#327.328
Honedge/Doublade
327.328
STEELGHOST
#328.327
Doublade/Honedge
328.327
STEELGHOST

X
49(-5)
HP
54(+5)
X
X
100(+10)
ATK
90(-10)
X
X
133(+17)
DEF
116(-17)
X
X
38(-3)
SP.ATKSP.A
41(+3)
X
X
41(-4)
SP.DEFSP.D
45(+4)
X
X
32(+2)
SPEEDSPD
30(-2)
X
X
393(+17)
TOTALTOT
376(-17)
X

Regular
No Guard: Moves used by or against this Pokémon never miss.
Hidden
No Guard: Moves used by or against this Pokémon never miss.

Entry
Apparently this Pokemon is born when a departed spirit inhabits a sword.The complex attack patterns of its two swords are unstoppable, even for an opponent greatly accomplished at swordplay
PokémonPoké.
327.328
ProfessorProf.
Oak
Entry
Doubedge has partially split, and attacks primarily by spinning and advancing. Its movements are overwhelming to most fighters.
PokémonPoké.
328.327
ProfessorProf.
abstrusePaladin

x2
DARKFIREGHOSTGROUND
x2
x1
ELECTRICWATER
x1
x1/2
DRAGONFAIRYFLYINGGRASSICEPSYCHICROCKSTEEL
x1/2
x1/4
BUG
x1/4
x0
FIGHTINGNORMALPOISON
x0

#327
Honedge
327
STEELGHOST
Lv.35
#328
Doublade
328
STEELGHOST
DUSKSTONE
#329
Aegislash
329
STEELGHOST

Classic Mode
Rock Tunnel (gift), Offshore Road
Pokemon: 327
Evolve Honedge (Lv35)
Pokemon: 328
Evolve Doublade (Dusk Stone)
Pokemon: 329
Remix Mode
Rock Tunnel (gift), Route 5, 7, 16
Pokemon: 327
Evolve Honedge (Lv35)
Pokemon: 328
Mt. Mortar, Mt. Silver Base, Evolve Doublade (Dusk Stone)
Pokemon: 329

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Fury Cutter
Pokemon: 328
BUG
PHYSICAL
40
95
-
20
Pokemon: 328
Power doubles after every time this move is used up to 160.
1
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
1
Tackle
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
5
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
8
Metal Sound
multiple sources
STEEL
STATUS
-
85
-
40
multiple sources
Lowers the target's SP.DEF two stages.
13
Pursuit
multiple sources
DARK
PHYSICAL
40
100
-
20
multiple sources
Retreating Pokémon take double damage before switching out.
18
Autotomize
multiple sources
STEEL
STATUS
-
-
-
15
multiple sources
Raises the user's SPEED two stages and halves weight. Doesn't stack.
20
Shadow Sneak
multiple sources
GHOST
PHYSICAL
40
100
-
30
multiple sources
Has +1 move priority.
22
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
26
Retaliate
multiple sources
NORMAL
PHYSICAL
70
100
-
5
multiple sources
If a friendly Pokémon fainted on the previous turn, this move has double power.
29
Slash
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
Has a one level higher critical hit chance.
32
Iron Defense
multiple sources
STEEL
STATUS
-
-
-
15
multiple sources
Raises the user's DEF two stages.
35
Night Slash
Pokemon: 327
DARK
PHYSICAL
70
100
-
15
Pokemon: 327
User's critical hit rate is one level higher when using this move.
36
Night Slash
Pokemon: 328
DARK
PHYSICAL
70
100
-
15
Pokemon: 328
User's critical hit rate is one level higher when using this move.
39
Power Trick
Pokemon: 327
PSYCHIC
STATUS
-
-
-
10
Pokemon: 327
The user's original ATK and DEF are swapped.
41
Power Trick
Pokemon: 328
PSYCHIC
STATUS
-
-
-
10
Pokemon: 328
The user's original ATK and DEF are swapped.
42
Iron Head
Pokemon: 327
STEEL
PHYSICAL
80
100
30
15
Pokemon: 327
Can make the target flinch.
45
Iron Head
Pokemon: 328
STEEL
PHYSICAL
80
100
30
15
Pokemon: 328
Can make the target flinch.
47
Sacred Sword
Pokemon: 327
FIGHTING
PHYSICAL
90
100
-
15
Pokemon: 327
Damage calculation ignores the target's stat modifiers, including evasion.
51
Sacred Sword
Pokemon: 328
FIGHTING
PHYSICAL
90
100
-
15
Pokemon: 328
Damage calculation ignores the target's stat modifiers, including evasion.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
multiple sources
PSYCHIC
STATUS
-
-
-
20
multiple sources
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
False Swipe
multiple sources
NORMAL
PHYSICAL
40
100
-
40
multiple sources
Will not reduce the target's HP below 1.
Shadow Claw
multiple sources
GHOST
PHYSICAL
70
100
-
15
multiple sources
User's critical hit rate is one level higher when using this move.
Gyro Ball
multiple sources
STEEL
PHYSICAL
1
100
-
5
multiple sources
Hits harder the slower the user is to the target, to a maximum power of 150.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Flash Cannon
multiple sources
STEEL
SPECIAL
80
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Brutal Swing
multiple sources
DARK
PHYSICAL
60
100
-
20
multiple sources
Inflicts regular damage.
Shock Wave
multiple sources
ELECTRIC
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Iron Defense
multiple sources
STEEL
STATUS
-
-
-
15
multiple sources
Raises the user's DEF two stages.
Iron Head
multiple sources
STEEL
PHYSICAL
80
100
30
15
multiple sources
Can make the target flinch.
Magnet Rise
multiple sources
ELECTRIC
STATUS
-
-
-
10
multiple sources
For five turns, the user is immune to ground moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Secret Sword
multiple sources
FIGHTING
SPECIAL
85
100
-
10
multiple sources
Damage calculation uses the target's DEF.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Spectral Thief
multiple sources
GHOST
PHYSICAL
90
100
-
10
multiple sources
Steals the target's stat increases.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Destiny Bond
Pokemon: 327
GHOST
STATUS
-
-
-
5
Pokemon: 327
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Metal Sound
Pokemon: 327
STEEL
STATUS
-
85
-
40
Pokemon: 327
Lowers the target's SP.DEF two stages.
Shadow Sneak
Pokemon: 327
GHOST
PHYSICAL
40
100
-
30
Pokemon: 327
Has +1 move priority.
Wide Guard
Pokemon: 327
ROCK
STATUS
-
-
-
10
Pokemon: 327
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
Destiny Bond
Pokemon: 327
GHOST
STATUS
-
-
-
5
Pokemon: 327
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Metal Sound
Pokemon: 327
STEEL
STATUS
-
85
-
40
Pokemon: 327
Lowers the target's SP.DEF two stages.
Shadow Sneak
Pokemon: 327
GHOST
PHYSICAL
40
100
-
30
Pokemon: 327
Has +1 move priority.
Wide Guard
Pokemon: 327
ROCK
STATUS
-
-
-
10
Pokemon: 327
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.

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