#184.440
Azumarill/Noibat
184.440new sprite
WATERDRAGON
#440.184
Noibat/Azumarill
440.184
FLYINGFAIRY

X
80(+20)
HP
60(-20)
X
X
36(-7)
ATK
43(+7)
X
X
50(-15)
DEF
65(+15)
X
X
48(+2)
SP.ATKSP.A
46(-2)
X
X
66(+13)
SP.DEFSP.D
53(-13)
X
X
53(+2)
SPEEDSPD
51(-2)
X
X
333(+15)
TOTALTOT
318(-15)
X

Regular
Huge Power: Its ATK stat is doubled.
Thick Fat: Takes 0.5x damage from Fire and Ice-type moves.
Frisk: Upon entering battle, reveal the foe's held item.
Infiltrator: Bypasses Substitute, Reflect, Light Screen, Aurora Veil, and Safeguard.
Hidden
Telepathy: Immune to damage from ally's moves.
Sap Sipper: Absorbs Grass-type moves for an ATK stage.

x2
DRAGONFAIRY
ELECTRICICEPOISONROCKSTEEL
x2
x1
BUGDARKELECTRICFIGHTINGFLYINGGHOSTGRASSGROUNDICENORMALPOISONPSYCHICROCK
FAIRYFIREFLYINGGHOSTNORMALPSYCHICWATER
x1
x1/2
STEEL
DARKGRASS
x1/2
x1/4
FIREWATER
BUGFIGHTING
x1/4
x0
-
DRAGONGROUND
x0

#252
Azurill
252
NORMALFAIRY
Lv.15
#183
Marill
183
WATERFAIRY
Lv.18
#184
Azumarill
184
WATERFAIRY
#440
Noibat
440
FLYINGDRAGON
Lv.48
#441
Noivern
441
FLYINGDRAGON

Classic Mode
Kanto Daycare (gift)
Pokemon: 252
Viridian River, Evolve Azurill (Lv15)
Pokemon: 183
Mt. Mortar (static), Mt. Mortar, Viridian River, Evolve Marill (Lv18)
Pokemon: 184
Rock Tunnel (nest)
Pokemon: 440
Rock Tunnel (nest), Evolve Noibat (Lv48)
Pokemon: 441
Remix Mode
Kanto Daycare (gift), Route 1
Pokemon: 252
Route 7, Ruins of Alph, Safari Zone A1, A2, A3, A4, A5, Violet City, Viridian River, Evolve Azurill (Lv15)
Pokemon: 183
Mt. Mortar (static), Route 26, Mt. Mortar, Ruins of Alph, Viridian River, Evolve Marill (Lv18)
Pokemon: 184
Rock Tunnel (nest), Route 12, 13, 14, Offshore Road, Rock Tunnel
Pokemon: 440
Rock Tunnel (nest), Mt. Silver, Mt. Silver Base, Offshore Road, Union Cave, Evolve Noibat (Lv48)
Pokemon: 441

