No Guard: Moves used by or against this Pokémon never miss.
Hidden
No Guard: Moves used by or against this Pokémon never miss.
Entry
Apparently this Pokemon is born when a departed spirit inhabits a sword.The complex attack patterns of its two swords are unstoppable, even for an opponent greatly accomplished at swordplay
PokémonPoké.
327.328
ProfessorProf.
Oak
Entry
Doubedge has partially split, and attacks primarily by spinning and advancing. Its movements are overwhelming to most fighters.
Power doubles after every time this move is used up to 160.
1
Swords Dance
-
-
-
10
Raises the user's ATK two stages.
1
Tackle
40
100
-
35
Inflicts regular damage.
5
Fury Cutter
40
95
-
20
Power doubles after every time this move is used up to 160.
8
Metal Sound
-
85
-
40
Lowers the target's SP.DEF two stages.
13
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
18
Autotomize
-
-
-
15
Raises the user's SPEED two stages and halves weight. Doesn't stack.
20
Shadow Sneak
40
100
-
30
Has +1 move priority.
22
Aerial Ace
60
-
-
20
Doesn't miss.
26
Retaliate
70
100
-
5
If a friendly Pokémon fainted on the previous turn, this move has double power.
29
Slash
70
100
-
20
Has a one level higher critical hit chance.
32
Iron Defense
-
-
-
15
Raises the user's DEF two stages.
35
Night Slash
70
100
-
15
User's critical hit rate is one level higher when using this move.
36
Night Slash
70
100
-
15
User's critical hit rate is one level higher when using this move.
39
Power Trick
-
-
-
10
The user's original ATK and DEF are swapped.
41
Power Trick
-
-
-
10
The user's original ATK and DEF are swapped.
42
Iron Head
80
100
30
15
Can make the target flinch.
45
Iron Head
80
100
30
15
Can make the target flinch.
47
Sacred Sword
90
100
-
15
Damage calculation ignores the target's stat modifiers, including evasion.
51
Sacred Sword
90
100
-
15
Damage calculation ignores the target's stat modifiers, including evasion.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
60
100
-
15
Power and type are determined by the user's IVs.
TM17
Protect
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
1
100
-
20
Power increases with unhappiness up to 102.
TM27
Return
1
100
-
20
Power increases with happiness, up to a maximum of 102.
TM31
Brick Break
75
100
-
15
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
-
-
-
15
Raises the user's evasion one stage.
TM33
Reflect
-
-
-
20
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM40
Aerial Ace
60
-
-
20
Doesn't miss.
TM42
Facade
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
-
-
-
10
The user falls asleep and regains all of its HP.
TM45
Attract
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM54
False Swipe
40
100
-
40
Will not reduce the target's HP below 1.
TM65
Shadow Claw
70
100
-
15
User's critical hit rate is one level higher when using this move.
TM74
Gyro Ball
1
100
-
5
Hits harder the slower the user is to the target, to a maximum power of 150.
TM75
Swords Dance
-
-
-
10
Raises the user's ATK two stages.
TM87
Swagger
-
85
-
15
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
TM91
Flash Cannon
80
100
10
10
Can lower the target's SP.DEF one stage.
TM109
Brutal Swing
60
100
-
20
Inflicts regular damage.
TM116
Shock Wave
60
-
-
20
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM01
Cut
50
95
-
30
Inflicts regular damage.
TM94
Rock Smash
40
100
50
15
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Old woman
Iron Defense
-
-
-
15
Raises the user's DEF two stages.
Man
Iron Head
80
100
30
15
Can make the target flinch.
Scientist
Magnet Rise
-
-
-
10
For five turns, the user is immune to ground moves.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Secret Sword
85
100
-
10
Damage calculation uses the target's DEF.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Legendary Tutor
Spectral Thief
90
100
-
10
Steals the target's stat increases.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Destiny Bond
-
-
-
5
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Metal Sound
-
85
-
40
Lowers the target's SP.DEF two stages.
Shadow Sneak
40
100
-
30
Has +1 move priority.
Wide Guard
-
-
-
10
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
Destiny Bond
-
-
-
5
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Metal Sound
-
85
-
40
Lowers the target's SP.DEF two stages.
Shadow Sneak
40
100
-
30
Has +1 move priority.
Wide Guard
-
-
-
10
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.