#6.378
Charizard/Latias
6.378
FIREPSYCHIC
#378.6
Latias/Charizard
378.6
DRAGONFLYING

X
78(-1)
HP
79(+1)
X
X
81(-1)
ATK
82(+1)
X
X
86(+4)
DEF
82(-4)
X
X
109
SP.ATKSP.A
109
X
X
100(-15)
SP.DEFSP.D
115(+15)
X
X
106(+3)
SPEEDSPD
103(-3)
X
X
560(-10)
TOTALTOT
570(+10)
X

Regular
Levitate: Immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.
Blaze: Fire-type moves have 1.5x power when 1/3rd or less max HP.
Hidden
Levitate: Immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.
Solar Power: 1.5x SP.ATK in sunny weather but loses 1/8th max HP each turn.

Entry
A Charizard flies about in search of strong opponents. They rarely make contact with people or other Pokémon
PokémonPoké.
6.378
ProfessorProf.
Oak
Entry
They make a small herd of only several members. It breathes intense flames that can melt any material
PokémonPoké.
378.6
ProfessorProf.
Oak

x4
-
ICE
x4
x2
DARKGHOSTGROUNDROCKWATER
DRAGONFAIRYROCK
x2
x1
BUGDRAGONELECTRICFLYINGNORMALPOISON
DARKELECTRICFLYINGGHOSTNORMALPOISONPSYCHICSTEEL
x1
x1/2
FAIRYFIGHTINGFIREGRASSICEPSYCHICSTEEL
BUGFIGHTINGFIREWATER
x1/2
x1/4
-
GRASS
x1/4
x0
-
GROUND
x0

#4
Charmander
4
FIRE
Lv.16
#5
Charmeleon
5
FIRE
Lv.36
#6
Charizard
6
FIREFLYING
#378
Latias
378
DRAGONPSYCHIC

Classic Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Roaming Sevii Islands (legendary)
Pokemon: 378
Remix Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static), Route 9
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Roaming Sevii Islands (legendary)
Pokemon: 378