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Bounce
Pokemon: 252
FLYING
PHYSICAL
85
85
30
5
Pokemon: 252
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
Pre Evo
Charm
Pokemon: 252
FAIRY
STATUS
-
100
-
20
Pokemon: 252
Lowers the target's ATK two stages.
Pre Evo
Slam
Pokemon: 252
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 252
Inflicts regular damage.
Pre Evo
Splash
Pokemon: 252
NORMAL
STATUS
-
-
-
40
Pokemon: 252
Does nothing.
1
Screech
Pokemon: 440
NORMAL
STATUS
-
85
-
40
Pokemon: 440
Lowers the target's DEF two stages.
1
Supersonic
Pokemon: 440
NORMAL
STATUS
-
55
-
20
Pokemon: 440
Confuses the target.
1
Tackle
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
1
Tail Whip
Pokemon: 184
NORMAL
STATUS
-
100
-
30
Pokemon: 184
Lowers the target's DEF one stage.
1
Water Gun
Pokemon: 184
WATER
SPECIAL
40
100
-
25
Pokemon: 184
Inflicts regular damage.
1
Water Sport
Pokemon: 184
WATER
STATUS
-
-
-
15
Pokemon: 184
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
2
Tail Whip
Pokemon: 184
NORMAL
STATUS
-
100
-
30
Pokemon: 184
Lowers the target's DEF one stage.
5
Absorb
Pokemon: 440
GRASS
SPECIAL
20
100
-
25
Pokemon: 440
Drains half the damage inflicted to heal the user.
5
Water Sport
Pokemon: 184
WATER
STATUS
-
-
-
15
Pokemon: 184
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
7
Bubble
Pokemon: 184
WATER
SPECIAL
40
100
10
30
Pokemon: 184
Can lower the target's SPEED one stage.
10
Defense Curl
Pokemon: 184
NORMAL
STATUS
-
-
-
40
Pokemon: 184
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
10
Rollout
Pokemon: 184
ROCK
PHYSICAL
30
90
-
20
Pokemon: 184
User is forced to use this move for five turns, doubling in power each time up to 16x.
11
Gust
Pokemon: 440
FLYING
SPECIAL
40
100
-
35
Pokemon: 440
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.
13
Bite
Pokemon: 440
DARK
PHYSICAL
60
100
30
25
Pokemon: 440
Can make the target flinch.
13
Bubble Beam
Pokemon: 184
WATER
SPECIAL
65
100
10
20
Pokemon: 184
Can lower the target's SPEED one stage.
16
Helping Hand
Pokemon: 184
NORMAL
STATUS
-
-
-
20
Pokemon: 184
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
16
Wing Attack
Pokemon: 440
FLYING
PHYSICAL
60
100
-
35
Pokemon: 440
Inflicts regular damage.
18
Agility
Pokemon: 440
PSYCHIC
STATUS
-
-
-
30
Pokemon: 440
Raises the user's SPEED two stages.
21
Aqua Tail
Pokemon: 184
WATER
PHYSICAL
90
90
-
10
Pokemon: 184
Inflicts regular damage.
23
Air Cutter
Pokemon: 440
FLYING
SPECIAL
60
95
-
25
Pokemon: 440
User's critical hit rate is one level higher when using this move.
25
Play Rough
Pokemon: 184
FAIRY
PHYSICAL
90
90
10
10
Pokemon: 184
Can lower the target's ATK one stage.
27
Roost
Pokemon: 440
FLYING
STATUS
-
-
-
10
Pokemon: 440
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
31
Aqua Ring
Pokemon: 184
WATER
STATUS
-
-
-
20
Pokemon: 184
Restores 1/16 of the user's max HP each turn while on the field.
31
Razor Wind
Pokemon: 440
NORMAL
SPECIAL
80
100
-
10
Pokemon: 440
User charges for one turn before attacking. Has a one level higher critical hit chance.
35
Rain Dance
Pokemon: 184
WATER
STATUS
-
-
-
5
Pokemon: 184
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
35
Tailwind
Pokemon: 440
FLYING
STATUS
-
-
-
15
Pokemon: 440
For the next three turns, friendly Pokémon have their original SPEED doubled.
40
Whirlwind
Pokemon: 440
NORMAL
STATUS
-
-
-
20
Pokemon: 440
Forces the target to switch out, but has -6 move priority.
42
Double-Edge
Pokemon: 184
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 184
User loses 1/3rd the damage it inflicts in recoil.
43
Super Fang
Pokemon: 440
NORMAL
PHYSICAL
1
90
-
10
Pokemon: 440
Inflicts typeless damage equal to half the target's remaining HP.
46
Superpower
Pokemon: 184
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 184
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
48
Air Slash
Pokemon: 440
FLYING
SPECIAL
75
95
30
15
Pokemon: 440
Can make the target flinch.
55
Hydro Pump
Pokemon: 184
WATER
SPECIAL
110
80
-
5
Pokemon: 184
Inflicts regular damage.
58
Hurricane
Pokemon: 440
FLYING
SPECIAL
110
70
30
10
Pokemon: 440
Can confuse the target. Doesn't miss during rain, but 50% accurate in sunny weather. Doesn't miss if the target is under the effect of Bounce, Fly, or Sky Drop.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
Pokemon: 184
ICE
STATUS
-
-
-
10
Pokemon: 184
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 440
FIRE
STATUS
-
-
-
5
Pokemon: 440
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
Pokemon: 440
