#90.91
Shellder/Cloyster
90.91
WATERICE
#91.90
Cloyster/Shellder
91.90
WATER

X
36(-7)
HP
43(+7)
X
X
85(+10)
ATK
75(-10)
X
X
153(+27)
DEF
126(-27)
X
X
58(-13)
SP.ATKSP.A
71(+13)
X
X
31(-7)
SP.DEFSP.D
38(+7)
X
X
60(+10)
SPEEDSPD
50(-10)
X
X
423(+20)
TOTALTOT
403(-20)
X

Regular
Shell Armor: Immune to critical hits.
Skill Link: Moves that hit 2-5 times always hit 5 times.
Hidden
Overcoat: Doesn't take damage from weather.

x2
ELECTRICFIGHTINGGRASSROCK
ELECTRICGRASS
x2
x1
BUGDARKDRAGONFAIRYFIREFLYINGGHOSTGROUNDNORMALPOISONPSYCHICSTEEL
BUGDARKDRAGONFAIRYFIGHTINGFLYINGGHOSTGROUNDNORMALPOISONPSYCHICROCK
x1
x1/2
WATER
FIREICESTEELWATER
x1/2
x1/4
ICE
-
x1/4

#90
Shellder
90
WATER
WATERSTONE
#91
Cloyster
91
WATERICE

Classic Mode
Route 17, 23, 26, 27, 42, Boon Island, Brine Road, Chrono Island, Crimson City, Kin Island, Kindle Road, Knot Island, Resort Gorgeous, Ruins of Alph, Seafoam Islands, Vermillion City, Water Labyrinth
Pokemon: 90
Deep Sea (static), Seafoam Islands, Evolve Shellder (Water Stone)
Pokemon: 91
Remix Mode
Route 10, 19, 20, 23, 42, Boon Island, Brine Road, Cerulean Cave, Chrono Island, Crimson City, Kin Island, Kindle Road, Knot Island, Seafoam Islands, Vermillion City, Water Labyrinth
Pokemon: 90
Deep Sea (static), Route 30, Dragon's Den, Seafoam Islands, Evolve Shellder (Water Stone)
Pokemon: 91

