#248.441
Tyranitar/Noivern
248.441
ROCKDRAGON
#441.248
Noivern/Tyranitar
441.248
FLYINGDARK

X
95(+5)
HP
90(-5)
X
X
91(-21)
ATK
112(+21)
X
X
90(-10)
DEF
100(+10)
X
X
95(-1)
SP.ATKSP.A
96(+1)
X
X
93(+7)
SP.DEFSP.D
86(-7)
X
X
102(+21)
SPEEDSPD
81(-21)
X
X
566(+1)
TOTALTOT
565(-1)
X

Regular
Sand Stream: Upon entering battle, the weather becomes sandstorm (For all Pokémon on the field, raise Rock-type's SP.DEF by 1.5x and lose 1/16th max HP each turn except Ground, Rock, and Steel-types).
Frisk: Upon entering battle, reveal the foe's held item.
Infiltrator: Bypasses Substitute, Reflect, Light Screen, Aurora Veil, and Safeguard.
Hidden
Unnerve: Foes are unable to eat Berries.
Telepathy: Immune to damage from ally's moves.

x2
DRAGONFAIRYFIGHTINGGROUNDICESTEEL
ELECTRICFAIRYICEROCK
x2
x1
BUGDARKGHOSTGRASSPSYCHICROCKWATER
BUGDRAGONFIGHTINGFIREFLYINGNORMALPOISONSTEELWATER
x1
x1/2
ELECTRICFLYINGNORMALPOISON
DARKGHOSTGRASS
x1/2
x1/4
FIRE
-
x1/4
x0
-
GROUNDPSYCHIC
x0

#246
Larvitar
246
ROCKGROUND
Lv.30
#247
Pupitar
247
ROCKGROUND
Lv.55
#248
Tyranitar
248
ROCKDARK
#440
Noibat
440
FLYINGDRAGON
Lv.48
#441
Noivern
441
FLYINGDRAGON

Classic Mode
Safari Zone A4 (Pokéradar), Crimson City (trade), Mt. Silver, Mt. Silver Base
Pokemon: 246
Mt. Silver, Evolve Larvitar (Lv30)
Pokemon: 247
Evolve Pupitar (Lv55)
Pokemon: 248
Rock Tunnel (nest)
Pokemon: 440
Rock Tunnel (nest), Evolve Noibat (Lv48)
Pokemon: 441
Remix Mode
Safari Zone A4 (Pokéradar), Crimson City (trade), Diglett's Cave, Offshore Road
Pokemon: 246
Victory Road, Evolve Larvitar (Lv30)
Pokemon: 247
Mt. Silver, Evolve Pupitar (Lv55)
Pokemon: 248
Rock Tunnel (nest), Route 12, 13, 14, Offshore Road, Rock Tunnel
Pokemon: 440
Rock Tunnel (nest), Mt. Silver, Mt. Silver Base, Offshore Road, Union Cave, Evolve Noibat (Lv48)
Pokemon: 441

