#42.212
Golbat/Scizor
42.212
POISONSTEEL
#212.42
Scizor/Golbat
212.42new sprite
BUGFLYING

X
73(+2)
HP
71(-2)
X
X
113(+17)
ATK
96(-17)
X
X
90(+10)
DEF
80(-10)
X
X
61(+3)
SP.ATKSP.A
58(-3)
X
X
76(-2)
SP.DEFSP.D
78(+2)
X
X
73(-8)
SPEEDSPD
81(+8)
X
X
486(+22)
TOTALTOT
464(-22)
X

Regular
Inner Focus: Can't be flinched.
Swarm: When it has 1/3rd or less max HP, its Bug-type moves have 1.5x power.
Technician: Moves with 60 or less power have 1.5x power.
Hidden
Light Metal: Half the normal weight for its species.
Infiltrator: Bypasses Substitute, Reflect, Light Screen, Aurora Veil, and Safeguard.

x4
GROUND
ROCK
x4
x2
FIRE
ELECTRICFIREFLYINGICE
x2
x1
DARKELECTRICFIGHTINGGHOSTPSYCHICWATER
DARKDRAGONFAIRYGHOSTNORMALPOISONPSYCHICSTEELWATER
x1
x1/2
DRAGONFLYINGICENORMALROCKSTEEL
BUG
x1/2
x1/4
BUGFAIRYGRASS
FIGHTINGGRASS
x1/4
x0
POISON
GROUND
x0

#41
Zubat
41
POISONFLYING
Lv.22
#42
Golbat
42
POISONFLYING
Lv.40
#169
Crobat
169
POISONFLYING
#123
Scyther
123
BUGFLYING
Lv.40 or
METALCOAT
#212
Scizor
212
BUGSTEEL

Classic Mode
Route 4, 5, 6, 7, 8, 9, 10, 12, 13, 14, 15, 16, 17, 18, 21, 23, Celadon City, Mt. Moon, Mt. Moon Summit, Rock Tunnel
Pokemon: 41
Mt. Mortar (static), Route 9, 13, 14, 15, 17, 18, 21, 23, 30, 31, 32, 33, 42, 43, Cerulean Cave, Dark Cave, Ilex Forest, Mt. Moon Summit, Mt. Mortar, Mt. Silver, Pokémon Tower, Rock Tunnel, Seafoam Islands, Sky Pillar, Slowpoke Well, Tohjo Falls, Union Cave, Victory Road, Evolve Zubat (Lv22)
Pokemon: 42
Mt. Mortar (static), Tohjo Falls, Union Cave, Evolve Golbat (Lv40)
Pokemon: 169
Celadon Game Corner (gift), National Park, Safari Zone A1, A2, A3, A4
Pokemon: 123
Evolve Scyther (Lv40 or Metal Coat)
Pokemon: 212
Remix Mode
Route 8, 17, 23, Celadon City, Rock Tunnel, Viridian Forest, Viridian River
Pokemon: 41
Mt. Mortar (static), Route 21, 46, Cerulean Cave, Mt. Ember, Victory Road, Evolve Zubat (Lv22)
Pokemon: 42
Mt. Mortar (static), Ilex Forest, Mt. Silver, Evolve Golbat (Lv40)
Pokemon: 169
Celadon Game Corner (gift), National Park, Safari Zone A1, A2, A3, A4
Pokemon: 123
Mt. Silver, Evolve Scyther (Lv40 or Metal Coat)
Pokemon: 212

