#207.273
Gligar/Gliscor
207.273
GROUNDFLYING
#273.207
Gliscor/Gligar
273.207
GROUNDFLYING

X
68(-3)
HP
71(+3)
X
X
88(+7)
ATK
81(-7)
X
X
118(+7)
DEF
111(-7)
X
X
38(-3)
SP.ATKSP.A
41(+3)
X
X
68(-3)
SP.DEFSP.D
71(+3)
X
X
91(+3)
SPEEDSPD
88(-3)
X
X
471(+8)
TOTALTOT
463(-8)
X

Regular
Sand Veil: 1.25x evasion during sandstorm and avoids sandstorm damage regardless of its type.
Hyper Cutter: Foes can't lower its ATK stat.
Hidden
Immunity: Can't be poisoned.
Poison Heal: Restore 1/8th max HP each turn with the poison status condition.

x4
ICE
x4
x2
WATER
x2
x1
DARKDRAGONFAIRYFIREFLYINGGHOSTGRASSNORMALPSYCHICROCKSTEEL
x1
x1/2
BUGFIGHTINGPOISON
x1/2
x0
ELECTRICGROUND
x0

#207
Gligar
207
GROUNDFLYING
DUSKSTONE
#273
Gliscor
273
GROUNDFLYING

Classic Mode
Route 46, Blackthorn City
Pokemon: 207
Evolve Gligar (Dusk Stone)
Pokemon: 273
Remix Mode
Route 9, 17, 46, Blackthorn City
Pokemon: 207
Route 33, 46, Mt. Mortar, Sky Pillar, Slowpoke Well, Evolve Gligar (Dusk Stone)
Pokemon: 273