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Absorb
Pokemon: 441
GRASS
SPECIAL
20
100
-
25
Pokemon: 441
Drains half the damage inflicted to heal the user.
1
Bite
Pokemon: 248
DARK
PHYSICAL
60
100
30
25
Pokemon: 248
Can make the target flinch.
1
Boomburst
Pokemon: 441
NORMAL
SPECIAL
140
100
-
10
Pokemon: 441
This is a sound move.
1
Dragon Pulse
Pokemon: 441
DRAGON
SPECIAL
85
100
-
10
Pokemon: 441
Inflicts regular damage.
1
Fire Fang
Pokemon: 248
FIRE
PHYSICAL
65
95
100
15
Pokemon: 248
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Hurricane
Pokemon: 441
FLYING
SPECIAL
110
70
30
10
Pokemon: 441
Can confuse the target. Doesn't miss during rain, but 50% accurate in sunny weather. Doesn't miss if the target is under the effect of Bounce, Fly, or Sky Drop.
1
Ice Fang
Pokemon: 248
ICE
PHYSICAL
65
95
100
15
Pokemon: 248
Can freeze or flinch the target. Both have their own independent effect chance.
1
Leer
Pokemon: 248
NORMAL
STATUS
-
100
-
30
Pokemon: 248
Lowers the target's DEF one stage.
1
Moonlight
Pokemon: 441
FAIRY
STATUS
-
-
-
5
Pokemon: 441
Heals the user for half its max HP. Affected by weather.
1
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
1
Screech
multiple sources
NORMAL
STATUS
-
85
-
40
multiple sources
Lowers the target's DEF two stages.
1
Supersonic
Pokemon: 441
NORMAL
STATUS
-
55
-
20
Pokemon: 441
Confuses the target.
1
Tackle
Pokemon: 441
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 441
Inflicts regular damage.
1
Thunder Fang
Pokemon: 248
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 248
Can paralyze or flinch the target. Both have their own independent effect chance.
5
Absorb
Pokemon: 441
GRASS
SPECIAL
20
100
-
25
Pokemon: 441
Drains half the damage inflicted to heal the user.
5
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
10
Screech
Pokemon: 248
NORMAL
STATUS
-
85
-
40
Pokemon: 248
Lowers the target's DEF two stages.
11
Gust
Pokemon: 441
FLYING
SPECIAL
40
100
-
35
Pokemon: 441
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.
13
Bite
Pokemon: 441
DARK
PHYSICAL
60
100
30
25
Pokemon: 441
Can make the target flinch.
14
Chip Away
Pokemon: 248
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 248
Damage calculation ignores the target's stat modifiers, including evasion.
16
Wing Attack
Pokemon: 441
FLYING
PHYSICAL
60
100
-
35
Pokemon: 441
Inflicts regular damage.
18
Agility
Pokemon: 441
PSYCHIC
STATUS
-
-
-
30
Pokemon: 441
Raises the user's SPEED two stages.
19
Rock Slide
Pokemon: 248
ROCK
PHYSICAL
75
90
30
10
Pokemon: 248
Can make the target flinch.
23
Air Cutter
Pokemon: 441
FLYING
SPECIAL
60
95
-
25
Pokemon: 441
User's critical hit rate is one level higher when using this move.
23
Scary Face
Pokemon: 248
NORMAL
STATUS
-
100
-
10
Pokemon: 248
Lowers the target's SPEED two stages.
27
Roost
Pokemon: 441
FLYING
STATUS
-
-
-
10
Pokemon: 441
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
28
Thrash
Pokemon: 248
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 248
User is forced to attack with this move for 2–3 turns, leaving the user confused.
31
Razor Wind
Pokemon: 441
NORMAL
SPECIAL
80
100
-
10
Pokemon: 441
User charges for one turn before attacking. Has a one level higher critical hit chance.
34
Dark Pulse
Pokemon: 248
DARK
SPECIAL
80
100
20
15
Pokemon: 248
Can make the target flinch.
35
Tailwind
Pokemon: 441
FLYING
STATUS
-
-
-
15
Pokemon: 441
For the next three turns, friendly Pokémon have their original SPEED doubled.
40
Whirlwind
Pokemon: 441
NORMAL
STATUS
-
-
-
20
Pokemon: 441
Forces the target to switch out, but has -6 move priority.
41
Payback
Pokemon: 248
DARK
PHYSICAL
50
100
-
10
Pokemon: 248
If the target uses a move or switches out this turn, this move has double power.
43
Super Fang
Pokemon: 441
NORMAL
PHYSICAL
1
90
-
10
Pokemon: 441
Inflicts typeless damage equal to half the target's remaining HP.
47
Crunch
Pokemon: 248
DARK
PHYSICAL
80
100
20
15
Pokemon: 248
Can lower the target's DEF one stage.
53
Air Slash
Pokemon: 441
FLYING
SPECIAL
75
95
30
15
Pokemon: 441
Can make the target flinch.
54
Earthquake
Pokemon: 248
GROUND
PHYSICAL
100
100
-
10
Pokemon: 248
If the target is in the first turn of Dig, this move will hit with double power.
62
Hurricane
Pokemon: 441
FLYING
SPECIAL
110
70
30
10
Pokemon: 441
Can confuse the target. Doesn't miss during rain, but 50% accurate in sunny weather. Doesn't miss if the target is under the effect of Bounce, Fly, or Sky Drop.
63
Stone Edge
Pokemon: 248
ROCK
PHYSICAL
100
80
-
5
Pokemon: 248
User's critical hit rate is one level higher when using this move.
70
Dragon Pulse
Pokemon: 441
DRAGON
SPECIAL
85
100
-
10
Pokemon: 441
Inflicts regular damage.
73
Hyper Beam
Pokemon: 248
NORMAL
SPECIAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
75
Boomburst
Pokemon: 441
NORMAL
SPECIAL
140
100
-
10
Pokemon: 441
This is a sound move.
82
Giga Impact
Pokemon: 248
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
