#36.280
Clefable/Combusken
36.280
FAIRYFIGHTING
#280.36
Combusken/Clefable
280.36new sprite
FIREFAIRY

X
83(+12)
HP
71(-12)
X
X
80(+5)
ATK
75(-5)
X
X
64(-4)
DEF
68(+4)
X
X
85
SP.ATKSP.A
85
X
X
80(+10)
SP.DEFSP.D
70(-10)
X
X
56(-2)
SPEEDSPD
58(+2)
X
X
448(+21)
TOTALTOT
427(-21)
X

Regular
Cute Charm: On contact, attackers of the opposite gender have a 30% chance to be infatuated (50% to do nothing each turn).
Blaze: Fire-type moves have 1.5x power when 1/3rd or less max HP.
Magic Guard: Only takes damage from direct attacks (Immune to damage from Toxic, Life Orb, Leech Seed, etc).
Hidden
Speed Boost: Gain a SPEED stage after each turn.
Unaware: During damage calculation, ignores foe's stat changes except SPEED.

x2
FAIRYFLYINGPOISONPSYCHICSTEEL
GROUNDPOISONROCKWATER
x2
x1
ELECTRICFIREGHOSTGRASSGROUNDICENORMALWATER
ELECTRICFLYINGGHOSTNORMALPSYCHICSTEEL
x1
x1/2
FIGHTINGROCK
DARKFAIRYFIGHTINGFIREGRASSICE
x1/2
x1/4
BUGDARK
BUG
x1/4
x0
DRAGON
DRAGON
x0

#173
Cleffa
173
FAIRY
Lv.15
#35
Clefairy
35
FAIRY
MOONSTONE
#36
Clefable
36
FAIRY
#279
Torchic
279
FIRE
Lv.16
#280
Combusken
280
FIREFIGHTING
Lv.36
#281
Blaziken
281
FIREFIGHTING

Classic Mode
Kanto Daycare (gift), Route 3, 4, Mt. Moon, Pinkan Island
Pokemon: 173
Celadon Game Corner (gift), Mt. Moon Dark Room, Pinkan Island, Evolve Cleffa (Lv15)
Pokemon: 35
Mt. Moon Summit, Evolve Clefairy (Moon Stone)
Pokemon: 36
Pallet Town (gift) (trade), New Bark Town (trade), Viridian River (static)
Pokemon: 279
Evolve Torchic (Lv16)
Pokemon: 280
Evolve Combusken (Lv36)
Pokemon: 281
Remix Mode
Kanto Daycare (gift), Route 3, Mt. Moon
Pokemon: 173
Celadon Game Corner (gift), Mt. Moon, Mt. Moon Summit, Evolve Cleffa (Lv15)
Pokemon: 35
Berry Forest, Mt. Moon Summit, Evolve Clefairy (Moon Stone)
Pokemon: 36
Pallet Town (gift) (trade), New Bark Town (trade), Viridian River (static), Route 18
Pokemon: 279
Evolve Torchic (Lv16)
Pokemon: 280
Evolve Combusken (Lv36)
Pokemon: 281

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
After You
Pokemon: 35
NORMAL
STATUS
-
-
-
15
Pokemon: 35
The target moves immediately after the user.
Pre Evo
Bestow
Pokemon: 35
NORMAL
STATUS
-
-
-
15
Pokemon: 35
Transfers the user's held item to the target.
Pre Evo
Body Slam
Pokemon: 35
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 35
Can paralyze the target.
Pre Evo
Charm
Pokemon: 173
FAIRY
STATUS
-
100
-
20
Pokemon: 173
Lowers the target's ATK two stages.
Pre Evo
Copycat
Pokemon: 173
NORMAL
STATUS
-
-
-
20
Pokemon: 173
Uses the last move that was used successfully by any Pokémon, including the user.
Pre Evo
Cosmic Power
Pokemon: 35
PSYCHIC
STATUS
-
-
-
20
Pokemon: 35
Raises the user's DEF and SP.DEF one stage.
Pre Evo
Defense Curl
Pokemon: 35
NORMAL
STATUS
-
-
-
40
Pokemon: 35
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
Pre Evo
Encore
multiple sources
NORMAL
STATUS
-
100
-
5
multiple sources
Forces the target to use the last used move for 3 turns.
