#440.454
Noibat/Mareanie
440.454New!
flyingwater
#454.440
Mareanie/Noibat
454.440New!
poisondragon

43(-3)
HP
46(+3)
45(+8)
ATK
37(-8)
53(+9)
DEF
44(-9)
44(+1)
SP.ATK
43(-1)
44(-4)
SP.DEF
48(+4)
48(-3)
SPEED
51(+3)
277(+8)
TOTAL
269(-8)

Regular
Limber: Can't be paralyzed.
Frisk: Upon entering battle, reveal the foe's held item.
Infiltrator: Bypasses Substitute, Reflect, Light Screen, Aurora Veil, and Safeguard.
Merciless: Always critical hits poisoned targets.
Hidden
Telepathy: Immune to damage from ally's moves.
Regenerator: On switch out, restore 1/3rd max HP.

x4
electric
-
x4
x2
rock
dragongroundicepsychic
x2
x1
darkdragonfairyflyingghostgrassicenormalpoisonpsychic
darkfairyflyingghostnormalrocksteel
x1
x1/2
bugfightingfiresteelwater
bugelectricfightingfirepoisonwater
x1/2
x1/4
-
grass
x1/4
x0
ground
-
x0

#440
Noibat
440
flyingdragon
Lv.48
#441
Noivern
441
flyingdragon
#454
Mareanie
454
poisonwater
Lv.38
#455
Toxapex
455
poisonwater

Classic Mode
Rock Tunnel (nest)
Pokemon: 440
Rock Tunnel (nest), Evolve Noibat (Lv48)
Pokemon: 441
Bond Bridge (gift), Chrono Island, Submerged Temple
Pokemon: 454
Chrono Island, Submerged Temple, Evolve Mareanie (Lv38)
Pokemon: 455
Remix Mode
Rock Tunnel (nest), Route 12, 13, 14, Offshore Road, Rock Tunnel
Pokemon: 440
Rock Tunnel (nest), Mt. Silver, Mt. Silver Base, Offshore Road, Union Cave, Evolve Noibat (Lv48)
Pokemon: 441
Bond Bridge (gift), Route 4, 10, 12, 13, 14, 15, 17, 18, 19, 20, 22, 23, 26, 27, 31, 32, 34, 35, 44, Celadon City, Cerulean Cape, Cerulean Cave, Cerulean City, Cinnabar Island, Crimson City, Dark Cave, Deep Sea, Kindle Road, Knot Island, Offshore Road, Safari Zone A1, A2, A3, A4, Treasure Beach, Union Cave, Vermillion City
Pokemon: 454
Route 17, 18, 32, 34, 35, 44, Cerulean Cave, Cerulean City, Crimson City, Deep Sea, Kin Island, Mt. Silver Base, Offshore Road, Safari Zone A1, A2, A3, A4, Evolve Mareanie (Lv38)
Pokemon: 455

Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#440
#454
1
Poison Sting
poison
physical
15
100
30%
35
Can poison the target.
-
Pokemon: 454
1
Screech
normal
status
-
85
-
40
Lowers the target's DEF two stages.
Pokemon: 440
-
1
Super­sonic
normal
status
-
55
-
20
Confuses the target.
Pokemon: 440
-
1
Tackle
normal
physical
40
100
-
35
Inflicts regular damage.
Pokemon: 440
-
5
Absorb
grass
special
20
100
-
25
Drains half the damage inflicted to heal the user.
Pokemon: 440
-
5
Peck
flying
physical
35
100
-
35
Inflicts regular damage.
-
Pokemon: 454
9
Bite
dark
physical
60
100
30%
25
Can make the target flinch.
-
Pokemon: 454
11
Gust
flying
special
40
100
-
35
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.
Pokemon: 440
-
13
Bite
dark
physical
60
100
30%
25
Can make the target flinch.
Pokemon: 440
-
13
Toxic Spikes
poison
status
-
-
-
20
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
-
Pokemon: 454
16
Wing Attack
flying
physical
60
100
-
35
Inflicts regular damage.
Pokemon: 440
-
17
Wide Guard
rock
status
-
-
-
10
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
-
Pokemon: 454
18
Agility
psychic
status
-
-
-
30
Raises the user's SPEED two stages.
Pokemon: 440
-
21
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
-
Pokemon: 454
23
Air Cutter
flying
special
60
95
-
25
User's critical hit rate is one level higher when using this move.
Pokemon: 440
-
25
Veno­shock
poison
special
65
100
-
10
If the target is poisoned, this move has double power.
-
Pokemon: 454
27
Roost
flying
status
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Pokemon: 440
-
29
Spike Cannon
normal
physical
20
100
-
15
Hits 2–5 times in one turn.
-
Pokemon: 454
31
Razor Wind
normal
special
80
100
-
10
User charges for one turn before attacking. Has a one level higher critical hit chance.
Pokemon: 440
-
33
Recover
normal
status
-
-
-
10
Heals the user for half its max HP.
-
Pokemon: 454
35
Tail­wind
flying
status
-
-
-
15
For the next three turns, friendly Pokémon have their original SPEED doubled.
Pokemon: 440
-
37
Poison Jab
poison
physical
80
100
30%
20
Can poison the target.
-
Pokemon: 454
40
Whirl­wind
normal
status
-
-
-
20
Forces the target to switch out, but has -6 move priority.
Pokemon: 440
-
41
Venom Drench
poison
status
-
100
-
20
Lowers the target's ATK, SP.ATK, and SPEED one stage if it is poisoned.
-
Pokemon: 454
43
Super Fang
normal
physical
1
90
-
10
Inflicts typeless damage equal to half the target's remaining HP.
Pokemon: 440
-
45
Pin Missile
bug
physical
25
95
-
20
Hits 2–5 times in one turn.
-
Pokemon: 454
48
Air Slash
flying
special
75
95
30%
15
Can make the target flinch.
Pokemon: 440
-
49
Liquid­ation
water
physical
85
100
20%
10
Inflicts regular damage. Has a 20% chance to lower the target's Defense one stage.
-
Pokemon: 454
58
Hurri­cane
flying
special
110
70
30%
10
Can confuse the target. Doesn't miss during rain, but 50% accurate in sunny weather. Doesn't miss if the target is under the effect of Bounce, Fly, or Sky Drop.
Pokemon: 440
-