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Air Slash
Pokemon: 123
FLYING
SPECIAL
75
95
30
15
Pokemon: 123
Can make the target flinch.
Pre Evo
Double Team
Pokemon: 123
NORMAL
STATUS
-
-
-
15
Pokemon: 123
Raises the user's evasion one stage.
Pre Evo
Vacuum Wave
Pokemon: 123
FIGHTING
SPECIAL
40
100
-
30
Pokemon: 123
Has +1 move priority.
Pre Evo
Wing Attack
Pokemon: 123
FLYING
PHYSICAL
60
100
-
35
Pokemon: 123
Inflicts regular damage.
1
Absorb
Pokemon: 42
GRASS
SPECIAL
20
100
-
25
Pokemon: 42
Drains half the damage inflicted to heal the user.
1
Astonish
Pokemon: 42
GHOST
PHYSICAL
30
100
30
15
Pokemon: 42
Can flinch the target.
1
Bite
Pokemon: 42
DARK
PHYSICAL
60
100
30
25
Pokemon: 42
Can make the target flinch.
1
Bullet Punch
Pokemon: 212
STEEL
PHYSICAL
40
100
-
30
Pokemon: 212
Has +1 move priority.
1
Feint
Pokemon: 212
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 212
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
1
Leer
Pokemon: 212
NORMAL
STATUS
-
100
-
30
Pokemon: 212
Lowers the target's DEF one stage.
1
Quick Attack
Pokemon: 212
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 212
Has +1 move priority.
1
Screech
Pokemon: 42
NORMAL
STATUS
-
85
-
40
Pokemon: 42
Lowers the target's DEF two stages.
1
Supersonic
Pokemon: 42
NORMAL
STATUS
-
55
-
20
Pokemon: 42
Confuses the target.
5
Focus Energy
Pokemon: 212
NORMAL
STATUS
-
-
-
30
Pokemon: 212
User's critical hit rate is two levels higher until it leaves the field.
5
Supersonic
Pokemon: 42
NORMAL
STATUS
-
55
-
20
Pokemon: 42
Confuses the target.
7
Astonish
Pokemon: 42
GHOST
PHYSICAL
30
100
30
15
Pokemon: 42
Can flinch the target.
9
Pursuit
Pokemon: 212
DARK
PHYSICAL
40
100
-
20
Pokemon: 212
Retreating Pokémon take double damage before switching out.
11
Bite
Pokemon: 42
DARK
PHYSICAL
60
100
30
25
Pokemon: 42
Can make the target flinch.
13
False Swipe
Pokemon: 212
NORMAL
PHYSICAL
40
100
-
40
Pokemon: 212
Will not reduce the target's HP below 1.
13
Wing Attack
Pokemon: 42
FLYING
PHYSICAL
60
100
-
35
Pokemon: 42
Inflicts regular damage.
17
Agility
Pokemon: 212
PSYCHIC
STATUS
-
-
-
30
Pokemon: 212
Raises the user's SPEED two stages.
17
Confuse Ray
Pokemon: 42
GHOST
STATUS
-
100
-
10
Pokemon: 42
Confuses the target.
19
Air Cutter
Pokemon: 42
FLYING
SPECIAL
60
95
-
25
Pokemon: 42
User's critical hit rate is one level higher when using this move.
21
Metal Claw
Pokemon: 212
STEEL
PHYSICAL
50
95
10
35
Pokemon: 212
Can raise the user's ATK one stage.
24
Swift
Pokemon: 42
NORMAL
SPECIAL
60
-
-
20
Pokemon: 42
Doesn't miss.
25
Fury Cutter
Pokemon: 212
BUG
PHYSICAL
40
95
-
20
Pokemon: 212
Power doubles after every time this move is used up to 160.
27
Poison Fang
Pokemon: 42
POISON
PHYSICAL
50
100
50
15
Pokemon: 42
Can badly poison the target.
29
Slash
Pokemon: 212
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 212
Has a one level higher critical hit chance.
32
Mean Look
Pokemon: 42
NORMAL
STATUS
-
-
-
5
Pokemon: 42
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
33
Razor Wind
Pokemon: 212
NORMAL
SPECIAL
80
100
-
10
Pokemon: 212
User charges for one turn before attacking. Has a one level higher critical hit chance.
35
Leech Life
Pokemon: 42
BUG
PHYSICAL
80
100
-
10
Pokemon: 42
Drains half the damage inflicted to heal the user.
37
Iron Defense
Pokemon: 212
STEEL
STATUS
-
-
-
15
Pokemon: 212
Raises the user's DEF two stages.
40
Haze
Pokemon: 42
ICE
STATUS
-
-
-
30
Pokemon: 42
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
41
X-Scissor
Pokemon: 212
BUG
PHYSICAL
80
100
-
15
Pokemon: 212
Inflicts regular damage.
43
Venoshock
Pokemon: 42
POISON
SPECIAL
65
100
-
10
Pokemon: 42
If the target is poisoned, this move has double power.
45
Night Slash
Pokemon: 212
DARK
PHYSICAL
70
100
-
15
Pokemon: 212
