#473
Kommo-o
473
DRAGONFIGHTING
#473.473
Kommo-o/Kommo-o
473.473
DRAGONFIGHTING

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
75
110
125
100
105
85
600
X

Regular
Soundproof: Immune to sound-based moves.
Bulletproof: Protects against Bullet, Ball, and Bomb-based moves.
Hidden
Overcoat: Doesn't take damage from weather.

Entry
Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.
PokémonPoké.
473
ProfessorProf.
Oak
Entry
Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities
PokémonPoké.
473.473
ProfessorProf.
Oak

x4
FAIRY
x4
x2
DRAGONFLYINGICEPSYCHIC
x2
x1
FIGHTINGGHOSTGROUNDNORMALPOISONSTEEL
x1
x1/2
BUGDARKELECTRICFIREGRASSROCKWATER
x1/2

#471
Jangmo-o
471
DRAGON
Lv.35
#472
Hakamo-o
472
DRAGONFIGHTING
Lv.45
#473
Kommo-o
473
DRAGONFIGHTING

Classic Mode
Boon Island, Safari Zone A5 (Pokéradar)
Pokemon: 471
Evolve Jangmo-o (Lv35)
Pokemon: 472
Evolve Hakamo-o (Lv45)
Pokemon: 473
Remix Mode
Diglett's Cave, Safari Zone A5 (Pokéradar), Offshore Road
Pokemon: 471
Victory Road, Evolve Jangmo-o (Lv35)
Pokemon: 472
Evolve Hakamo-o (Lv45)
Pokemon: 473

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Clanging Scales
X
DRAGON
SPECIAL
110
100
-
5
X
Inflicts regular damage. Lowers the user's DEF one stage.
1
Autotomize
X
STEEL
STATUS
-
-
-
15
X
Raises the user's SPEED two stages and halves weight. Doesn't stack.
1
Belly Drum
X
NORMAL
STATUS
-
-
-
10
X
User pays half its max HP to maximize its ATK stat.
1
Bide
X
NORMAL
PHYSICAL
1
-
-
10
X
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
1
Clanging Scales
X
DRAGON
SPECIAL
110
100
-
5
X
Inflicts regular damage. Lowers the user's DEF one stage.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
1
Sky Uppercut
X
FIGHTING
PHYSICAL
85
90
-
15
X
This move can hit Pokémon under the effect of Bounce, Fly, or Sky Drop.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
5
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
9
Bide
X
NORMAL
PHYSICAL
1
-
-
10
X
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
13
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
17
Dragon Tail
X
DRAGON
PHYSICAL
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
21
Scary Face
X
NORMAL
STATUS
-
100
-
10
X
Lowers the target's SPEED two stages.
25
Headbutt
X
NORMAL
PHYSICAL
70
100
30
15
X
Can make the target flinch.
29
Work Up
X
NORMAL
STATUS
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
33
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
38
Iron Defense
X
STEEL
STATUS
-
-
-
15
X
Raises the user's DEF two stages.
43
Dragon Claw
X
DRAGON
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
51
Noble Roar
X
NORMAL
STATUS
-
-
-
30
X
Lowers the target's ATK and SP.ATK one stage.
59
Dragon Dance
X
DRAGON
STATUS
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
67
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
75
Close Combat
X
FIGHTING
PHYSICAL
120
100
-
5
X
Lowers the user's DEF and SP.DEF one stage each.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Claw
X
DRAGON
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Bulk Up
X
FIGHTING
STATUS
-
-
-
20
X
Raises the user's ATK and DEF one stage each.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Flamethrower
X
FIRE
SPECIAL
90
100
10
15
X
Can burn the target.
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
False Swipe
X
NORMAL
PHYSICAL
40
100
-
40
X
Will not reduce the target's HP below 1.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Rock Polish
X
ROCK
STATUS
-
-
-
20
X
Raises the user's SPEED two stages.
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
X-Scissor
X
BUG
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Dragon Tail
X
DRAGON
PHYSICAL
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
Work Up
X
NORMAL
STATUS
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
Poison Jab
X
POISON
PHYSICAL
80
100
30
20
X
Can poison the target.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Flash Cannon
X
STEEL
SPECIAL
80
100
10
10
X
Can lower the target's SP.DEF one stage.
Brutal Swing
X
DARK
PHYSICAL
60
100
-
20
X
Inflicts regular damage.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.
Drain Punch
X
FIGHTING
PHYSICAL
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Hyper Voice
X
NORMAL
SPECIAL
90
100
-
10
X
Inflicts regular damage.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Iron Defense
X
STEEL
STATUS
-
-
-
15
X
Raises the user's DEF two stages.
Iron Head
X
STEEL
PHYSICAL
80
100
30
15
X
Can make the target flinch.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
X
FIGHTING
PHYSICAL
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Counter
Pokemon: 471
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 471
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Dragon Breath
Pokemon: 471
DRAGON
SPECIAL
60
100
30
20
Pokemon: 471
Can paralyze the target.
Reversal
Pokemon: 471
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 471
Power increases the less HP the user has up to 200.

Something went wrong.