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#440
#454
Cut
normal
physical
50
95
-
30
Inflicts regular damage.
Pokemon: 440
-
Fly
flying
physical
90
95
-
15
User flies high into the air for one turn, then hits on the second turn.
Pokemon: 440
-
Surf
water
special
90
100
-
15
If the target is in the first turn of Dive, this move will hit with double power.
-
Pokemon: 454
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Pokemon: 440
Pokemon: 454
Hail
ice
status
-
-
-
10
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
-
Pokemon: 454
Veno­shock
poison
special
65
100
-
10
If the target is poisoned, this move has double power.
-
Pokemon: 454
Hidden Power
normal
special
60
100
-
15
Power and type are determined by the user's IVs.
Pokemon: 440
Pokemon: 454
Sunny Day
fire
status
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Pokemon: 440
-
Taunt
dark
status
-
100
-
20
Target is forced to only use damaging moves for the next 3–5 turns.
Pokemon: 440
-
Ice Beam
ice
special
90
100
10%
10
Can freeze the target.
-
Pokemon: 454
Blizz­ard
ice
special
110
70
10%
5
Can freeze the target. Doesn't miss during hail.
-
Pokemon: 454
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Pokemon: 440
Pokemon: 454
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
-
Pokemon: 454
Safe­guard
normal
status
-
-
-
25
For five turns, protects friendly Pokémon from major status effects and confusion.
-
Pokemon: 454
Frustra­tion
normal
physical
1
100
-
20
Power increases with unhappiness up to 102.
Pokemon: 440
Pokemon: 454
Solar Beam
grass
special
120
100
-
10
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Pokemon: 440
-
Return
normal
physical
1
100
-
20
Power increases with happiness, up to a maximum of 102.
Pokemon: 440
Pokemon: 454
Psychic
psychic
special
90
100
10%
10
Can lower the target's SP.DEF one stage.
Pokemon: 440
-
Shadow Ball
ghost
special
80
100
20%
15
Can lower the target's SP.DEF one stage.
Pokemon: 440
-
Brick Break
fighting
physical
75
100
-
15
Destroys any Light Screen or Reflect on the target's side of the field.
Pokemon: 440
-
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
Pokemon: 440
Pokemon: 454
Sludge Wave
poison
special
95
100
10%
10
Can poison the target.
-
Pokemon: 454
Sludge Bomb
poison
special
90
100
30%
10
Can poison the target.
-
Pokemon: 454
Aerial Ace
flying
physical
60
-
-
20
Doesn't miss.
Pokemon: 440
-
Torment
dark
status
-
100
-
15
Prevents the target from using the same move twice in a row.
Pokemon: 440
-
Facade
normal
physical
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
Pokemon: 440
Pokemon: 454
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
Pokemon: 440
Pokemon: 454
Attract
normal
status
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Pokemon: 440
Pokemon: 454
Thief
dark
physical
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Pokemon: 440
-
Round
normal
special
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
Pokemon: 440
Pokemon: 454
Echoed Voice
normal
special
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Pokemon: 440
-
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
Pokemon: 440
Pokemon: 454
Acro­batics
flying
physical
55
100
-
15
If the user has no held item, this move has double power.
Pokemon: 440
-
Shadow Claw
ghost
physical
70
100
-
15
User's critical hit rate is one level higher when using this move.
Pokemon: 440
-
Pay­back
dark
physical
50
100
-
10
If the target uses a move or switches out this turn, this move has double power.
-
Pokemon: 454
Roost
flying
status
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Pokemon: 440
-
Frost Breath
ice
special
60
90
-
10
Always scores a critical hit.
-
Pokemon: 454
X-Scissor
bug
physical
80
100
-
15
Inflicts regular damage.
Pokemon: 440
-
Poison Jab
poison
physical
80
100
30%
20
Can poison the target.
-
Pokemon: 454
Dream Eater
psychic
special
100
100
-
15
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Pokemon: 440
-
Swag­ger
normal
status
-
85
-
15
Raises the target's ATK two stages and then confuses it.
Pokemon: 440
Pokemon: 454
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
Pokemon: 440
Pokemon: 454
U-turn
bug
physical
70
100
-
20
Inflicts regular damage, then the user immediately switches out.
Pokemon: 440
-
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
Pokemon: 440
Pokemon: 454
Wild Charge
electric
physical
90
100
-
15
User takes 1/4 the damage it inflicts in recoil.
Pokemon: 440
-
Defog
flying
status
-
-
-
15
Lowers the target's evasion one stage. Clears away entry hazards.
Pokemon: 440
-
Sky Attack
flying
physical
140
90
30%
5
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Pokemon: 440
-
Infest­ation
bug
special
20
100
-
20
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
-
Pokemon: 454
Leech Life
bug
physical
80
100
-
10
Drains half the damage inflicted to heal the user.
Pokemon: 440
-
Steel Wing
steel
physical
70
90
10%
25
Can raise the user's DEF one stage.
Pokemon: 440
-
Scald
water
special
80
100
30%
15
Can burn the target.
-
Pokemon: 454

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#440
#454
Dark Pulse
dark
special
80
100
20%
15
Can make the target flinch.
Pokemon: 440
-
Dragon Pulse
dragon
special
85
100
-
10
Inflicts regular damage.
Pokemon: 440
-
Gunk Shot
poison
physical
120
80
30%
5
Can poison the target.
-
Pokemon: 454
Hyper Voice
normal
special
90
100
-
10
Inflicts regular damage.
Pokemon: 440
-
Iron Def­ense
steel
status
-
-
-
15
Raises the user's DEF two stages.
-
Pokemon: 454
Iron Tail
steel
physical
100
75
30%
15
Can lower the target's DEF one stage.
Pokemon: 440
-
Out­rage
dragon
physical
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pokemon: 440
-
Roost
flying
status
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Pokemon: 440
-
Super Fang
normal
physical
1
90
-
10
Inflicts typeless damage equal to half the target's remaining HP.
Pokemon: 440
-

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#440
#454
Haze
ice
status
-
-
-
30
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
-
Pokemon: 454
Out­rage
dragon
physical
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pokemon: 440
-
Snatch
dark
status
-
-
-
10
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
Pokemon: 440
-
Spit Up
normal
special
1
100
-
10
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
-
Pokemon: 454
Stock­pile
normal
status
-
-
-
20
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
-
Pokemon: 454
Swallow
normal
status
-
-
-
10
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
-
Pokemon: 454
Switch­eroo
dark
status
-
100
-
10
User and target permanently swap held items, even if one isn't holding anything.
Pokemon: 440
-
Tail­wind
flying
status
-
-
-
15
For the next three turns, friendly Pokémon have their original SPEED doubled.
Pokemon: 440
-
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