
20
Pokemon: 105
As long as this move is in use, raises the ATK stat each time the user is hit.
25
Play Rough
Pokemon: 184
FAIRY
PHYSICAL
90
90
10
10
Pokemon: 184
Can lower the target's ATK one stage.
27
False Swipe
Pokemon: 105
NORMAL
PHYSICAL
40
100
-
40
Pokemon: 105
Will not reduce the target's HP below 1.
31
Aqua Ring
Pokemon: 184
WATER
STATUS
-
-
-
20
Pokemon: 184
Restores 1/16 of the user's max HP each turn while on the field.
33
Thrash
Pokemon: 105
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 105
User is forced to attack with this move for 2–3 turns, leaving the user confused.
35
Rain Dance
Pokemon: 184
WATER
STATUS
-
-
-
5
Pokemon: 184
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
37
Fling
Pokemon: 105
DARK
PHYSICAL
1
100
-
10
Pokemon: 105
Consumes user's held item. Power and type are determined by the item.
42
Double-Edge
Pokemon: 184
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 184
User loses 1/3rd the damage it inflicts in recoil.
43
Stomping Tantrum
Pokemon: 105
GROUND
PHYSICAL
75
100
-
10
Pokemon: 105
Power is doubled if the user's last move failed for any reason.
46
Superpower
Pokemon: 184
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 184
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
49
Endeavor
Pokemon: 105
NORMAL
PHYSICAL
1
100
-
5
Pokemon: 105
Inflicts exactly enough damage to lower the target's HP to equal the user's.
53
Double-Edge
Pokemon: 105
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 105
User loses 1/3rd the damage it inflicts in recoil.
55
Hydro Pump
Pokemon: 184
WATER
SPECIAL
110
80
-
5
Pokemon: 184
Inflicts regular damage.
59
Retaliate
Pokemon: 105
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 105
If a friendly Pokémon fainted on the previous turn, this move has double power.
65
Bone Rush
Pokemon: 105
GROUND
PHYSICAL
25
90
-
10
Pokemon: 105
Hits 2–5 times in one turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
Pokemon: 184
ICE
STATUS
-
-
-
10
Pokemon: 184
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 105
FIRE
STATUS
-
-
-
5
Pokemon: 105
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
multiple sources
ICE
SPECIAL
90
100
10
10
multiple sources
Can freeze the target.
Blizzard
multiple sources
ICE
SPECIAL
110
70
10
5
multiple sources
Can freeze the target. Doesn't miss during hail.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 184
PSYCHIC
STATUS
-
-
-
30
Pokemon: 184
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 184
WATER
STATUS
-
-
-
5
Pokemon: 184
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Smack Down
Pokemon: 105
ROCK
PHYSICAL
50
100
-
15
Pokemon: 105
Removes the target's immunity to Ground-type damage.
Earthquake
Pokemon: 105
GROUND
PHYSICAL
100
100
-
10
Pokemon: 105
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
Pokemon: 105
FIRE
SPECIAL
90
100
10
15
Pokemon: 105
Can burn the target.
Sandstorm
Pokemon: 105
ROCK
STATUS
-
-
-
10
Pokemon: 105
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
Pokemon: 105
FIRE
SPECIAL
110
85
10
5
Pokemon: 105
Can burn the target.
Rock Tomb
Pokemon: 105
ROCK
PHYSICAL
60
95
100
15
Pokemon: 105
Lowers the target's SPEED one stage.
Aerial Ace
Pokemon: 105
FLYING
PHYSICAL
60
-
-
20
Pokemon: 105
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
Pokemon: 105
DARK
PHYSICAL
60
100
-
25
Pokemon: 105
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 105
NORMAL
SPECIAL
40
100
-
15
Pokemon: 105
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Focus Blast
multiple sources
FIGHTING
SPECIAL
120
70
10
5
multiple sources
Can lower the target's SP.DEF one stage.
False Swipe
Pokemon: 105
NORMAL
PHYSICAL
40
100
-
40
Pokemon: 105
Will not reduce the target's HP below 1.