DARK
STATUS
-
100
-
20
Pokemon: 440
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
Pokemon: 184
ICE
SPECIAL
90
100
10
10
Pokemon: 184
Can freeze the target.
Blizzard
Pokemon: 184
ICE
SPECIAL
110
70
10
5
Pokemon: 184
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 184
NORMAL
SPECIAL
150
90
-
5
Pokemon: 184
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 184
PSYCHIC
STATUS
-
-
-
30
Pokemon: 184
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 184
WATER
STATUS
-
-
-
5
Pokemon: 184
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 440
GRASS
SPECIAL
120
100
-
10
Pokemon: 440
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 184
GROUND
PHYSICAL
80
100
-
10
Pokemon: 184
User digs underground for one turn and hits on the second turn.
Psychic
Pokemon: 440
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 440
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 440
GHOST
SPECIAL
80
100
20
15
Pokemon: 440
Can lower the target's SP.DEF one stage.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Aerial Ace
Pokemon: 440
FLYING
PHYSICAL
60
-
-
20
Pokemon: 440
Doesn't miss.
Torment
Pokemon: 440
DARK
STATUS
-
100
-
15
Pokemon: 440
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
Pokemon: 440
DARK
PHYSICAL
60
100
-
25
Pokemon: 440
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 440
NORMAL
SPECIAL
40
100
-
15
Pokemon: 440
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Focus Blast
Pokemon: 184
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 184
Can lower the target's SP.DEF one stage.
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
Fling
Pokemon: 184
DARK
PHYSICAL
1
100
-
10
Pokemon: 184
Consumes user's held item. Power and type are determined by the item.
Acrobatics
Pokemon: 440
FLYING
PHYSICAL
55
100
-
15
Pokemon: 440
If the user has no held item, this move has double power.
Shadow Claw
Pokemon: 440
GHOST
PHYSICAL
70
100
-
15
Pokemon: 440
User's critical hit rate is one level higher when using this move.
Giga Impact
Pokemon: 184
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 184
The user can't attack or switch out the turn after this is used.
Roost
Pokemon: 440
FLYING
STATUS
-
-
-
10
Pokemon: 440
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Bulldoze
Pokemon: 184
GROUND
PHYSICAL
60
100
100
20
Pokemon: 184
Lowers the target's SPEED one stage.
X-Scissor
Pokemon: 440
BUG
PHYSICAL
80
100
-
15
Pokemon: 440
Inflicts regular damage.
Work Up
Pokemon: 184
NORMAL
STATUS
-
-
-
30
Pokemon: 184
Raises the user's ATK and SP.ATK one stage.
Dream Eater
Pokemon: 440
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 440
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
Pokemon: 184
GRASS
SPECIAL
1
100
-
20
Pokemon: 184
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
U-turn
Pokemon: 440
BUG
PHYSICAL
70
100
-
20
Pokemon: 440
Inflicts regular damage, then the user immediately switches out.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
Pokemon: 440
ELECTRIC
PHYSICAL
90
100
-
15
Pokemon: 440
User takes 1/4 the damage it inflicts in recoil.
Moonblast
Pokemon: 184
FAIRY
SPECIAL
95
100
30
15
Pokemon: 184
Can lower the target's SP.ATK one stage.
Defog
Pokemon: 440
FLYING
STATUS
-
-
-
15
Pokemon: 440
Lowers the target's evasion one stage. Clears away entry hazards.
Aqua Jet
Pokemon: 184
WATER
PHYSICAL
40
100
-
20
Pokemon: 184
Has +1 move priority.
Draining Kiss
Pokemon: 184
FAIRY
SPECIAL
50
100
-
10
Pokemon: 184
Heals the user 75% of the damage dealt to the target.
Play Rough
Pokemon: 184
FAIRY
PHYSICAL
90
90
10
10
Pokemon: 184
Can lower the target's ATK one stage.
Sky Attack
Pokemon: 440
FLYING
PHYSICAL
140
90
30
5
Pokemon: 440
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Focus Punch
Pokemon: 184
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 184
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Leech Life
Pokemon: 440
BUG
PHYSICAL
80
100
-
10
Pokemon: 440
Drains half the damage inflicted to heal the user.
Power-Up Punch
Pokemon: 184
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 184
Raises the user's ATK one stage.
Steel Wing
Pokemon: 440
STEEL
PHYSICAL
70
90
10
25
Pokemon: 440
Can raise the user's DEF one stage.
Scald
Pokemon: 184
WATER
SPECIAL
80
100
30
15
Pokemon: 184
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 440
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 440
Inflicts regular damage.
Fly
Pokemon: 440
FLYING
PHYSICAL
90
95
-
15
Pokemon: 440
User flies high into the air for one turn, then hits on the second turn.