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Brine
Pokemon: 90
WATER
SPECIAL
65
100
-
10
Pokemon: 90
If the target has less than half its max HP remaining, this move has double power.
Pre Evo
Clamp
Pokemon: 90
WATER
PHYSICAL
35
85
-
15
Pokemon: 90
For the next 2–5 turns, the target cannot leave the field and takes 1/8 its max HP each turn.
Pre Evo
Ice Beam
Pokemon: 90
ICE
SPECIAL
90
100
10
10
Pokemon: 90
Can freeze the target.
Pre Evo
Ice Shard
Pokemon: 90
ICE
PHYSICAL
40
100
-
30
Pokemon: 90
Has +1 move priority.
Pre Evo
Icicle Spear
Pokemon: 90
ICE
PHYSICAL
25
100
-
30
Pokemon: 90
Hits 2–5 times in one turn.
Pre Evo
Iron Defense
Pokemon: 90
STEEL
STATUS
-
-
-
15
Pokemon: 90
Raises the user's DEF two stages.
Pre Evo
Leer
Pokemon: 90
NORMAL
STATUS
-
100
-
30
Pokemon: 90
Lowers the target's DEF one stage.
Pre Evo
Razor Shell
Pokemon: 90
WATER
PHYSICAL
75
95
50
10
Pokemon: 90
Can lower the target's DEF one stage.
Pre Evo
Tackle
Pokemon: 90
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 90
Inflicts regular damage.
Pre Evo
Water Gun
Pokemon: 90
WATER
SPECIAL
40
100
-
25
Pokemon: 90
Inflicts regular damage.
Pre Evo
Whirlpool
Pokemon: 90
WATER
SPECIAL
35
85
-
15
Pokemon: 90
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
1
Aurora Beam
Pokemon: 91
ICE
SPECIAL
65
100
10
20
Pokemon: 91
Can lower the target's ATK one stage.
1
Hydro Pump
Pokemon: 91
WATER
SPECIAL
110
80
-
5
Pokemon: 91
Inflicts regular damage.
1
Protect
Pokemon: 91
NORMAL
STATUS
-
-
-
10
Pokemon: 91
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
1
Shell Smash
Pokemon: 91
NORMAL
STATUS
-
-
-
15
Pokemon: 91
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
1
Supersonic
Pokemon: 91
NORMAL
STATUS
-
55
-
20
Pokemon: 91
Confuses the target.
1
Tackle
Pokemon: 90
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 90
Inflicts regular damage.
1
Toxic Spikes
Pokemon: 91
POISON
STATUS
-
-
-
20
Pokemon: 91
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
1
Water Gun
Pokemon: 90
WATER
SPECIAL
40
100
-
25
Pokemon: 90
Inflicts regular damage.
1
Withdraw
Pokemon: 91
WATER
STATUS
-
-
-
40
Pokemon: 91
Raises the user's DEF one stage.
4
Withdraw
Pokemon: 90
WATER
STATUS
-
-
-
40
Pokemon: 90
Raises the user's DEF one stage.
8
Supersonic
Pokemon: 90
NORMAL
STATUS
-
55
-
20
Pokemon: 90
Confuses the target.
13
Icicle Spear
Pokemon: 90
ICE
PHYSICAL
25
100
-
30
Pokemon: 90
Hits 2–5 times in one turn.
13
Spike Cannon
Pokemon: 91
NORMAL
PHYSICAL
20
100
-
15
Pokemon: 91
Hits 2–5 times in one turn.
16
Protect
Pokemon: 90
NORMAL
STATUS
-
-
-
10
Pokemon: 90
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
20
Leer
Pokemon: 90
NORMAL
STATUS
-
100
-
30
Pokemon: 90
Lowers the target's DEF one stage.
25
Clamp
Pokemon: 90
WATER
PHYSICAL
35
85
-
15
Pokemon: 90
For the next 2–5 turns, the target cannot leave the field and takes 1/8 its max HP each turn.
28
Ice Shard
Pokemon: 90
ICE
PHYSICAL
40
100
-
30
Pokemon: 90
Has +1 move priority.
28
Spikes
Pokemon: 91
GROUND
STATUS
-
-
-
20
Pokemon: 91
Opposing Pokémon that enter the field loses 1/8th max HP. Stacks up to three times.
32
Razor Shell
Pokemon: 90
WATER
PHYSICAL
75
95
50
10
Pokemon: 90
Can lower the target's DEF one stage.
37
Aurora Beam
Pokemon: 90
ICE
SPECIAL
65
100
10
20
Pokemon: 90
Can lower the target's ATK one stage.
40
Whirlpool
Pokemon: 90
WATER
SPECIAL
35
85
-
15
Pokemon: 90
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
44
Brine
Pokemon: 90
WATER
SPECIAL
65
100
-
10
Pokemon: 90
If the target has less than half its max HP remaining, this move has double power.
49
Iron Defense
Pokemon: 90
STEEL
STATUS
-
-
-
15
Pokemon: 90
Raises the user's DEF two stages.
52
Ice Beam
Pokemon: 90
ICE
SPECIAL
90
100
10
10
Pokemon: 90
Can freeze the target.
52
Icicle Crash
Pokemon: 91
ICE
PHYSICAL
85
90
30
10
Pokemon: 91
Can make the target flinch.
56
Shell Smash
Pokemon: 90
NORMAL
STATUS
-
-
-
15
Pokemon: 90
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
61
Hydro Pump
Pokemon: 90
WATER
SPECIAL
110
80
-
5
Pokemon: 90
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
multiple sources
ICE
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Ice Beam
multiple sources
ICE
SPECIAL
90
100
10
10
multiple sources
Can freeze the target.
Blizzard
multiple sources
ICE
SPECIAL
110
70
10
5
multiple sources
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 91
NORMAL