User's critical hit rate is one level higher when using this move.
48
Air Slash
Pokemon: 42
FLYING
SPECIAL
75
95
30
15
Pokemon: 42
Can make the target flinch.
49
Double Hit
Pokemon: 212
NORMAL
PHYSICAL
35
90
-
10
Pokemon: 212
Hits twice in one turn.
50
Iron Head
Pokemon: 212
STEEL
PHYSICAL
80
100
30
15
Pokemon: 212
Can make the target flinch.
51
Quick Guard
Pokemon: 42
FIGHTING
STATUS
-
-
-
15
Pokemon: 42
Moves with increased priority will not hit friendly Pokémon this turn. Has +3 move priority.
57
Swords Dance
Pokemon: 212
NORMAL
STATUS
-
-
-
10
Pokemon: 212
Raises the user's ATK two stages.
61
Feint
Pokemon: 212
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 212
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
multiple sources
POISON
SPECIAL
65
100
-
10
multiple sources
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
Pokemon: 42
DARK
STATUS
-
100
-
20
Pokemon: 42
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 212
PSYCHIC
STATUS
-
-
-
30
Pokemon: 212
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
Pokemon: 212
NORMAL
STATUS
-
-
-
25
Pokemon: 212
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Shadow Ball
Pokemon: 42
GHOST
SPECIAL
80
100
20
15
Pokemon: 42
Can lower the target's SP.DEF one stage.
Brick Break
Pokemon: 212
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 212
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Sludge Bomb
Pokemon: 42
POISON
SPECIAL
90
100
30
10
Pokemon: 42
Can poison the target.
Sandstorm
Pokemon: 212
ROCK
STATUS
-
-
-
10
Pokemon: 212
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Torment
Pokemon: 42
DARK
STATUS
-
100
-
15
Pokemon: 42
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
False Swipe
Pokemon: 212
NORMAL
PHYSICAL
40
100
-
40
Pokemon: 212
Will not reduce the target's HP below 1.
Fling
Pokemon: 212
DARK
PHYSICAL
1
100
-
10
Pokemon: 212
Consumes user's held item. Power and type are determined by the item.
Acrobatics
multiple sources
FLYING
PHYSICAL
55
100
-
15
multiple sources
If the user has no held item, this move has double power.
Payback
Pokemon: 42
DARK
PHYSICAL
50
100
-
10
Pokemon: 42
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
multiple sources
NORMAL
PHYSICAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Swords Dance
Pokemon: 212
NORMAL
STATUS
-
-
-
10
Pokemon: 212
Raises the user's ATK two stages.
Struggle Bug
Pokemon: 212
BUG
SPECIAL
50
100
100
20
Pokemon: 212
Lowers the target's SP.ATK one stage.
X-Scissor
Pokemon: 212
BUG
PHYSICAL
80
100
-
15
Pokemon: 212
Inflicts regular damage.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
U-turn
multiple sources
BUG
PHYSICAL
70
100
-
20
multiple sources
Inflicts regular damage, then the user immediately switches out.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Flash Cannon
Pokemon: 212
STEEL
SPECIAL
80
100
10
10
Pokemon: 212
Can lower the target's SP.DEF one stage.
Nasty Plot
Pokemon: 42
DARK
STATUS
-
-
-
20
Pokemon: 42
Raises the user's SP.ATK two stages.
Quiver Dance
Pokemon: 212
BUG
STATUS
-
-
-
20
Pokemon: 212
Raises the user's SP.ATK, SP.DEF, and SPEED one stage each.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Draining Kiss
Pokemon: 42
FAIRY
SPECIAL
50
100
-
10
Pokemon: 42
Heals the user 75% of the damage dealt to the target.
Brutal Swing
Pokemon: 212
DARK
PHYSICAL
60
100
-
20
Pokemon: 212
Inflicts regular damage.
Leech Life
Pokemon: 42
BUG
PHYSICAL
80
100
-
10
Pokemon: 42
Drains half the damage inflicted to heal the user.
Steel Wing
multiple sources
STEEL
PHYSICAL
70
90
10
25
multiple sources
Can raise the user's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 212
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 212
Inflicts regular damage.
Fly
Pokemon: 42
FLYING
PHYSICAL