Surf
Pokemon: 184
WATER
SPECIAL
90
100
-
15
Pokemon: 184
If the target is in the first turn of Dive, this move will hit with double power.
Strength
Pokemon: 184
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 184
Inflicts regular damage.
Waterfall
Pokemon: 184
WATER
PHYSICAL
80
100
20
15
Pokemon: 184
Can make the target flinch.
Dive
Pokemon: 184
WATER
PHYSICAL
80
100
-
10
Pokemon: 184
The user dives underwater for one turn and hits on the second turn.
Rock Smash
Pokemon: 184
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 184
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
Pokemon: 440
DARK
SPECIAL
80
100
20
15
Pokemon: 440
Can make the target flinch.
Dragon Pulse
Pokemon: 440
DRAGON
SPECIAL
85
100
-
10
Pokemon: 440
Inflicts regular damage.
Hyper Voice
multiple sources
NORMAL
SPECIAL
90
100
-
10
multiple sources
Inflicts regular damage.
Ice Punch
Pokemon: 184
ICE
PHYSICAL
75
100
10
15
Pokemon: 184
Can freeze the target.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mud-Slap
Pokemon: 184
GROUND
SPECIAL
20
100
100
10
Pokemon: 184
Lowers the target's accuracy one stage.
Outrage
Pokemon: 440
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 440
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Rollout
Pokemon: 184
ROCK
PHYSICAL
30
90
-
20
Pokemon: 184
User is forced to use this move for five turns, doubling in power each time up to 16x.
Roost
Pokemon: 440
FLYING
STATUS
-
-
-
10
Pokemon: 440
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Super Fang
Pokemon: 440
NORMAL
PHYSICAL
1
90
-
10
Pokemon: 440
Inflicts typeless damage equal to half the target's remaining HP.
Superpower
Pokemon: 184
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 184
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
Pokemon: 184
NORMAL
SPECIAL
60
-
-
20
Pokemon: 184
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Misty Terrain
multiple sources
FAIRY
STATUS
-
-
-
10
multiple sources
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Amnesia
Pokemon: 183
PSYCHIC
STATUS
-
-
-
20
Pokemon: 183
Raises the user's SP.DEF two stages.
Aqua Jet
Pokemon: 183
WATER
PHYSICAL
40
100
-
20
Pokemon: 183
Has +1 move priority.
Belly Drum
Pokemon: 183
NORMAL
STATUS
-
-
-
10
Pokemon: 183
User pays half its max HP to maximize its ATK stat.
Body Slam
multiple sources
NORMAL
PHYSICAL
85
100
30
15
multiple sources
Can paralyze the target.
Encore
Pokemon: 252
NORMAL
STATUS
-
100
-
5
Pokemon: 252
Forces the target to use the last used move for 3 turns.
Fake Tears
Pokemon: 252
DARK
STATUS
-
100
-
20
Pokemon: 252
Lowers the target's SP.DEF two stages.
Future Sight
Pokemon: 183
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 183
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
Muddy Water
multiple sources
WATER
SPECIAL
90
85
30
10
multiple sources
Can lower the target's accuracy one stage.
Perish Song
Pokemon: 183
NORMAL
STATUS
-
-
-
5
Pokemon: 183
Every Pokémon on the field will faint in 3 turns.
Present
Pokemon: 183
NORMAL
PHYSICAL
1
90
-
15
Pokemon: 183
Randomly deals damage or heals the target.
Refresh
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Removes burn, paralysis, or poison from the user.
Sing
Pokemon: 252
NORMAL
STATUS
-
55
-
15
Pokemon: 252
Puts the target to sleep.
Slam
Pokemon: 252
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 252
Inflicts regular damage.
Soak
Pokemon: 252
WATER
STATUS
-
100
-
20
Pokemon: 252
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
Superpower
Pokemon: 183
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 183
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Supersonic
Pokemon: 183
NORMAL
STATUS
-
55
-
20
Pokemon: 183
Confuses the target.
Tickle
Pokemon: 252
NORMAL
STATUS
-
100
-
20
Pokemon: 252
Lowers the target's ATK and DEF one stage.
Water Sport
multiple sources
WATER
STATUS
-
-
-
15
multiple sources
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
Outrage
Pokemon: 440
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 440
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Snatch
Pokemon: 440
DARK
STATUS
-
-
-
10
Pokemon: 440
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
Switcheroo
Pokemon: 440
DARK
STATUS
-
100
-
10
Pokemon: 440
User and target permanently swap held items, even if one isn't holding anything.
Tailwind
Pokemon: 440
FLYING
STATUS
-
-
-
15
Pokemon: 440
For the next three turns, friendly Pokémon have their original SPEED doubled.

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