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Wing Attack
Pokemon: 6
FLYING
PHYSICAL
60
100
-
35
Pokemon: 6
Inflicts regular damage.
1
Air Slash
Pokemon: 6
FLYING
SPECIAL
75
95
30
15
Pokemon: 6
Can make the target flinch.
1
Dragon Claw
Pokemon: 6
DRAGON
PHYSICAL
80
100
-
15
Pokemon: 6
Inflicts regular damage.
1
Ember
Pokemon: 6
FIRE
SPECIAL
40
100
10
25
Pokemon: 6
Can burn the target.
1
Flare Blitz
Pokemon: 6
FIRE
PHYSICAL
120
100
10
15
Pokemon: 6
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
1
Growl
Pokemon: 6
NORMAL
STATUS
-
100
-
40
Pokemon: 6
Lowers the target's ATK one stage.
1
Healing Wish
Pokemon: 378
PSYCHIC
STATUS
-
-
-
10
Pokemon: 378
User faints. Its replacement's HP is fully restored, and any major status effect is removed.
1
Heat Wave
Pokemon: 6
FIRE
SPECIAL
95
90
10
10
Pokemon: 6
Can burn the target. Hits adjacent Pokémon.
1
Helping Hand
Pokemon: 378
NORMAL
STATUS
-
-
-
20
Pokemon: 378
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
1
Psywave
Pokemon: 378
PSYCHIC
SPECIAL
1
100
-
15
Pokemon: 378
Inflicts typeless damage randomly between 50% and 150% of the user's level.
1
Safeguard
Pokemon: 378
NORMAL
STATUS
-
-
-
25
Pokemon: 378
For five turns, protects friendly Pokémon from major status effects and confusion.
1
Scratch
Pokemon: 6
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 6
Inflicts regular damage.
1
Shadow Claw
Pokemon: 6
GHOST
PHYSICAL
70
100
-
15
Pokemon: 6
User's critical hit rate is one level higher when using this move.
1
Wing Attack
Pokemon: 6
FLYING
PHYSICAL
60
100
-
35
Pokemon: 6
Inflicts regular damage.
1
Wish
Pokemon: 378
NORMAL
STATUS
-
-
-
10
Pokemon: 378
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.
4
Water Sport
Pokemon: 378
WATER
STATUS
-
-
-
15
Pokemon: 378
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
7
Charm
Pokemon: 378
FAIRY
STATUS
-
100
-
20
Pokemon: 378
Lowers the target's ATK two stages.
7
Ember
Pokemon: 6
FIRE
SPECIAL
40
100
10
25
Pokemon: 6
Can burn the target.
10
Smokescreen
Pokemon: 6
NORMAL
STATUS
-
100
-
20
Pokemon: 6
Lowers the target's accuracy one stage.
10
Stored Power
Pokemon: 378
PSYCHIC
SPECIAL
20
100
-
10
Pokemon: 378
Power increases by 20 for every stage any of the user's stats have been raised.
13
Refresh
Pokemon: 378
NORMAL
STATUS
-
-
-
20
Pokemon: 378
Removes burn, paralysis, or poison from the user.
16
Heal Pulse
Pokemon: 378
PSYCHIC
STATUS
-
-
-
10
Pokemon: 378
Heals the target for half its max HP.
20
Dragon Breath
Pokemon: 378
DRAGON
SPECIAL
60
100
30
20
Pokemon: 378
Can paralyze the target.
21
Scary Face
Pokemon: 6
NORMAL
STATUS
-
100
-
10
Pokemon: 6
Lowers the target's SPEED two stages.
24
Mist Ball
Pokemon: 378
PSYCHIC
SPECIAL
70
100
50
5
Pokemon: 378
Can lower the target's SP.ATK one stage.
28
Fire Fang
Pokemon: 6
FIRE
PHYSICAL
65
95
100
15
Pokemon: 6
Can burn the target or flinch the target. Both have their own independent effect chance.
28
Psycho Shift
Pokemon: 378
PSYCHIC
STATUS
-
100
-
10
Pokemon: 378
Transfers the user's major status effect to the target.
32
Flame Burst
Pokemon: 6
FIRE
SPECIAL
70
100
-
15
Pokemon: 6
Pokémon adjacent to the target lose 1/16th max HP.
32
Recover
Pokemon: 378
NORMAL
STATUS
-
-
-
10
Pokemon: 378
Heals the user for half its max HP.
36
Dragon Rage
Pokemon: 6
DRAGON
SPECIAL
1
100
-
10
Pokemon: 6
Inflicts exactly 40 damage.
36
Reflect Type
Pokemon: 378
NORMAL
STATUS
-
-
-
15
Pokemon: 378
User's type changes to match the target's.
41
Slash
Pokemon: 6
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 6
Has a one level higher critical hit chance.
41
Zen Headbutt
Pokemon: 378
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 378
Can make the target flinch.
46
Guard Split
Pokemon: 378
PSYCHIC
STATUS
-
-
-
10
Pokemon: 378
Averages the user's unmodified DEF with the target's unmodified DEF.
47
Flamethrower
Pokemon: 6
FIRE
SPECIAL
90
100
10
15
Pokemon: 6
Can burn the target.
51
Psychic
Pokemon: 378
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 378
Can lower the target's SP.DEF one stage.
56
Dragon Pulse
Pokemon: 378
DRAGON
SPECIAL
85
100
-
10
Pokemon: 378
Inflicts regular damage.
56
Fire Spin
Pokemon: 6
FIRE
SPECIAL
35
85
-
15
Pokemon: 6
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
61
Healing Wish
Pokemon: 378
PSYCHIC
STATUS
-
-
-
10
Pokemon: 378
User faints. Its replacement's HP is fully restored, and any major status effect is removed.
62
Inferno
Pokemon: 6
FIRE
SPECIAL
100
50
100
5
Pokemon: 6
Burns the target.
71
Heat Wave
Pokemon: 6
FIRE
SPECIAL
95
90
10
10
Pokemon: 6
Can burn the target. Hits adjacent Pokémon.
77
Flare Blitz
Pokemon: 6
FIRE
PHYSICAL
120
100
10
15
Pokemon: 6
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
multiple sources
DARK
STATUS
-
-
-
15
multiple sources
Raises the user's ATK and accuracy one stage.
Dragon Claw