90
95
-
15
Pokemon: 42
User flies high into the air for one turn, then hits on the second turn.
Strength
Pokemon: 212
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 212
Inflicts regular damage.
Rock Smash
Pokemon: 212
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 212
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Bug Bite
Pokemon: 212
BUG
PHYSICAL
60
100
-
20
Pokemon: 212
If the target is holding a berry, consume it and double this move's power.
Crabhammer
Pokemon: 212
WATER
PHYSICAL
100
90
-
10
Pokemon: 212
User's critical hit rate is one level higher when using this move.
Fury Cutter
Pokemon: 212
BUG
PHYSICAL
40
95
-
20
Pokemon: 212
Power doubles after every time this move is used up to 160.
Iron Defense
Pokemon: 212
STEEL
STATUS
-
-
-
15
Pokemon: 212
Raises the user's DEF two stages.
Iron Head
Pokemon: 212
STEEL
PHYSICAL
80
100
30
15
Pokemon: 212
Can make the target flinch.
Ominous Wind
multiple sources
GHOST
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Super Fang
Pokemon: 42
NORMAL
PHYSICAL
1
90
-
10
Pokemon: 42
Inflicts typeless damage equal to half the target's remaining HP.
Superpower
Pokemon: 212
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 212
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.
Zen Headbutt
Pokemon: 42
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 42
Can make the target flinch.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Baton Pass
Pokemon: 123
NORMAL
STATUS
-
-
-
40
Pokemon: 123
Switch out the user but any stat changes and persistent move effects remain.
Brave Bird
Pokemon: 41
FLYING
PHYSICAL
120
100
-
15
Pokemon: 41
User takes 1/3 the damage it inflicts in recoil.
Bug Buzz
Pokemon: 123
BUG
SPECIAL
90
100
10
10
Pokemon: 123
Can lower the target's SP.DEF one stage.
Counter
Pokemon: 123
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 123
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Curse
Pokemon: 41
GHOST
STATUS
-
-
-
10
Pokemon: 41
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Endure
Pokemon: 123
NORMAL
STATUS
-
-
-
10
Pokemon: 123
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Feint Attack
Pokemon: 41
DARK
PHYSICAL
60
-
-
20
Pokemon: 41
Doesn't miss.
Giga Drain
Pokemon: 41
GRASS
SPECIAL
75
100
-
10
Pokemon: 41
Half the damage dealt is restored to the user's HP.
Gust
Pokemon: 41
FLYING
SPECIAL
40
100
-
35
Pokemon: 41
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.
Hypnosis
Pokemon: 41
PSYCHIC
STATUS
-
60
-
20
Pokemon: 41
Puts the target to sleep.
Nasty Plot
Pokemon: 41
DARK
STATUS
-
-
-
20
Pokemon: 41
Raises the user's SP.ATK two stages.
Night Slash
Pokemon: 123
DARK
PHYSICAL
70
100
-
15
Pokemon: 123
User's critical hit rate is one level higher when using this move.
Pursuit
Pokemon: 41
DARK
PHYSICAL
40
100
-
20
Pokemon: 41
Retreating Pokémon take double damage before switching out.
Quick Attack
Pokemon: 41
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 41
Has +1 move priority.
Razor Wind
Pokemon: 123
NORMAL
SPECIAL
80
100
-
10
Pokemon: 123
User charges for one turn before attacking. Has a one level higher critical hit chance.
Reversal
Pokemon: 123
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 123
Power increases the less HP the user has up to 200.
Silver Wind
Pokemon: 123
BUG
SPECIAL
60
100
10
5
Pokemon: 123
Can raise all of the user's stats one stage.
Steel Wing
multiple sources
STEEL
PHYSICAL
70
90
10
25
multiple sources
Can raise the user's DEF one stage.
Whirlwind
Pokemon: 41
NORMAL
STATUS
-
-
-
20
Pokemon: 41
Forces the target to switch out, but has -6 move priority.
Zen Headbutt
Pokemon: 41
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 41
Can make the target flinch.

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