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Poison Sting
Pokemon: 207
POISON
PHYSICAL
15
100
30
35
Pokemon: 207
Can poison the target.
Pre Evo
Slash
Pokemon: 207
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 207
Has a one level higher critical hit chance.
1
Fire Fang
Pokemon: 273
FIRE
PHYSICAL
65
95
100
15
Pokemon: 273
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Guillotine
Pokemon: 273
NORMAL
PHYSICAL
1
30
-
5
Pokemon: 273
One-hit KO. Fails if the user is a lower level than the target.
1
Harden
Pokemon: 273
NORMAL
STATUS
-
-
-
30
Pokemon: 273
Raises the user's DEF one stage.
1
Ice Fang
Pokemon: 273
ICE
PHYSICAL
65
95
100
15
Pokemon: 273
Can freeze or flinch the target. Both have their own independent effect chance.
1
Knock Off
Pokemon: 273
DARK
PHYSICAL
65
100
-
20
Pokemon: 273
Target loses its held item. That item can't be recovered with Recycle.
1
Poison Jab
Pokemon: 273
POISON
PHYSICAL
80
100
30
20
Pokemon: 273
Can poison the target.
1
Poison Sting
Pokemon: 207
POISON
PHYSICAL
15
100
30
35
Pokemon: 207
Can poison the target.
1
Sand Attack
Pokemon: 273
GROUND
STATUS
-
100
-
15
Pokemon: 273
Lowers the target's accuracy one stage.
1
Thunder Fang
Pokemon: 273
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 273
Can paralyze or flinch the target. Both have their own independent effect chance.
4
Sand Attack
multiple sources
GROUND
STATUS
-
100
-
15
multiple sources
Lowers the target's accuracy one stage.
7
Harden
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's DEF one stage.
10
Knock Off
multiple sources
DARK
PHYSICAL
65
100
-
20
multiple sources
Target loses its held item. That item can't be recovered with Recycle.
13
Quick Attack
multiple sources
NORMAL
PHYSICAL
40
100
-
30
multiple sources
Has +1 move priority.
16
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
19
Feint Attack
multiple sources
DARK
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
22
Acrobatics
multiple sources
FLYING
PHYSICAL
55
100
-
15
multiple sources
If the user has no held item, this move has double power.
27
Night Slash
Pokemon: 273
DARK
PHYSICAL
70
100
-
15
Pokemon: 273
User's critical hit rate is one level higher when using this move.
27
Slash
Pokemon: 207
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 207
Has a one level higher critical hit chance.
30
U-turn
multiple sources
BUG
PHYSICAL
70
100
-
20
multiple sources
Inflicts regular damage, then the user immediately switches out.
35
Screech
multiple sources
NORMAL
STATUS
-
85
-
40
multiple sources
Lowers the target's DEF two stages.
40
X-Scissor
multiple sources
BUG
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
45
Sky Uppercut
multiple sources
FIGHTING
PHYSICAL
85
90
-
15
multiple sources
This move can hit Pokémon under the effect of Bounce, Fly, or Sky Drop.
50
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
55
Guillotine
multiple sources
NORMAL
PHYSICAL
1
30
-
5
multiple sources
One-hit KO. Fails if the user is a lower level than the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
multiple sources
DARK
STATUS
-
-
-
15
multiple sources
Raises the user's ATK and accuracy one stage.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
multiple sources
POISON
SPECIAL
65
100
-
10
multiple sources
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
Pokemon: 273
NORMAL
SPECIAL
150
90
-
5
Pokemon: 273
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Earthquake
multiple sources
GROUND
PHYSICAL
100
100
-
10
multiple sources
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Sludge Bomb
multiple sources
POISON
SPECIAL
90
100
30
10
multiple sources
Can poison the target.
Sandstorm
multiple sources
ROCK
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Torment
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
False Swipe
multiple sources
NORMAL
PHYSICAL
40
100
-
40
multiple sources
Will not reduce the target's HP below 1.
Fling
multiple sources
DARK
PHYSICAL
1
100
-
10
multiple sources
Consumes user's held item. Power and type are determined by the item.
Acrobatics
multiple sources
FLYING
PHYSICAL
55
100
-
15
multiple sources
If the user has no held item, this move has double power.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
Pokemon: 273
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 273
The user can't attack or switch out the turn after this is used.
Rock Polish
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Raises the user's SPEED two stages.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Stone Edge
multiple sources
ROCK
PHYSICAL
100
80
-
5
multiple sources
User's critical hit rate is one level higher when using this move.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
Struggle Bug
multiple sources
BUG
SPECIAL
50
100
100
20
multiple sources
Lowers the target's SP.ATK one stage.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
X-Scissor
multiple sources
BUG
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Poison Jab
multiple sources
POISON
PHYSICAL
80
100
30
20
multiple sources
Can poison the target.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
U-turn
multiple sources
BUG
PHYSICAL
70
100
-
20
multiple sources
Inflicts regular damage, then the user immediately switches out.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Sky Attack
Pokemon: 273
FLYING
PHYSICAL
140
90
30
5
Pokemon: 273
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Brutal Swing
Pokemon: 273
DARK
PHYSICAL
60
100
-
20
Pokemon: 273
Inflicts regular damage.
Steel Wing
multiple sources
STEEL
PHYSICAL
70
90
10
25
multiple sources
Can raise the user's DEF one stage.
Throat Chop
multiple sources
DARK
PHYSICAL
80
100
100
15
multiple sources
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Bug Bite
multiple sources
BUG
PHYSICAL
60
100
-
20
multiple sources
If the target is holding a berry, consume it and double this move's power.
Crabhammer
multiple sources
WATER
PHYSICAL
100
90
-
10
multiple sources
User's critical hit rate is one level higher when using this move.
Dark Pulse
multiple sources
DARK
SPECIAL
80
100
20
15
multiple sources
Can make the target flinch.
Earth Power
multiple sources
GROUND
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mud-Slap
Pokemon: 273
GROUND
SPECIAL
20
100
100
10
Pokemon: 273
Lowers the target's accuracy one stage.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Stealth Rock
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Agility
Pokemon: 207
PSYCHIC
STATUS
-
-
-
30
Pokemon: 207
Raises the user's SPEED two stages.
Baton Pass
Pokemon: 207
NORMAL
STATUS
-
-
-
40
Pokemon: 207
Switch out the user but any stat changes and persistent move effects remain.
Counter
Pokemon: 207
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 207
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Cross Poison
Pokemon: 207
POISON
PHYSICAL
70
100
10
20
Pokemon: 207
User's critical hit rate is one level higher when using this move. Can poison the target.
Double-Edge
Pokemon: 207
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 207
User loses 1/3rd the damage it inflicts in recoil.
Feint
Pokemon: 207
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 207
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Metal Claw
Pokemon: 207
STEEL
PHYSICAL
50
95
10
35
Pokemon: 207
Can raise the user's ATK one stage.
Night Slash
Pokemon: 207
DARK
PHYSICAL
70
100
-
15
Pokemon: 207
User's critical hit rate is one level higher when using this move.
Poison Tail
Pokemon: 207
POISON
PHYSICAL
50
100
10
25
Pokemon: 207
User's critical hit rate is one level higher when using this move. Can poison the target.
Power Trick
Pokemon: 207
PSYCHIC
STATUS
-
-
-
10
Pokemon: 207
The user's original ATK and DEF are swapped.
Razor Wind
Pokemon: 207
NORMAL
SPECIAL
80
100
-
10
Pokemon: 207
User charges for one turn before attacking. Has a one level higher critical hit chance.
Rock Climb
Pokemon: 207
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 207
Can confuse the target.
Sand Tomb
Pokemon: 207
GROUND
PHYSICAL
35
85
-
15
Pokemon: 207
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Wing Attack
Pokemon: 207
FLYING
PHYSICAL
60
100
-
35
Pokemon: 207
Inflicts regular damage.
Agility
Pokemon: 207
PSYCHIC
STATUS
-
-
-
30
Pokemon: 207
Raises the user's SPEED two stages.
Baton Pass
Pokemon: 207
NORMAL
STATUS
-
-
-
40
Pokemon: 207
Switch out the user but any stat changes and persistent move effects remain.
Counter
Pokemon: 207
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 207
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Cross Poison
Pokemon: 207
POISON
PHYSICAL
70
100
10
20
Pokemon: 207
User's critical hit rate is one level higher when using this move. Can poison the target.
Double-Edge
Pokemon: 207
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 207
User loses 1/3rd the damage it inflicts in recoil.
Feint
Pokemon: 207
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 207
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Metal Claw
Pokemon: 207
STEEL
PHYSICAL
50
95
10
35
Pokemon: 207
Can raise the user's ATK one stage.
Night Slash
Pokemon: 207
DARK
PHYSICAL
70
100
-
15
Pokemon: 207
User's critical hit rate is one level higher when using this move.
Poison Tail
Pokemon: 207
POISON
PHYSICAL
50
100
10
25
Pokemon: 207
User's critical hit rate is one level higher when using this move. Can poison the target.
Power Trick
Pokemon: 207
PSYCHIC
STATUS
-
-
-
10
Pokemon: 207
The user's original ATK and DEF are swapped.
Razor Wind
Pokemon: 207
NORMAL
SPECIAL
80
100
-
10
Pokemon: 207
User charges for one turn before attacking. Has a one level higher critical hit chance.
Rock Climb
Pokemon: 207
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 207
Can confuse the target.
Sand Tomb
Pokemon: 207
GROUND
PHYSICAL
35
85
-
15
Pokemon: 207
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Wing Attack
Pokemon: 207
FLYING
PHYSICAL
60
100
-
35
Pokemon: 207
Inflicts regular damage.

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