Pre Evo
Flame Burst
Pokemon: 279
FIRE
SPECIAL
70
100
-
15
Pokemon: 279
Pokémon adjacent to the target lose 1/16th max HP.
Pre Evo
Flamethrower
Pokemon: 279
FIRE
SPECIAL
90
100
10
15
Pokemon: 279
Can burn the target.
Pre Evo
Follow Me
Pokemon: 35
NORMAL
STATUS
-
-
-
20
Pokemon: 35
Until the end of this turn, opposing Pokémon attack the user instead of allies. Has +2 move priority.
Pre Evo
Gravity
Pokemon: 35
PSYCHIC
STATUS
-
-
-
5
Pokemon: 35
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Pre Evo
Growl
Pokemon: 35
NORMAL
STATUS
-
100
-
40
Pokemon: 35
Lowers the target's ATK one stage.
Pre Evo
Healing Wish
Pokemon: 35
PSYCHIC
STATUS
-
-
-
10
Pokemon: 35
User faints. Its replacement's HP is fully restored, and any major status effect is removed.
Pre Evo
Lucky Chant
Pokemon: 35
NORMAL
STATUS
-
-
-
30
Pokemon: 35
For five turns, opposing Pokémon cannot score critical hits.
Pre Evo
Magical Leaf
Pokemon: 173
GRASS
SPECIAL
60
-
-
20
Pokemon: 173
Doesn't miss.
Pre Evo
Meteor Mash
Pokemon: 35
STEEL
PHYSICAL
90
90
20
10
Pokemon: 35
Can raise the user's ATK one stage.
Pre Evo
Moonblast
Pokemon: 35
FAIRY
SPECIAL
95
100
30
15
Pokemon: 35
Can lower the target's SP.ATK one stage.
Pre Evo
Moonlight
Pokemon: 35
FAIRY
STATUS
-
-
-
5
Pokemon: 35
Heals the user for half its max HP. Affected by weather.
Pre Evo
Pound
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
Pre Evo
Stored Power
Pokemon: 35
PSYCHIC
SPECIAL
20
100
-
10
Pokemon: 35
Power increases by 20 for every stage any of the user's stats have been raised.
Pre Evo
Sweet Kiss
Pokemon: 173
FAIRY
STATUS
-
75
-
10
Pokemon: 173
Confuses the target.
Pre Evo
Wake-Up Slap
Pokemon: 35
FIGHTING
PHYSICAL
70
100
-
10
Pokemon: 35
Has double power against a target that is sleeping, then wakes them up.
EvolveEvo
Double Kick
Pokemon: 280
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 280
Hits twice in one turn.
1
Disarming Voice
Pokemon: 36
FAIRY
SPECIAL
40
-
-
15
Pokemon: 36
Doesn't miss.
1
Double Kick
Pokemon: 280
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 280
Hits twice in one turn.
1
Double Slap
Pokemon: 36
NORMAL
PHYSICAL
15
85
-
10
Pokemon: 36
Hits 2–5 times in one turn.
1
Ember
Pokemon: 280
FIRE
SPECIAL
40
100
10
25
Pokemon: 280
Can burn the target.
1
Growl
Pokemon: 280
NORMAL
STATUS
-
100
-
40
Pokemon: 280
Lowers the target's ATK one stage.
1
Metronome
Pokemon: 36
NORMAL
STATUS
-
-
-
10
Pokemon: 36
Selects any move at random and uses it.
1
Minimize
Pokemon: 36
NORMAL
STATUS
-
-
-
10
Pokemon: 36
Raises the user's evasion two stages.
1
Sand Attack
Pokemon: 280
GROUND
STATUS
-
100
-
15
Pokemon: 280
Lowers the target's accuracy one stage.
1
Scratch
Pokemon: 280
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 280
Inflicts regular damage.
1
Sing
Pokemon: 36
NORMAL
STATUS
-
55
-
15
Pokemon: 36
Puts the target to sleep.
1
Spotlight
Pokemon: 36
NORMAL
STATUS
-
-
-
15
Pokemon: 36
Only the target can be attacked during the turn. Has +3 move priority.
5
Ember
Pokemon: 280
FIRE
SPECIAL
40
100
10
25
Pokemon: 280
Can burn the target.
10
Sand Attack
Pokemon: 280
GROUND
STATUS
-
100
-
15
Pokemon: 280
Lowers the target's accuracy one stage.
