#102.103
Exeggcute/Exeggutor
102.103
GRASSPSYCHIC
#103.102
Exeggutor/Exeggcute
103.102
GRASSPSYCHIC

X
71(-12)
HP
83(+12)
X
X
76(+18)
ATK
58(-18)
X
X
83(+2)
DEF
81(-2)
X
X
81(-22)
SP.ATKSP.A
103(+22)
X
X
51(-7)
SP.DEFSP.D
58(+7)
X
X
50(+5)
SPEEDSPD
45(-5)
X
X
412(-16)
TOTALTOT
428(+16)
X

Regular
Chlorophyll: 2x SPEED in sunny weather.
Hidden
Harvest: Each turn, there is a 50% chance it recovers the berry it ate or 100% in sunny weather.

x4
BUG
x4
x2
DARKFIREFLYINGGHOSTICEPOISON
x2
x1
DRAGONFAIRYNORMALROCKSTEEL
x1
x1/2
ELECTRICFIGHTINGGRASSGROUNDPSYCHICWATER
x1/2

#102
Exeggcute
102
GRASSPSYCHIC
LEAFSTONE
#103
Exeggutor
103
GRASSPSYCHIC

Classic Mode
Vermillion City (trade), Route 35, Berry Forest, Pinkan Island, Safari Zone A1, A2, A3, A4
Pokemon: 102
Evolve Exeggcute (Leaf Stone)
Pokemon: 103
Remix Mode
Vermillion City (trade), Route 15, 35, Berry Forest, Safari Zone A2, A4
Pokemon: 102
Evolve Exeggcute (Leaf Stone)
Pokemon: 103

