Sheer Force: Effect chance moves have 1.3x power but lose the effect.
x2
x2
x1
x1
x1/2
x1/2
#395
Bagon
9
cinderfall129
Lv.30
#396
Shelgon
6
cinderfall129
Lv.50
#336
Salamence
+
scrapi & scarecrow_924
Classic Mode
Safari Zone A1 (Pokéradar), Knot Island (gift)
Evolve Bagon (Lv30)
Evolve Shelgon (Lv50)
Remix Mode
Safari Zone A1 (Pokéradar), Knot Island (gift), Diglett's Cave, Offshore Road
Victory Road, Evolve Bagon (Lv30)
Evolve Shelgon (Lv50)
Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
1
Rage
20
100
-
20
As long as this move is in use, raises the ATK stat each time the user is hit.
4
Ember
40
100
10%
25
Can burn the target.
7
Leer
-
100
-
30
Lowers the target's DEF one stage.
10
Bite
60
100
30%
25
Can make the target flinch.
13
Dragon Breath
60
100
30%
20
Can paralyze the target.
17
Headbutt
70
100
30%
15
Can make the target flinch.
21
Focus Energy
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
25
Crunch
80
100
20%
15
Can lower the target's DEF one stage.
29
Dragon Claw
80
100
-
15
Inflicts regular damage.
34
Zen Headbutt
80
90
20%
15
Can make the target flinch.
39
Scary Face
-
100
-
10
Lowers the target's SPEED two stages.
44
Flamethrower
90
100
10%
15
Can burn the target.
49
Double-edge
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
HM01
Cut
50
95
-
30
Inflicts regular damage.
HM04
Strength
80
100
-
15
Inflicts regular damage.
TM01
Hone Claws
-
-
-
15
Raises the user's ATK and accuracy one stage.
TM02
Dragon Claw
80
100
-
15
Inflicts regular damage.
TM05
Roar
-
-
-
20
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
60
100
-
15
Power and type are determined by the user's IVs.
TM11
Sunny Day
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM17
Protect
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
1
100
-
20
Power increases with unhappiness up to 102.
TM27
Return
1
100
-
20
Power increases with happiness, up to a maximum of 102.
TM31
Brick Break
75
100
-
15
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
-
-
-
15
Raises the user's evasion one stage.
TM35
Flamethrower
90
100
10%
15
Can burn the target.
TM38
Fire Blast
110
85
10%
5
Can burn the target.
TM39
Rock Tomb
60
95
100%
15
Lowers the target's SPEED one stage.
TM40
Aerial Ace
60
-
-
20
Doesn't miss.
TM42
Facade
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
-
-
-
10
The user falls asleep and regains all of its HP.
TM45
Attract
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
TM59
Incinerate
60
100
-
15
Destroys any berry the target is holding.
TM65
Shadow Claw
70
100
-
15
User's critical hit rate is one level higher when using this move.
TM87
Swagger
-
85
-
15
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
TM94
Rock Smash
40
100
50%
15
Can lower the target's DEF one stage.
Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Saffron CitySaffron
Dragon Pulse
85
100
-
10
Inflicts regular damage.
Route 2Route 2
Fury Cutter
40
95
-
20
Power doubles after every time this move is used up to 160.
S.S. AnneS.S. Anne
Hyper Voice
90
100
-
10
Inflicts regular damage.
Pewter CityPewter
Mud-slap
20
100
100%
10
Lowers the target's accuracy one stage.
Crimson CityCrimson
Outrage
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Route 7Route 7
Zen Headbutt
80
90
20%
15
Can make the target flinch.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Defense Curl
-
-
-
40
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
Dragon Dance
-
-
-
20
Raises the user's ATK and SPEED one stage each.
Dragon Pulse
85
100
-
10
Inflicts regular damage.
Dragon Rage
1
100
-
10
Inflicts exactly 40 damage.
Dragon Rush
100
75
20%
10
Can make the target flinch.
Endure
-
-
-
10
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Fire Fang
65
95
100%
15
Can burn the target or flinch the target. Both have their own independent effect chance.
Hydro Pump
110
80
-
5
Inflicts regular damage.
Thrash
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Twister
40
100
20%
20
Can make each target flinch. Double power against targets under the effect of Bounce, Fly, or Sky Drop.