14
Peck
Pokemon: 280
FLYING
PHYSICAL
35
100
-
35
Pokemon: 280
Inflicts regular damage.
20
Fire Spin
Pokemon: 280
FIRE
SPECIAL
35
85
-
15
Pokemon: 280
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
25
Quick Attack
Pokemon: 280
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 280
Has +1 move priority.
31
Bulk Up
Pokemon: 280
FIGHTING
STATUS
-
-
-
20
Pokemon: 280
Raises the user's ATK and DEF one stage each.
36
Focus Energy
Pokemon: 280
NORMAL
STATUS
-
-
-
30
Pokemon: 280
User's critical hit rate is two levels higher until it leaves the field.
42
Slash
Pokemon: 280
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 280
Has a one level higher critical hit chance.
47
Mirror Move
Pokemon: 280
FLYING
STATUS
-
-
-
20
Pokemon: 280
Uses the last move targed at the user.
53
Sky Uppercut
Pokemon: 280
FIGHTING
PHYSICAL
85
90
-
15
Pokemon: 280
This move can hit Pokémon under the effect of Bounce, Fly, or Sky Drop.
58
Flare Blitz
Pokemon: 280
FIRE
PHYSICAL
120
100
10
15
Pokemon: 280
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
Pokemon: 280
DARK
STATUS
-
-
-
15
Pokemon: 280
Raises the user's ATK and accuracy one stage.
Psyshock
Pokemon: 36
PSYCHIC
SPECIAL
80
100
-
10
Pokemon: 36
Damage calculation uses the target's DEF.
Calm Mind
Pokemon: 36
PSYCHIC
STATUS
-
-
-
20
Pokemon: 36
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Bulk Up
Pokemon: 280
FIGHTING
STATUS
-
-
-
20
Pokemon: 280
Raises the user's ATK and DEF one stage each.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
Pokemon: 36
ICE
SPECIAL
90
100
10
10
Pokemon: 36
Can freeze the target.
Blizzard
Pokemon: 36
ICE
SPECIAL
110
70
10
5
Pokemon: 36
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 36
NORMAL
SPECIAL
150
90
-
5
Pokemon: 36
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 36
PSYCHIC
STATUS
-
-
-
30
Pokemon: 36
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 36
WATER
STATUS
-
-
-
5
Pokemon: 36
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
Pokemon: 36
PSYCHIC
STATUS
-
-
-
15
Pokemon: 36
For three turns, all non-KO moves hit the target.
Safeguard
Pokemon: 36
NORMAL
STATUS
-
-
-
25
Pokemon: 36
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 36
GRASS
SPECIAL
120
100
-
10
Pokemon: 36
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
Pokemon: 36
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 36
Can paralyze the target.
Thunder
Pokemon: 36
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 36
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Psychic
Pokemon: 36
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 36
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 36
GHOST
SPECIAL
80
100
20
15
Pokemon: 36
Can lower the target's SP.DEF one stage.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
Pokemon: 36
PSYCHIC
STATUS
-
-
-
20
Pokemon: 36
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Rock Tomb
Pokemon: 280
ROCK
PHYSICAL
60
95
100
15
Pokemon: 280
Lowers the target's SPEED one stage.
Aerial Ace
Pokemon: 280
FLYING
PHYSICAL
60
-
-
20
Pokemon: 280
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
Pokemon: 280
FIRE
PHYSICAL
50
100
100
20
Pokemon: 280
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Low Sweep
Pokemon: 280
FIGHTING
PHYSICAL
65
100
100
20
Pokemon: 280
Lowers the target's SPEED one stage.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
multiple sources
NORMAL
SPECIAL
40
100
-
15
multiple sources
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Overheat
Pokemon: 280
FIRE
SPECIAL
130
90
-
5
Pokemon: 280
Lowers the user's SP.ATK two stages.
Focus Blast
multiple sources
FIGHTING
SPECIAL
120
70
10
5
multiple sources
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 36
WATER
SPECIAL
60
100
20
20
Pokemon: 36
Can confuse the target.
Fling
multiple sources
DARK
PHYSICAL
1
100
-
10
multiple sources
Consumes user's held item. Power and type are determined by the item.
