#202.252
Wobbuffet/Azurill
202.252New!
psychicfairy
#252.202
Azurill/Wobbuffet
252.202
normalpsychic

143(+47)
HP
96(-47)
24(-4)
ATK
28(+4)
46(-6)
DEF
52(+6)
28(+4)
SP.ATK
24(-4)
52(+6)
SP.DEF
46(-6)
24(-4)
SPEED
28(+4)
317(+43)
TOTAL
274(-43)

Regular
Shadow Tag: Foes can't escape.
Huge Power: Its ATK stat is doubled.
Thick Fat: Takes 0.5x damage from Fire and Ice-type moves.
Hidden
Telepathy: Immune to damage from ally's moves.
Sap Sipper: Absorbs Grass-type moves for an ATK stage.

x2
ghostpoisonsteel
bugdark
x2
x1
bugdarkelectricfairyfireflyinggrassgroundicenormalrockwater
dragonelectricfairyfightingfireflyinggrassgroundicenormalpoisonrocksteelwater
x1
x1/2
psychic
psychic
x1/2
x1/4
fighting
-
x1/4
x0
dragon
ghost
x0

#253
Wynaut
253
psychic
Lv.15
#202
Wobbuffet
202
psychic
#252
Azurill
252
normalfairy
Lv.15
#183
Marill
183
waterfairy
Lv.18
#184
Azumarill
184
waterfairy

Classic Mode
Lavender Town (gift)
Pokemon: 253
Mt. Mortar (static), Dark Cave, Evolve Wynaut (Lv15)
Pokemon: 202
Kanto Daycare (gift)
Pokemon: 252
Viridian River, Evolve Azurill (Lv15)
Pokemon: 183
Mt. Mortar (static), Mt. Mortar, Viridian River, Evolve Marill (Lv18)
Pokemon: 184
Remix Mode
Lavender Town (gift), Mt. Moon
Pokemon: 253
Mt. Mortar (static), Dark Cave, Lake of Rage, Evolve Wynaut (Lv15)
Pokemon: 202
Kanto Daycare (gift), Route 1
Pokemon: 252
Route 7, Ruins of Alph, Safari Zone A1, A2, A3, A4, A5, Violet City, Viridian River, Evolve Azurill (Lv15)
Pokemon: 183
Mt. Mortar (static), Route 26, Mt. Mortar, Ruins of Alph, Viridian River, Evolve Marill (Lv18)
Pokemon: 184

Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#202
#252
Prev Evo
Charm
fairy
status
-
100
-
20
Lowers the target's ATK two stages.
Prev Evo
-
Prev Evo
Encore
normal
status
-
100
-
5
Forces the target to use the last used move for 3 turns.
Prev Evo
-
Prev Evo
Splash
normal
status
-
-
-
40
Does nothing.
Prev Evo
Pokemon: 252
1
Count­er
fighting
physical
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Pokemon: 202
-
1
Destiny Bond
ghost
status
-
-
-
5
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Pokemon: 202
-
1
Mirror Coat
psychic
special
1
100
-
20
Inflicts twice the special damage the target dealt to the user this turn. Has -5 move priority.
Pokemon: 202
-
1
Safe­guard
normal
status
-
-
-
25
For five turns, protects friendly Pokémon from major status effects and confusion.
Pokemon: 202
-
1
Water Gun
water
special
40
100
-
25
Inflicts regular damage.
-
Pokemon: 252
2
Tail Whip
normal
status
-
100
-
30
Lowers the target's DEF one stage.
-
Pokemon: 252
5
Water Sport
water
status
-
-
-
15
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
-
Pokemon: 252
7
Bubble
water
special
40
100
10%
30
Can lower the target's SPEED one stage.
-
Pokemon: 252
10
Charm
fairy
status
-
100
-
20
Lowers the target's ATK two stages.
-
Pokemon: 252
13
Bubble­beam
water
special
65
100
10%
20
Can lower the target's SPEED one stage.
-
Pokemon: 252
16
Helping Hand
normal
status
-
-
-
20
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
-
Pokemon: 252
20
Slam
normal
physical
80
75
-
20
Inflicts regular damage.
-
Pokemon: 252
23
Bounce
flying
physical
85
85
30%
5
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
-
Pokemon: 252