multiple sources
DRAGON
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Psyshock
Pokemon: 378
PSYCHIC
SPECIAL
80
100
-
10
Pokemon: 378
Damage calculation uses the target's DEF.
Calm Mind
Pokemon: 378
PSYCHIC
STATUS
-
-
-
20
Pokemon: 378
Raises the user's SP.ATK and SP.DEF one stage.
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
Pokemon: 378
ICE
SPECIAL
90
100
10
10
Pokemon: 378
Can freeze the target.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 378
PSYCHIC
STATUS
-
-
-
30
Pokemon: 378
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 378
WATER
STATUS
-
-
-
5
Pokemon: 378
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
Pokemon: 378
PSYCHIC
STATUS
-
-
-
15
Pokemon: 378
For three turns, all non-KO moves hit the target.
Safeguard
Pokemon: 378
NORMAL
STATUS
-
-
-
25
Pokemon: 378
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
multiple sources
GRASS
SPECIAL
120
100
-
10
multiple sources
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
Pokemon: 378
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 378
Can paralyze the target.
Thunder
Pokemon: 378
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 378
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
multiple sources
GROUND
PHYSICAL
100
100
-
10
multiple sources
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 6
GROUND
PHYSICAL
80
100
-
10
Pokemon: 6
User digs underground for one turn and hits on the second turn.
Psychic
Pokemon: 378
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 378
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 378
GHOST
SPECIAL
80
100
20
15
Pokemon: 378
Can lower the target's SP.DEF one stage.
Brick Break
Pokemon: 6
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 6
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
Pokemon: 378
PSYCHIC
STATUS
-
-
-
20
Pokemon: 378
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Flamethrower
Pokemon: 6
FIRE
SPECIAL
90
100
10
15
Pokemon: 6
Can burn the target.
Sandstorm
Pokemon: 378
ROCK
STATUS
-
-
-
10
Pokemon: 378
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
Pokemon: 6
FIRE
SPECIAL
110
85
10
5
Pokemon: 6
Can burn the target.
Rock Tomb
Pokemon: 6
ROCK
PHYSICAL
60
95
100
15
Pokemon: 6
Lowers the target's SPEED one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
Pokemon: 6
FIRE
PHYSICAL
50
100
100
20
Pokemon: 6
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 6
NORMAL
SPECIAL
40
100
-
15
Pokemon: 6
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Overheat
Pokemon: 6
FIRE
SPECIAL
130
90
-
5
Pokemon: 6
Lowers the user's SP.ATK two stages.
Ally Switch
Pokemon: 378
PSYCHIC
STATUS
-
-
-
15
Pokemon: 378
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Focus Blast
Pokemon: 6
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 6
Can lower the target's SP.DEF one stage.
Energy Ball
Pokemon: 378
GRASS
SPECIAL
90
100
10
10
Pokemon: 378
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 378
WATER
SPECIAL
60
100
20
20
Pokemon: 378
Can confuse the target.
Fling
Pokemon: 6
DARK
PHYSICAL
1
100
-
10
Pokemon: 6
Consumes user's held item. Power and type are determined by the item.
Charge Beam
Pokemon: 378
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 378
Can raise the user's SP.ATK one stage.
Sky Drop
Pokemon: 6
FLYING
PHYSICAL
60
100
-
10
Pokemon: 6
The user and target fly into the sky and can't attack for a turn. The target drops the next turn.
Incinerate
Pokemon: 6
FIRE
SPECIAL
60
100
-
15
Pokemon: 6
Destroys any berry the target is holding.
Will-O-Wisp
Pokemon: 6
FIRE
STATUS
-
85
-
15
Pokemon: 6
Burns the target.
Shadow Claw
multiple sources
GHOST
PHYSICAL
70
100
-
15
multiple sources
User's critical hit rate is one level higher when using this move.
Retaliate
Pokemon: 378
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 378
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
multiple sources
NORMAL
PHYSICAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Thunder Wave
Pokemon: 378
ELECTRIC
STATUS
-
90
-
20
Pokemon: 378
Paralyzes the target.
Swords Dance
Pokemon: 6
NORMAL
STATUS
-
-
-
10
Pokemon: 6
Raises the user's ATK two stages.
Psych Up
Pokemon: 378
NORMAL
STATUS
-
-
-
10
Pokemon: 378
Copies the target's stat changes.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
Dragon Tail
Pokemon: 6
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 6
Forces the target to switch out, but has -6 move priority.
Work Up
Pokemon: 6
NORMAL
STATUS
-
-
-
30
Pokemon: 6
Raises the user's ATK and SP.ATK one stage.
Dream Eater
Pokemon: 378
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 378
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
Pokemon: 378
GRASS
SPECIAL
1
100
-
20
Pokemon: 378
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Dragon Dance
multiple sources
DRAGON
STATUS
-
-
-
20