Charge Beam
Pokemon: 36
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 36
Can raise the user's SP.ATK one stage.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
Pokemon: 280
FIRE
STATUS
-
85
-
15
Pokemon: 280
Burns the target.
Shadow Claw
Pokemon: 280
GHOST
PHYSICAL
70
100
-
15
Pokemon: 280
User's critical hit rate is one level higher when using this move.
Retaliate
Pokemon: 36
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 36
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 36
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 36
The user can't attack or switch out the turn after this is used.
Thunder Wave
Pokemon: 36
ELECTRIC
STATUS
-
90
-
20
Pokemon: 36
Paralyzes the target.
Swords Dance
Pokemon: 280
NORMAL
STATUS
-
-
-
10
Pokemon: 280
Raises the user's ATK two stages.
Psych Up
Pokemon: 36
NORMAL
STATUS
-
-
-
10
Pokemon: 36
Copies the target's stat changes.
Work Up
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's ATK and SP.ATK one stage.
Poison Jab
Pokemon: 280
POISON
PHYSICAL
80
100
30
20
Pokemon: 280
Can poison the target.
Dream Eater
Pokemon: 36
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 36
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
Pokemon: 36
GRASS
SPECIAL
1
100
-
20
Pokemon: 36
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Moonblast
Pokemon: 36
FAIRY
SPECIAL
95
100
30
15
Pokemon: 36
Can lower the target's SP.ATK one stage.
Defog
Pokemon: 280
FLYING
STATUS
-
-
-
15
Pokemon: 280
Lowers the target's evasion one stage. Clears away entry hazards.
Draining Kiss
Pokemon: 36
FAIRY
SPECIAL
50
100
-
10
Pokemon: 36
Heals the user 75% of the damage dealt to the target.
Play Rough
Pokemon: 36
FAIRY
PHYSICAL
90
90
10
10
Pokemon: 36
Can lower the target's ATK one stage.
Dazzling Gleam
Pokemon: 36
FAIRY
SPECIAL
80
100
-
10
Pokemon: 36
Inflicts regular damage.
Focus Punch
multiple sources
FIGHTING
PHYSICAL
150
100
-
20
multiple sources
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
multiple sources
FIGHTING
PHYSICAL
40
100
100
20
multiple sources
Raises the user's ATK one stage.
Shock Wave
Pokemon: 36
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 36
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 280
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 280
Inflicts regular damage.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Teleport
Pokemon: 36
PSYCHIC
STATUS
-
-
-
20
Pokemon: 36
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
Pokemon: 36
NORMAL
STATUS
-
100
-
20
Pokemon: 36
Lowers the target's accuracy one stage.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drain Punch
Pokemon: 36
FIGHTING
PHYSICAL
75
100
-
10
Pokemon: 36
Drains half the damage inflicted to heal the user.
Fire Pledge
Pokemon: 280
FIRE
SPECIAL
50
100
-
10
Pokemon: 280
When used after Water Pledge or Grass Pledge this turn, power increases to 150. With Water Pledge, chances of move's secondary effects doubles. With Grass Pledge, the target loses 1/8th max HP each turn. Both last 4 turns.
Fire Punch
multiple sources
FIRE
PHYSICAL
75
100
10
15
multiple sources
Can burn the target.
Fury Cutter
Pokemon: 280
BUG
PHYSICAL
40
95
-
20
Pokemon: 280
Power doubles after every time this move is used up to 160.
Gravity
Pokemon: 36
PSYCHIC
STATUS
-
-
-
5
Pokemon: 36
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Hyper Voice
Pokemon: 36
NORMAL
SPECIAL
90
100
-
10
Pokemon: 36
Inflicts regular damage.
Ice Punch
Pokemon: 36
ICE
PHYSICAL
75
100
10
15
Pokemon: 36
Can freeze the target.
Iron Tail
Pokemon: 36
STEEL
PHYSICAL
100
75
30
15
Pokemon: 36
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 36
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 36
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Role Play
Pokemon: 36
PSYCHIC
STATUS
-
-
-
10
Pokemon: 36
User's ability is replaced with the target's until the user leaves the field.
Rollout
Pokemon: 36
ROCK
PHYSICAL
30
90
-
20
Pokemon: 36
User is forced to use this move for five turns, doubling in power each time up to 16x.
Signal Beam
Pokemon: 36
BUG
SPECIAL
75
100
10
15
Pokemon: 36
Can confuse the target.