SPECIAL
150
90
-
5
Pokemon: 91
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Torment
Pokemon: 91
DARK
STATUS
-
100
-
15
Pokemon: 91
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
Explosion
multiple sources
NORMAL
PHYSICAL
250
100
-
5
multiple sources
User faints.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
Pokemon: 91
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 91
The user can't attack or switch out the turn after this is used.
Frost Breath
Pokemon: 91
ICE
SPECIAL
60
90
-
10
Pokemon: 91
Always scores a critical hit.
Poison Jab
Pokemon: 91
POISON
PHYSICAL
80
100
30
20
Pokemon: 91
Can poison the target.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Toxic Spikes
multiple sources
POISON
STATUS
-
-
-
20
multiple sources
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Aqua Jet
multiple sources
WATER
PHYSICAL
40
100
-
20
multiple sources
Has +1 move priority.
Smart Strike
Pokemon: 91
STEEL
PHYSICAL
70
-
-
10
Pokemon: 91
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
multiple sources
WATER
SPECIAL
90
100
-
15
multiple sources
If the target is in the first turn of Dive, this move will hit with double power.
Dive
multiple sources
WATER
PHYSICAL
80
100
-
10
multiple sources
The user dives underwater for one turn and hits on the second turn.
Teleport
multiple sources
PSYCHIC
STATUS
-
-
-
20
multiple sources
Does nothing. Wild battles end immediately. Has -6 move priority.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Iron Defense
multiple sources
STEEL
STATUS
-
-
-
15
multiple sources
Raises the user's DEF two stages.
Shell Smash
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
Signal Beam
Pokemon: 91
BUG
SPECIAL
75
100
10
15
Pokemon: 91
Can confuse the target.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aqua Ring
Pokemon: 90
WATER
STATUS
-
-
-
20
Pokemon: 90
Restores 1/16 of the user's max HP each turn while on the field.
Avalanche
Pokemon: 90
ICE
PHYSICAL
60
100
-
10
Pokemon: 90
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Barrier
Pokemon: 90
PSYCHIC
STATUS
-
-
-
20
Pokemon: 90
Raises the user's DEF two stages.
Bubble Beam
Pokemon: 90
WATER
SPECIAL
65
100
10
20
Pokemon: 90
Can lower the target's SPEED one stage.
Icicle Spear
Pokemon: 90
ICE
PHYSICAL
25
100
-
30
Pokemon: 90
Hits 2–5 times in one turn.
Mud Shot
Pokemon: 90
GROUND
SPECIAL
55
95
100
15
Pokemon: 90
Lowers the target's SPEED one stage.
Rapid Spin
Pokemon: 90
NORMAL
PHYSICAL
20
100
-
40
Pokemon: 90
Removes hazards from the field and frees the user from binding effects.
Rock Blast
Pokemon: 90
ROCK
PHYSICAL
25
90
-
10
Pokemon: 90
Hits 2–5 times in one turn.
Screech
Pokemon: 90
NORMAL
STATUS
-
85
-
40
Pokemon: 90
Lowers the target's DEF two stages.
Take Down
Pokemon: 90
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 90
User takes 1/4th the damage it inflicts in recoil.
Twineedle
Pokemon: 90
BUG
PHYSICAL
25
100
20
20
Pokemon: 90
Hits twice in the same turn. Can poison the target.
Water Pulse
Pokemon: 90
WATER
SPECIAL
60
100
20
20
Pokemon: 90
Can confuse the target.
Aqua Ring
Pokemon: 90
WATER
STATUS
-
-
-
20
Pokemon: 90
Restores 1/16 of the user's max HP each turn while on the field.
Avalanche
Pokemon: 90
ICE
PHYSICAL
60
100
-
10
Pokemon: 90
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Barrier
Pokemon: 90
PSYCHIC
STATUS
-
-
-
20
Pokemon: 90
Raises the user's DEF two stages.
Bubble Beam
Pokemon: 90
WATER
SPECIAL
65
100
10
20
Pokemon: 90
Can lower the target's SPEED one stage.
Icicle Spear
Pokemon: 90
ICE
PHYSICAL
25
100
-
30
Pokemon: 90
Hits 2–5 times in one turn.
Mud Shot
Pokemon: 90
GROUND
SPECIAL
55
95
100
15
Pokemon: 90
Lowers the target's SPEED one stage.
Rapid Spin
Pokemon: 90
NORMAL
PHYSICAL
20
100
-
40
Pokemon: 90
Removes hazards from the field and frees the user from binding effects.
Rock Blast
Pokemon: 90
ROCK
PHYSICAL
25
90
-
10
Pokemon: 90
Hits 2–5 times in one turn.
Screech
Pokemon: 90
NORMAL
STATUS
-
85
-
40
Pokemon: 90
Lowers the target's DEF two stages.
Take Down
Pokemon: 90
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 90
User takes 1/4th the damage it inflicts in recoil.
Twineedle
Pokemon: 90
BUG
PHYSICAL
25
100
20
20
Pokemon: 90
Hits twice in the same turn. Can poison the target.
Water Pulse
Pokemon: 90
WATER
SPECIAL
60
100
20
20
Pokemon: 90
Can confuse the target.

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