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Bestow
Pokemon: 102
NORMAL
STATUS
-
-
-
15
Pokemon: 102
Transfers the user's held item to the target.
Pre Evo
Bullet Seed
Pokemon: 102
GRASS
PHYSICAL
25
100
-
30
Pokemon: 102
Hits 2–5 times in one turn.
Pre Evo
Extrasensory
Pokemon: 102
PSYCHIC
SPECIAL
80
100
10
20
Pokemon: 102
Can make the target flinch.
Pre Evo
Leech Seed
Pokemon: 102
GRASS
STATUS
-
90
-
10
Pokemon: 102
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
Pre Evo
Natural Gift
Pokemon: 102
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 102
Power and type are determined by the user's held berry.
Pre Evo
Poison Powder
Pokemon: 102
POISON
STATUS
-
75
-
35
Pokemon: 102
Poisons the target.
Pre Evo
Reflect
Pokemon: 102
PSYCHIC
STATUS
-
-
-
20
Pokemon: 102
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Pre Evo
Sleep Powder
Pokemon: 102
GRASS
STATUS
-
75
-
15
Pokemon: 102
Puts the target to sleep.
Pre Evo
Solar Beam
Pokemon: 102
GRASS
SPECIAL
120
100
-
10
Pokemon: 102
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Pre Evo
Stun Spore
Pokemon: 102
GRASS
STATUS
-
75
-
30
Pokemon: 102
Paralyzes the target.
Pre Evo
Uproar
Pokemon: 102
NORMAL
SPECIAL
90
100
-
10
Pokemon: 102
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
Pre Evo
Worry Seed
Pokemon: 102
GRASS
STATUS
-
100
-
10
Pokemon: 102
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
EvolveEvo
Stomp
Pokemon: 103
NORMAL
PHYSICAL
65
100
30
20
Pokemon: 103
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
1
Barrage
multiple sources
NORMAL
PHYSICAL
15
85
-
20
multiple sources
Hits 2–5 times in one turn.
1
Confusion
Pokemon: 103
PSYCHIC
SPECIAL
50
100
10
25
Pokemon: 103
Can confuse the target.
1
Hypnosis
multiple sources
PSYCHIC
STATUS
-
60
-
20
multiple sources
Puts the target to sleep.
1
Seed Bomb
Pokemon: 103
GRASS
PHYSICAL
80
100
-
15
Pokemon: 103
Inflicts regular damage.
1
Stomp
Pokemon: 103
NORMAL
PHYSICAL
65
100
30
20
Pokemon: 103
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
1
Uproar
Pokemon: 102
NORMAL
SPECIAL
90
100
-
10
Pokemon: 102
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
7
Reflect
Pokemon: 102
PSYCHIC
STATUS
-
-
-
20
Pokemon: 102
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
11
Leech Seed
Pokemon: 102
GRASS
STATUS
-
90
-
10
Pokemon: 102
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
17
Bullet Seed
Pokemon: 102
GRASS
PHYSICAL
25
100
-
30
Pokemon: 102
Hits 2–5 times in one turn.
17
Psyshock
Pokemon: 103
PSYCHIC
SPECIAL
80
100
-
10
Pokemon: 103
Damage calculation uses the target's DEF.
19
Stun Spore
Pokemon: 102
GRASS
STATUS
-
75
-
30
Pokemon: 102
Paralyzes the target.
21
Poison Powder
Pokemon: 102
POISON
STATUS
-
75
-
35
Pokemon: 102
Poisons the target.
23
Sleep Powder
Pokemon: 102
GRASS
STATUS
-
75
-
15
Pokemon: 102
Puts the target to sleep.
27
Confusion
Pokemon: 102
PSYCHIC
SPECIAL
50
100
10
25
Pokemon: 102
Can confuse the target.
27
Egg Bomb
Pokemon: 103
NORMAL
PHYSICAL
100
75
-
10
Pokemon: 103
Inflicts regular damage.
33
Worry Seed
Pokemon: 102
GRASS
STATUS
-
100
-
10
Pokemon: 102
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
37
Natural Gift
Pokemon: 102
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 102
Power and type are determined by the user's held berry.
37
Wood Hammer
Pokemon: 103
GRASS
PHYSICAL
120
100
-
15
Pokemon: 103
User takes 1/3 the damage it inflicts in recoil.
43
Solar Beam
Pokemon: 102
GRASS
SPECIAL
120
100
-
10
Pokemon: 102
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
47
Extrasensory
Pokemon: 102
PSYCHIC
SPECIAL
80
100
10
20
Pokemon: 102
Can make the target flinch.
47
Leaf Storm
Pokemon: 103
GRASS
SPECIAL
130
90
-
5
Pokemon: 103
Lowers the user's SP.ATK two stages after attacking.
50
Bestow
Pokemon: 102
NORMAL
STATUS
-
-
-
15
Pokemon: 102
Transfers the user's held item to the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psyshock
Pokemon: 103
PSYCHIC
SPECIAL
80
100
-
10
Pokemon: 103
Damage calculation uses the target's DEF.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 103
NORMAL
SPECIAL
150
90
-
5
Pokemon: 103
The user can't attack or switch out the turn after this is used.
Light Screen
multiple sources
PSYCHIC
STATUS
-
-
-
30
multiple sources
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Telekinesis
multiple sources
PSYCHIC
STATUS
-
-
-
15
multiple sources
For three turns, all non-KO moves hit the target.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
multiple sources
GRASS
SPECIAL
120
100
-
10
multiple sources
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Psychic
multiple sources
PSYCHIC
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
multiple sources
PSYCHIC
STATUS
-
-
-
20
multiple sources
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Sludge Bomb
multiple sources
POISON
SPECIAL
90
100
30
10
multiple sources
Can poison the target.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Energy Ball
multiple sources
GRASS
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Explosion
multiple sources
NORMAL
PHYSICAL
250
100
-
5
multiple sources
User faints.
Giga Impact
Pokemon: 103
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 103
The user can't attack or switch out the turn after this is used.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