Pokemon: 248
DARK
STATUS
-
-
-
15
Pokemon: 248
Raises the user's ATK and accuracy one stage.
Dragon Claw
multiple sources
DRAGON
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Roar
Pokemon: 248
NORMAL
STATUS
-
-
-
20
Pokemon: 248
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
Pokemon: 248
ICE
SPECIAL
90
100
10
10
Pokemon: 248
Can freeze the target.
Blizzard
Pokemon: 248
ICE
SPECIAL
110
70
10
5
Pokemon: 248
Can freeze the target. Doesn't miss during hail.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 248
WATER
STATUS
-
-
-
5
Pokemon: 248
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 441
GRASS
SPECIAL
120
100
-
10
Pokemon: 441
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Smack Down
Pokemon: 248
ROCK
PHYSICAL
50
100
-
15
Pokemon: 248
Removes the target's immunity to Ground-type damage.
Thunderbolt
Pokemon: 248
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 248
Can paralyze the target.
Thunder
Pokemon: 248
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 248
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
Pokemon: 248
GROUND
PHYSICAL
100
100
-
10
Pokemon: 248
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 248
GROUND
PHYSICAL
80
100
-
10
Pokemon: 248
User digs underground for one turn and hits on the second turn.
Psychic
Pokemon: 441
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 441
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 441
GHOST
SPECIAL
80
100
20
15
Pokemon: 441
Can lower the target's SP.DEF one stage.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
Pokemon: 248
FIRE
SPECIAL
110
85
10
5
Pokemon: 248
Can burn the target.
Rock Tomb
Pokemon: 248
ROCK
PHYSICAL
60
95
100
15
Pokemon: 248
Lowers the target's SPEED one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Torment
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
Pokemon: 441
DARK
PHYSICAL
60
100
-
25
Pokemon: 441
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 441
NORMAL
SPECIAL
40
100
-
15
Pokemon: 441
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Focus Blast
multiple sources
FIGHTING
SPECIAL
120
70
10
5
multiple sources
Can lower the target's SP.DEF one stage.
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
Fling
Pokemon: 248
DARK
PHYSICAL
1
100
-
10
Pokemon: 248
Consumes user's held item. Power and type are determined by the item.
Incinerate
Pokemon: 248
FIRE
SPECIAL
60
100
-
15
Pokemon: 248
Destroys any berry the target is holding.
Acrobatics
Pokemon: 441
FLYING
PHYSICAL
55
100
-
15
Pokemon: 441
If the user has no held item, this move has double power.
Shadow Claw
multiple sources
GHOST
PHYSICAL
70
100
-
15
multiple sources
User's critical hit rate is one level higher when using this move.
Payback
Pokemon: 248
DARK
PHYSICAL
50
100
-
10
Pokemon: 248
If the target uses a move or switches out this turn, this move has double power.
Retaliate
Pokemon: 248
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 248
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
multiple sources
NORMAL
PHYSICAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Rock Polish
Pokemon: 248
ROCK
STATUS
-
-
-
20
Pokemon: 248
Raises the user's SPEED two stages.
Roost
Pokemon: 441
FLYING
STATUS
-
-
-
10
Pokemon: 441
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Stone Edge
Pokemon: 248
ROCK
PHYSICAL
100
80
-
5
Pokemon: 248
User's critical hit rate is one level higher when using this move.
Thunder Wave
Pokemon: 248
ELECTRIC
STATUS
-
90
-
20
Pokemon: 248
Paralyzes the target.
Bulldoze
Pokemon: 248
GROUND
PHYSICAL
60
100
100
20
Pokemon: 248
Lowers the target's SPEED one stage.
X-Scissor
Pokemon: 441
BUG
PHYSICAL
80
100
-
15
Pokemon: 441
Inflicts regular damage.
Dragon Tail
Pokemon: 248
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 248
Forces the target to switch out, but has -6 move priority.
Dream Eater
Pokemon: 441
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 441
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
U-turn
Pokemon: 441
BUG
PHYSICAL
70
100
-
20
Pokemon: 441
Inflicts regular damage, then the user immediately switches out.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
Pokemon: 441
ELECTRIC
PHYSICAL
90
100
-
15
Pokemon: 441
User takes 1/4 the damage it inflicts in recoil.
Snarl
Pokemon: 248
DARK
SPECIAL
55
95
100
15
Pokemon: 248
Lowers the target's SP.ATK one stage.
Defog
Pokemon: 441
FLYING
STATUS
-
-
-
15
Pokemon: 441
Lowers the target's evasion one stage. Clears away entry hazards.
Sky Attack
Pokemon: 441
FLYING
PHYSICAL
140
90
30
5
Pokemon: 441
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Brutal Swing
Pokemon: 248
DARK
PHYSICAL
60
100
-
20
Pokemon: 248
Inflicts regular damage.
Focus Punch
Pokemon: 248
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 248
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Leech Life
Pokemon: 441
BUG
PHYSICAL
80
100
-
10
Pokemon: 441