Water Pulse
Pokemon: 184
WATER
SPECIAL
60
100
20
20
Pokemon: 184
Can confuse the target.
Fling
multiple sources
DARK
PHYSICAL
1
100
-
10
multiple sources
Consumes user's held item. Power and type are determined by the item.
Incinerate
Pokemon: 105
FIRE
SPECIAL
60
100
-
15
Pokemon: 105
Destroys any berry the target is holding.
Retaliate
Pokemon: 105
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 105
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
multiple sources
NORMAL
PHYSICAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Stone Edge
Pokemon: 105
ROCK
PHYSICAL
100
80
-
5
Pokemon: 105
User's critical hit rate is one level higher when using this move.
Swords Dance
Pokemon: 105
NORMAL
STATUS
-
-
-
10
Pokemon: 105
Raises the user's ATK two stages.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
Work Up
Pokemon: 184
NORMAL
STATUS
-
-
-
30
Pokemon: 184
Raises the user's ATK and SP.ATK one stage.
Grass Knot
Pokemon: 184
GRASS
SPECIAL
1
100
-
20
Pokemon: 184
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Moonblast
Pokemon: 184
FAIRY
SPECIAL
95
100
30
15
Pokemon: 184
Can lower the target's SP.ATK one stage.
Aqua Jet
Pokemon: 184
WATER
PHYSICAL
40
100
-
20
Pokemon: 184
Has +1 move priority.
Draining Kiss
Pokemon: 184
FAIRY
SPECIAL
50
100
-
10
Pokemon: 184
Heals the user 75% of the damage dealt to the target.
Play Rough
Pokemon: 184
FAIRY
PHYSICAL
90
90
10
10
Pokemon: 184
Can lower the target's ATK one stage.
Brutal Swing
Pokemon: 105
DARK
PHYSICAL
60
100
-
20
Pokemon: 105
Inflicts regular damage.
Focus Punch
multiple sources
FIGHTING
PHYSICAL
150
100
-
20
multiple sources
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
multiple sources
FIGHTING
PHYSICAL
40
100
100
20
multiple sources
Raises the user's ATK one stage.
Stomping Tantrum
Pokemon: 105
GROUND
PHYSICAL
75
100
-
10
Pokemon: 105
Power is doubled if the user's last move failed for any reason.
Throat Chop
Pokemon: 105
DARK
PHYSICAL
80
100
100
15
Pokemon: 105
Silences the target for two turns, preventing it from using any sound-based moves.
Scald
Pokemon: 184
WATER
SPECIAL
80
100
30
15
Pokemon: 184
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
Pokemon: 184
WATER
SPECIAL
90
100
-
15
Pokemon: 184
If the target is in the first turn of Dive, this move will hit with double power.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Waterfall
Pokemon: 184
WATER
PHYSICAL
80
100
20
15
Pokemon: 184
Can make the target flinch.
Dive
Pokemon: 184
WATER
PHYSICAL
80
100
-
10
Pokemon: 184
The user dives underwater for one turn and hits on the second turn.
Rock Climb
Pokemon: 105
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 105
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Earth Power
Pokemon: 105
GROUND
SPECIAL
90
100
10
10
Pokemon: 105
Can lower the target's SP.DEF one stage.
Fire Punch
Pokemon: 105
FIRE
PHYSICAL
75
100
10
15
Pokemon: 105
Can burn the target.
Fury Cutter
Pokemon: 105
BUG
PHYSICAL
40
95
-
20
Pokemon: 105
Power doubles after every time this move is used up to 160.
Hyper Voice
Pokemon: 184
NORMAL
SPECIAL
90
100
-
10
Pokemon: 184
Inflicts regular damage.
Ice Punch
Pokemon: 184
ICE
PHYSICAL
75
100
10
15
Pokemon: 184
Can freeze the target.
Iron Defense
Pokemon: 105
STEEL
STATUS
-
-
-
15
Pokemon: 105
Raises the user's DEF two stages.