Psych Up
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Copies the target's stat changes.
Dream Eater
multiple sources
PSYCHIC
SPECIAL
100
100
-
15
multiple sources
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
multiple sources
GRASS
SPECIAL
1
100
-
20
multiple sources
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
multiple sources
PSYCHIC
STATUS
-
-
-
5
multiple sources
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Dragon Dance
Pokemon: 103
DRAGON
STATUS
-
-
-
20
Pokemon: 103
Raises the user's ATK and SPEED one stage each.
Spore
multiple sources
GRASS
STATUS
-
100
-
15
multiple sources
Puts the target to sleep.
Infestation
multiple sources
BUG
SPECIAL
20
100
-
20
multiple sources
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Stomping Tantrum
Pokemon: 103
GROUND
PHYSICAL
75
100
-
10
Pokemon: 103
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Teleport
multiple sources
PSYCHIC
STATUS
-
-
-
20
multiple sources
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
multiple sources
NORMAL
STATUS
-
100
-
20
multiple sources
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
multiple sources
ROCK
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Gravity
multiple sources
PSYCHIC
STATUS
-
-
-
5
multiple sources
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Mega Kick
Pokemon: 103
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 103
Inflicts regular damage.
Rollout
multiple sources
ROCK
PHYSICAL
30
90
-
20
multiple sources
User is forced to use this move for five turns, doubling in power each time up to 16x.
Soft-Boiled
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Heals the user for half its max HP.
Synthesis
multiple sources
GRASS
STATUS
-
-
-
5
multiple sources
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Zen Headbutt
Pokemon: 103
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 103
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Mind Blown
multiple sources
FIRE
SPECIAL
150
100
-
5
multiple sources
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
Psychic Terrain
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 102
ROCK
SPECIAL
60
100
10
5
Pokemon: 102
Can raise all of the user's stats one stage.
Block
Pokemon: 102
NORMAL
STATUS
-
-
-
5
Pokemon: 102
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Curse
Pokemon: 102
GHOST
STATUS
-
-
-
10
Pokemon: 102
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Giga Drain
Pokemon: 102
GRASS
SPECIAL
75
100
-
10
Pokemon: 102
Half the damage dealt is restored to the user's HP.
Ingrain
Pokemon: 102
GRASS
STATUS
-
-
-
20
Pokemon: 102
Prevents the user from switching out and restores 1/16th max HP each turn.
Leaf Storm
Pokemon: 102
GRASS
SPECIAL
130
90
-
5
Pokemon: 102
Lowers the user's SP.ATK two stages after attacking.
Lucky Chant
Pokemon: 102
NORMAL
STATUS
-
-
-
30
Pokemon: 102
For five turns, opposing Pokémon cannot score critical hits.
Moonlight
Pokemon: 102
FAIRY
STATUS
-
-
-
5
Pokemon: 102
Heals the user for half its max HP. Affected by weather.
Natural Gift
Pokemon: 102
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 102
Power and type are determined by the user's held berry.
Nature Power
Pokemon: 102
NORMAL
STATUS
-
-
-
20
Pokemon: 102
Uses another move chosen according to the terrain.
Power Swap
Pokemon: 102
PSYCHIC
STATUS
-
-
-
10
Pokemon: 102
User swaps its ATK and SP.ATK stat modifiers modifiers with the target.
Skill Swap
Pokemon: 102
PSYCHIC
STATUS
-
-
-
10
Pokemon: 102
User and target switch abilities. Doesn't miss.
Synthesis
Pokemon: 102
GRASS
STATUS
-
-
-
5
Pokemon: 102
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Ancient Power
Pokemon: 102
ROCK
SPECIAL
60
100
10
5
Pokemon: 102
Can raise all of the user's stats one stage.
Block
Pokemon: 102
NORMAL
STATUS
-
-
-
5
Pokemon: 102
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Curse
Pokemon: 102
GHOST
STATUS
-
-
-
10
Pokemon: 102
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Giga Drain
Pokemon: 102
GRASS
SPECIAL
75
100
-
10
Pokemon: 102
Half the damage dealt is restored to the user's HP.
Ingrain
Pokemon: 102
GRASS
STATUS
-
-
-
20
Pokemon: 102
Prevents the user from switching out and restores 1/16th max HP each turn.
Leaf Storm
Pokemon: 102
GRASS
SPECIAL
130
90
-
5
Pokemon: 102
Lowers the user's SP.ATK two stages after attacking.
Lucky Chant
Pokemon: 102
NORMAL
STATUS
-
-
-
30
Pokemon: 102
For five turns, opposing Pokémon cannot score critical hits.
Moonlight
Pokemon: 102
FAIRY
STATUS
-
-
-
5
Pokemon: 102
Heals the user for half its max HP. Affected by weather.
Natural Gift
Pokemon: 102
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 102
Power and type are determined by the user's held berry.
Nature Power
Pokemon: 102
NORMAL
STATUS
-
-
-
20
Pokemon: 102
Uses another move chosen according to the terrain.
Power Swap
Pokemon: 102
PSYCHIC
STATUS
-
-
-
10
Pokemon: 102
User swaps its ATK and SP.ATK stat modifiers modifiers with the target.
Skill Swap
Pokemon: 102
PSYCHIC
STATUS
-
-
-
10
Pokemon: 102
User and target switch abilities. Doesn't miss.
Synthesis
Pokemon: 102
GRASS
STATUS
-
-
-
5
Pokemon: 102
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.

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