Soft-Boiled
Pokemon: 36
NORMAL
STATUS
-
-
-
10
Pokemon: 36
Heals the user for half its max HP.
Stealth Rock
Pokemon: 36
ROCK
STATUS
-
-
-
20
Pokemon: 36
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Swift
Pokemon: 280
NORMAL
SPECIAL
60
-
-
20
Pokemon: 280
Doesn't miss.
Thunder Punch
multiple sources
ELECTRIC
PHYSICAL
75
100
10
15
multiple sources
Can paralyze the target.
Wonder Room
Pokemon: 36
PSYCHIC
STATUS
-
-
-
10
Pokemon: 36
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Zen Headbutt
Pokemon: 36
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 36
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Misty Terrain
multiple sources
FAIRY
STATUS
-
-
-
10
multiple sources
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Agility
Pokemon: 279
PSYCHIC
STATUS
-
-
-
30
Pokemon: 279
Raises the user's SPEED two stages.
Amnesia
Pokemon: 173
PSYCHIC
STATUS
-
-
-
20
Pokemon: 173
Raises the user's SP.DEF two stages.
Aromatherapy
Pokemon: 173
GRASS
STATUS
-
-
-
5
Pokemon: 173
Removes major status effects and confusion from every Pokémon in the user's party.
Baton Pass
Pokemon: 279
NORMAL
STATUS
-
-
-
40
Pokemon: 279
Switch out the user but any stat changes and persistent move effects remain.
Belly Drum
Pokemon: 173
NORMAL
STATUS
-
-
-
10
Pokemon: 173
User pays half its max HP to maximize its ATK stat.
Counter
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 279
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Covet
Pokemon: 173
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 173
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Crush Claw
Pokemon: 279
NORMAL
PHYSICAL
75
95
50
10
Pokemon: 279
Can lower the target's DEF one stage.
Curse
Pokemon: 279
GHOST
STATUS
-
-
-
10
Pokemon: 279
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
Pokemon: 279
NORMAL
STATUS
-
-
-
10
Pokemon: 279
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Fake Tears
Pokemon: 173
DARK
STATUS
-
100
-
20
Pokemon: 173
Lowers the target's SP.DEF two stages.
Feather Dance
Pokemon: 279
FLYING
STATUS
-
100
-
15
Pokemon: 279
Lowers the target's ATK two stages.
Feint
Pokemon: 279
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 279
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Flame Burst
Pokemon: 279
FIRE
SPECIAL
70
100
-
15
Pokemon: 279
Pokémon adjacent to the target lose 1/16th max HP.
Last Resort
Pokemon: 279
NORMAL
PHYSICAL
140
100
-
5
Pokemon: 279
Fails if the user hasn't used its other three moves at least once while on the field.
Low Kick
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 279
Power increases with the target's weight in kilograms, to a maximum of 120.
Metronome
Pokemon: 173
NORMAL
STATUS
-
-
-
10
Pokemon: 173
Selects any move at random and uses it.
Mimic
Pokemon: 173
NORMAL
STATUS
-
-
-
10
Pokemon: 173
This move is replaced by the target's last successfully used move, and its PP changes to 5.
Night Slash
Pokemon: 279
DARK
PHYSICAL
70
100
-
15
Pokemon: 279
User's critical hit rate is one level higher when using this move.
Present
Pokemon: 173
NORMAL
PHYSICAL
1
90
-
15
Pokemon: 173
Randomly deals damage or heals the target.
Reversal
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 279
Power increases the less HP the user has up to 200.
Smelling Salts
Pokemon: 279
NORMAL
PHYSICAL
70
100
-
10
Pokemon: 279
This attack inflicts double damage on a paralyzed foe. It also cures the target's paralysis, however.
Splash
Pokemon: 173
NORMAL
STATUS
-
-
-
40
Pokemon: 173
Does nothing.
Stored Power
Pokemon: 173
PSYCHIC
SPECIAL
20
100
-
10
Pokemon: 173
Power increases by 20 for every stage any of the user's stats have been raised.
Tickle
Pokemon: 173
NORMAL
STATUS
-
100
-
20
Pokemon: 173
Lowers the target's ATK and DEF one stage.
Wish
Pokemon: 173
NORMAL
STATUS
-
-
-
10
Pokemon: 173
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.

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