Iron Head
Pokemon: 105
STEEL
PHYSICAL
80
100
30
15
Pokemon: 105
Can make the target flinch.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 105
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 105
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Outrage
Pokemon: 105
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 105
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Rollout
Pokemon: 184
ROCK
PHYSICAL
30
90
-
20
Pokemon: 184
User is forced to use this move for five turns, doubling in power each time up to 16x.
Stealth Rock
Pokemon: 105
ROCK
STATUS
-
-
-
20
Pokemon: 105
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
Pokemon: 184
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 184
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
Pokemon: 184
NORMAL
SPECIAL
60
-
-
20
Pokemon: 184
Doesn't miss.
Thunder Punch
Pokemon: 105
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 105
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Misty Terrain
multiple sources
FAIRY
STATUS
-
-
-
10
multiple sources
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Amnesia
Pokemon: 183
PSYCHIC
STATUS
-
-
-
20
Pokemon: 183
Raises the user's SP.DEF two stages.
Ancient Power
Pokemon: 104
ROCK
SPECIAL
60
100
10
5
Pokemon: 104
Can raise all of the user's stats one stage.
Aqua Jet
Pokemon: 183
WATER
PHYSICAL
40
100
-
20
Pokemon: 183
Has +1 move priority.
Belly Drum
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
User pays half its max HP to maximize its ATK stat.
Body Slam
multiple sources
NORMAL
PHYSICAL
85
100
30
15
multiple sources
Can paralyze the target.
Chip Away
Pokemon: 104
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 104
Damage calculation ignores the target's stat modifiers, including evasion.
Detect
Pokemon: 104
FIGHTING
STATUS
-
-
-
5
Pokemon: 104
No moves will hit the user for the remainder of this turn. Has +4 move priority.
Double Kick
Pokemon: 104
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 104
Hits twice in one turn.
Encore
Pokemon: 252
NORMAL
STATUS
-
100
-
5
Pokemon: 252
Forces the target to use the last used move for 3 turns.
Endure
Pokemon: 104
NORMAL
STATUS
-
-
-
10
Pokemon: 104
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Fake Tears
Pokemon: 252
DARK
STATUS
-
100
-
20
Pokemon: 252
Lowers the target's SP.DEF two stages.
Future Sight
Pokemon: 183
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 183
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
Iron Head
Pokemon: 104
STEEL
PHYSICAL
80
100
30
15
Pokemon: 104
Can make the target flinch.
Muddy Water
multiple sources
WATER
SPECIAL
90
85
30
10
multiple sources
Can lower the target's accuracy one stage.
Perish Song
multiple sources
NORMAL
STATUS
-
-
-
5
multiple sources
Every Pokémon on the field will faint in 3 turns.
Present
Pokemon: 183
NORMAL
PHYSICAL
1
90
-
15
Pokemon: 183
Randomly deals damage or heals the target.
Refresh
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Removes burn, paralysis, or poison from the user.
Screech
Pokemon: 104
NORMAL
STATUS
-
85
-
40
Pokemon: 104
Lowers the target's DEF two stages.
Sing
Pokemon: 252
NORMAL
STATUS
-
55
-
15
Pokemon: 252
Puts the target to sleep.
Skull Bash
Pokemon: 104
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 104
User then charges for one turn before attacking. Raises the user's DEF one stage.
Slam
Pokemon: 252
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 252
Inflicts regular damage.
Soak
Pokemon: 252
WATER
STATUS
-
100
-
20
Pokemon: 252
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
Superpower
Pokemon: 183
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 183
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Supersonic
Pokemon: 183
NORMAL
STATUS
-
55
-
20
Pokemon: 183
Confuses the target.
Tickle
Pokemon: 252
NORMAL
STATUS
-
100
-
20
Pokemon: 252
Lowers the target's ATK and DEF one stage.
Water Sport
multiple sources
WATER
STATUS
-
-
-
15
multiple sources
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.

Something went wrong.