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#202
#252
Surf
water
special
90
100
-
15
If the target is in the first turn of Dive, this move will hit with double power.
-
Pokemon: 252
Water­fall
water
physical
80
100
20%
15
Can make the target flinch.
-
Pokemon: 252
Tele­port
psychic
status
-
-
-
20
Does nothing. Wild battles end immediately. Has -6 move priority.
Pokemon: 202
-
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
-
Pokemon: 252
Hail
ice
status
-
-
-
10
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
-
Pokemon: 252
Hidden Power
normal
special
60
100
-
15
Power and type are determined by the user's IVs.
-
Pokemon: 252
Ice Beam
ice
special
90
100
10%
10
Can freeze the target.
-
Pokemon: 252
Blizz­ard
ice
special
110
70
10%
5
Can freeze the target. Doesn't miss during hail.
-
Pokemon: 252
Light Screen
psychic
status
-
-
-
30
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
-
Pokemon: 252
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
-
Pokemon: 252
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
-
Pokemon: 252
Safe­guard
normal
status
-
-
-
25
For five turns, protects friendly Pokémon from major status effects and confusion.
Pokemon: 202
-
Frustra­tion
normal
physical
1
100
-
20
Power increases with unhappiness up to 102.
-
Pokemon: 252
Return
normal
physical
1
100
-
20
Power increases with happiness, up to a maximum of 102.
-
Pokemon: 252
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
-
Pokemon: 252
Facade
normal
physical
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
-
Pokemon: 252
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
-
Pokemon: 252
Attract
normal
status
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
-
Pokemon: 252
Round
normal
special
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
-
Pokemon: 252
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
-
Pokemon: 252
Work Up
normal
status
-
-
-
30
Raises the user's ATK and SP.ATK one stage.
-
Pokemon: 252
Swag­ger
normal
status
-
85
-
15
Raises the target's ATK two stages and then confuses it.
-
Pokemon: 252
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
-
Pokemon: 252
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
-
Pokemon: 252
Scald
water
special
80
100
30%
15
Can burn the target.
-
Pokemon: 252

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#202
#252
Bounce
flying
physical
85
85
30%
5
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
-
Pokemon: 252
Hyper Voice
normal
special
90
100
-
10
Inflicts regular damage.
-
Pokemon: 252
Iron Tail
steel
physical
100
75
30%
15
Can lower the target's DEF one stage.
-
Pokemon: 252
Swift
normal
special
60
-
-
20
Doesn't miss.
-
Pokemon: 252

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#202.252
#252.202
fairy
status
-
-
-
10
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.
Wobbuffet/Azurill can learn.
Head: 202Body: 252
psychic
status
-
-
-
10
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.
Wobbuffet/Azurill can learn.
Azurill/Wobbuffet can learn.
Head: 202Body: 252
Head: 252Body: 202
dark
status
-
-
-
20
Inverts the target's stat modifiers.
Wobbuffet/Azurill can learn.
Azurill/Wobbuffet can learn.
Head: 202Body: 252
Head: 252Body: 202

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#202
#252
Amnesia
psychic
status
-
-
-
20
Raises the user's SP.DEF two stages.
-
Pokemon: 252
Aqua Jet
water
physical
40
100
-
20
Has +1 move priority.
-
Pokemon: 252
Belly Drum
normal
status
-
-
-
10
User pays half its max HP to maximize its ATK stat.
-
Pokemon: 252
Body Slam
normal
physical
85
100
30%
15
Can paralyze the target.
-
Pokemon: 252
Encore
normal
status
-
100
-
5
Forces the target to use the last used move for 3 turns.
-
Pokemon: 252
Fake Tears
dark
status
-
100
-
20
Lowers the target's SP.DEF two stages.
-
Pokemon: 252
Future Sight
psychic
special
120
100
-
10
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
-
Pokemon: 252
Muddy Water
water
special
90
85
30%
10
Can lower the target's accuracy one stage.
-
Pokemon: 252
Perish Song
normal
status
-
-
-
5
Every Pokémon on the field will faint in 3 turns.
-
Pokemon: 252
Present
normal
physical
1
90
-
15
Randomly deals damage or heals the target.
-
Pokemon: 252
Refresh
normal
status
-
-
-
20
Removes burn, paralysis, or poison from the user.
-
Pokemon: 252
Sing
normal
status
-
55
-
15
Puts the target to sleep.
-
Pokemon: 252
Slam
normal
physical
80
75
-
20
Inflicts regular damage.
-
Pokemon: 252
Soak
water
status
-
100
-
20
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
-
Pokemon: 252
Super­power
fighting
physical
120
100
-
5
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
-
Pokemon: 252
Super­sonic
normal
status
-
55
-
20
Confuses the target.
-
Pokemon: 252
Tickle
normal
status
-
100
-
20
Lowers the target's ATK and DEF one stage.
-
Pokemon: 252
Water Sport
water
status
-
-
-
15
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
-
Pokemon: 252
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