Drains half the damage inflicted to heal the user.
Power-Up Punch
Pokemon: 248
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 248
Raises the user's ATK one stage.
Shock Wave
Pokemon: 248
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 248
Doesn't miss.
Steel Wing
Pokemon: 441
STEEL
PHYSICAL
70
90
10
25
Pokemon: 441
Can raise the user's DEF one stage.
Stomping Tantrum
Pokemon: 248
GROUND
PHYSICAL
75
100
-
10
Pokemon: 248
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Fly
Pokemon: 441
FLYING
PHYSICAL
90
95
-
15
Pokemon: 441
User flies high into the air for one turn, then hits on the second turn.
Surf
Pokemon: 248
WATER
SPECIAL
90
100
-
15
Pokemon: 248
If the target is in the first turn of Dive, this move will hit with double power.
Strength
Pokemon: 248
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 248
Inflicts regular damage.
Rock Climb
Pokemon: 248
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 248
Can confuse the target.
Rock Smash
Pokemon: 248
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 248
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 248
ROCK
SPECIAL
60
100
10
5
Pokemon: 248
Can raise all of the user's stats one stage.
Dark Pulse
multiple sources
DARK
SPECIAL
80
100
20
15
multiple sources
Can make the target flinch.
Dragon Pulse
multiple sources
DRAGON
SPECIAL
85
100
-
10
multiple sources
Inflicts regular damage.
Earth Power
Pokemon: 248
GROUND
SPECIAL
90
100
10
10
Pokemon: 248
Can lower the target's SP.DEF one stage.
Fire Punch
Pokemon: 248
FIRE
PHYSICAL
75
100
10
15
Pokemon: 248
Can burn the target.
Fury Cutter
Pokemon: 248
BUG
PHYSICAL
40
95
-
20
Pokemon: 248
Power doubles after every time this move is used up to 160.
Hyper Voice
Pokemon: 441
NORMAL
SPECIAL
90
100
-
10
Pokemon: 441
Inflicts regular damage.
Ice Punch
Pokemon: 248
ICE
PHYSICAL
75
100
10
15
Pokemon: 248
Can freeze the target.
Iron Defense
Pokemon: 248
STEEL
STATUS
-
-
-
15
Pokemon: 248
Raises the user's DEF two stages.
Iron Head
Pokemon: 248
STEEL
PHYSICAL
80
100
30
15
Pokemon: 248
Can make the target flinch.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 248
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 248
Inflicts regular damage.
Mud-Slap
Pokemon: 248
GROUND
SPECIAL
20
100
100
10
Pokemon: 248
Lowers the target's accuracy one stage.
Outrage
multiple sources
DRAGON
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Roost
Pokemon: 441
FLYING
STATUS
-
-
-
10
Pokemon: 441
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Stealth Rock
Pokemon: 248
ROCK
STATUS
-
-
-
20
Pokemon: 248
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Super Fang
Pokemon: 441
NORMAL
PHYSICAL
1
90
-
10
Pokemon: 441
Inflicts typeless damage equal to half the target's remaining HP.
Superpower
Pokemon: 248
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 248
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Thunder Punch
Pokemon: 248
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 248
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Oblivion Wing
multiple sources
FLYING
SPECIAL
80
100
-
10
multiple sources
Drains 75% of the damage inflicted to heal the user.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 246
ROCK
SPECIAL
60
100
10
5
Pokemon: 246
Can raise all of the user's stats one stage.
Assurance
Pokemon: 246
DARK
PHYSICAL
60
100
-
10
Pokemon: 246
Double power if the target took damage this turn.
Curse
Pokemon: 246
GHOST
STATUS
-
-
-
10
Pokemon: 246
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Dragon Dance
Pokemon: 246
DRAGON
STATUS
-
-
-
20
Pokemon: 246
Raises the user's ATK and SPEED one stage each.
Focus Energy
Pokemon: 246
NORMAL
STATUS
-
-
-
30
Pokemon: 246
User's critical hit rate is two levels higher until it leaves the field.
Iron Defense
Pokemon: 246
STEEL
STATUS
-
-
-
15
Pokemon: 246
Raises the user's DEF two stages.
Iron Head
Pokemon: 246
STEEL
PHYSICAL
80
100
30
15
Pokemon: 246
Can make the target flinch.
Iron Tail
Pokemon: 246
STEEL
PHYSICAL
100
75
30
15
Pokemon: 246
Can lower the target's DEF one stage.
Outrage
multiple sources
DRAGON
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pursuit
Pokemon: 246
DARK
PHYSICAL
40
100
-
20
Pokemon: 246
Retreating Pokémon take double damage before switching out.
Snatch
Pokemon: 440
DARK
STATUS
-
-
-
10
Pokemon: 440
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
Stealth Rock
Pokemon: 246
ROCK
STATUS
-
-
-
20
Pokemon: 246
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Stomp
Pokemon: 246
NORMAL
PHYSICAL
65
100
30
20
Pokemon: 246
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
Switcheroo
Pokemon: 440
DARK
STATUS
-
100
-
10
Pokemon: 440
User and target permanently swap held items, even if one isn't holding anything.
Tailwind
Pokemon: 440
FLYING
STATUS
-
-
-
15
Pokemon: 440
For the next three turns, friendly Pokémon have their original SPEED doubled.

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