multiple sources
Raises the user's ATK and SPEED one stage each.
Recover
Pokemon: 378
NORMAL
STATUS
-
-
-
10
Pokemon: 378
Heals the user for half its max HP.
Brutal Swing
Pokemon: 6
DARK
PHYSICAL
60
100
-
20
Pokemon: 6
Inflicts regular damage.
Focus Punch
Pokemon: 6
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 6
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
Pokemon: 6
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 6
Raises the user's ATK one stage.
Shock Wave
Pokemon: 378
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 378
Doesn't miss.
Steel Wing
multiple sources
STEEL
PHYSICAL
70
90
10
25
multiple sources
Can raise the user's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Fly
multiple sources
FLYING
PHYSICAL
90
95
-
15
multiple sources
User flies high into the air for one turn, then hits on the second turn.
Surf
Pokemon: 378
WATER
SPECIAL
90
100
-
15
Pokemon: 378
If the target is in the first turn of Dive, this move will hit with double power.
Strength
Pokemon: 6
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 6
Inflicts regular damage.
Waterfall
Pokemon: 378
WATER
PHYSICAL
80
100
20
15
Pokemon: 378
Can make the target flinch.
Dive
Pokemon: 378
WATER
PHYSICAL
80
100
-
10
Pokemon: 378
The user dives underwater for one turn and hits on the second turn.
Teleport
Pokemon: 378
PSYCHIC
STATUS
-
-
-
20
Pokemon: 378
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
Pokemon: 378
NORMAL
STATUS
-
100
-
20
Pokemon: 378
Lowers the target's accuracy one stage.
Rock Smash
Pokemon: 6
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 6
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
multiple sources
DRAGON
SPECIAL
85
100
-
10
multiple sources
Inflicts regular damage.
Fire Pledge
Pokemon: 6
FIRE
SPECIAL
50
100
-
10
Pokemon: 6
When used after Water Pledge or Grass Pledge this turn, power increases to 150. With Water Pledge, chances of move's secondary effects doubles. With Grass Pledge, the target loses 1/8th max HP each turn. Both last 4 turns.
Fire Punch
Pokemon: 6
FIRE
PHYSICAL
75
100
10
15
Pokemon: 6
Can burn the target.
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
Iron Tail
Pokemon: 6
STEEL
PHYSICAL
100
75
30
15
Pokemon: 6
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 6
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 6
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Ominous Wind
Pokemon: 6
GHOST
SPECIAL
60
100
10
5
Pokemon: 6
Can raise all of the user's stats one stage.
Outrage
multiple sources
DRAGON
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Role Play
Pokemon: 378
PSYCHIC
STATUS
-
-
-
10
Pokemon: 378
User's ability is replaced with the target's until the user leaves the field.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Sucker Punch
Pokemon: 378
DARK
PHYSICAL
70
100
-
5
Pokemon: 378
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.
Thunder Punch
Pokemon: 6
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 6
Can paralyze the target.
Zen Headbutt
Pokemon: 378
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 378
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Heat Crash
multiple sources
FIRE
PHYSICAL
1
100
-
10
multiple sources
Power maxes out at 120, depending on how much heavier the user is than the target.
Psychic Terrain
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 4
ROCK
SPECIAL
60
100
10
5
Pokemon: 4
Can raise all of the user's stats one stage.
Beat Up
Pokemon: 4
DARK
PHYSICAL
1
100
-
10
Pokemon: 4
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Belly Drum
Pokemon: 4
NORMAL
STATUS
-
-
-
10
Pokemon: 4
User pays half its max HP to maximize its ATK stat.
Bite
Pokemon: 4
DARK
PHYSICAL
60
100
30
25
Pokemon: 4
Can make the target flinch.
Counter
Pokemon: 4
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 4
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crunch
Pokemon: 4
DARK
PHYSICAL
80
100
20
15
Pokemon: 4
Can lower the target's DEF one stage.
Dragon Dance
Pokemon: 4
DRAGON
STATUS
-
-
-
20
Pokemon: 4
Raises the user's ATK and SPEED one stage each.
Dragon Pulse
Pokemon: 4
DRAGON
SPECIAL
85
100
-
10
Pokemon: 4
Inflicts regular damage.
Dragon Rush
Pokemon: 4
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 4
Can make the target flinch.
Flare Blitz
Pokemon: 4
FIRE
PHYSICAL
120
100
10
15
Pokemon: 4
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Focus Punch
Pokemon: 4
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 4
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Metal Claw
Pokemon: 4
STEEL
PHYSICAL
50
95
10
35
Pokemon: 4
Can raise the user's ATK one stage.
Outrage
Pokemon: 4
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 4
User is forced to attack with this move for 2–3 turns, leaving the user confused.

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