#295
Spiritomb
295
DARKGHOST
#295.295
Spiritomb/Spiritomb
295.295
DARKGHOST

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
50
92
108
92
108
35
485
X

Regular
Pressure: Moves targeting this Pokémon lose an extra PP.
Hidden
Infiltrator: Bypasses Substitute, Reflect, Light Screen, Aurora Veil, and Safeguard.

x2
FAIRY
x2
x1
BUGDARKDRAGONELECTRICFIREFLYINGGHOSTGRASSGROUNDICEROCKSTEELWATER
x1
x1/2
POISON
x1/2
x0
FIGHTINGNORMALPSYCHIC
x0

Classic Mode
Odd Keystone (static)
Pokemon: 295
Remix Mode
Odd Keystone (static), Burned Tower, Hidden Tomb, Pokémon Tower
Pokemon: 295

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Confuse Ray
X
GHOST
STATUS
-
100
-
10
X
Confuses the target.
1
Curse
X
GHOST
STATUS
-
-
-
10
X
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
1
Pursuit
X
DARK
PHYSICAL
40
100
-
20
X
Retreating Pokémon take double damage before switching out.
1
Shadow Sneak
X
GHOST
PHYSICAL
40
100
-
30
X
Has +1 move priority.
1
Spite
X
GHOST
STATUS
-
100
-
10
X
Lowers the PP of the target's last used move by 4.
7
Feint Attack
X
DARK
PHYSICAL
60
-
-
20
X
Doesn't miss.
13
Hypnosis
X
PSYCHIC
STATUS
-
60
-
20
X
Puts the target to sleep.
19
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
25
Ominous Wind
X
GHOST
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
31
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
37
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
43
Memento
X
DARK
STATUS
-
100
-
10
X
Lowers the target's ATK and SP.ATK two stages. User faints.
49
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Quash
X
DARK
STATUS
-
100
-
15
X
Forces the target to act last this turn.
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
X
DARK
SPECIAL
55
95
100
15
X
Lowers the target's SP.ATK one stage.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Infestation
X
BUG
SPECIAL
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Ominous Wind
X
GHOST
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Spirit Shackle
multiple sources
GHOST
PHYSICAL
80
100
100
10
multiple sources
The target cannot switch out normally. Prevents roaming Pokémon from escaping.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Captivate
X
NORMAL
STATUS
-
100
-
20
X
Lowers the opposite gendered target's SP.ATK two stages.
Destiny Bond
X
GHOST
STATUS
-
-
-
5
X
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Grudge
X
GHOST
STATUS
-
-
-
5
X
If the user faints before its next move, the move that KO'd it will have its PP dropped to 0.
Imprison
X
PSYCHIC
STATUS
-
-
-
10
X
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
Nightmare
X
GHOST
STATUS
-
100
-
15
X
Only works on sleeping Pokémon, damaging it for 1/4 its max HP every turn.
Pain Split
X
NORMAL
STATUS
-
-
-
20
X
Averages the target's and user's remaining HP.
Shadow Sneak
X
GHOST
PHYSICAL
40
100
-
30
X
Has +1 move priority.
Smokescreen
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

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