#175.248
Togepi/Tyranitar
175.248
FAIRYDARK
#248.175
Tyranitar/Togepi
248.175
ROCKFAIRY

X
56(-22)
HP
78(+22)
X
X
96(+38)
ATK
58(-38)
X
X
95(+15)
DEF
80(-15)
X
X
58(-18)
SP.ATKSP.A
76(+18)
X
X
76(-12)
SP.DEFSP.D
88(+12)
X
X
47(+14)
SPEEDSPD
33(-14)
X
X
428(+15)
TOTALTOT
413(-15)
X

Regular
Serene Grace: This Pokémon's moves have double their usual effect chance.
Sand Stream: Upon entering battle, the weather becomes sandstorm (For all Pokémon on the field, raise Rock-type's SP.DEF by 1.5x and lose 1/16th max HP each turn except Ground, Rock, and Steel-types).
Hustle: Physical moves deal 1.5x damage but have 0.8x accuracy.
Hidden
Super Luck: Critical hit rate of moves is one level higher.
Unnerve: Foes are unable to eat Berries.

x4
-
STEEL
x4
x2
FAIRYPOISONSTEEL
GRASSGROUNDWATER
x2
x1
BUGELECTRICFIGHTINGFIREFLYINGGRASSGROUNDICENORMALROCKWATER
ELECTRICFAIRYFIGHTINGGHOSTICEPOISONPSYCHICROCK
x1
x1/2
GHOST
BUGDARKFIREFLYINGNORMAL
x1/2
x1/4
DARK
-
x1/4
x0
DRAGONPSYCHIC
DRAGON
x0

#175
Togepi
175
FAIRY
Lv.15
#176
Togetic
176
FAIRYFLYING
SHINYSTONE
#269
Togekiss
269
FAIRYFLYING
#246
Larvitar
246
ROCKGROUND
Lv.30
#247
Pupitar
247
ROCKGROUND
Lv.55
#248
Tyranitar
248
ROCKDARK

Classic Mode
Route 5 (Pokéradar), Kanto Daycare (gift), Deep Sea
Pokemon: 175
Deep Sea, Evolve Togepi (Lv15)
Pokemon: 176
Evolve Togetic (Shiny Stone)
Pokemon: 269
Safari Zone A4 (Pokéradar), Crimson City (trade), Mt. Silver, Mt. Silver Base
Pokemon: 246
Mt. Silver, Evolve Larvitar (Lv30)
Pokemon: 247
Evolve Pupitar (Lv55)
Pokemon: 248
Remix Mode
Route 5 (Pokéradar), Kanto Daycare (gift), Route 3, Deep Sea
Pokemon: 175
Deep Sea, Seafoam Islands, Evolve Togepi (Lv15)
Pokemon: 176
Deep Sea, Evolve Togetic (Shiny Stone)
Pokemon: 269
Safari Zone A4 (Pokéradar), Crimson City (trade), Diglett's Cave, Offshore Road
Pokemon: 246
Victory Road, Evolve Larvitar (Lv30)
Pokemon: 247
Mt. Silver, Evolve Pupitar (Lv55)
Pokemon: 248

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bite
Pokemon: 248
DARK
PHYSICAL
60
100
30
25
Pokemon: 248
Can make the target flinch.
1
Charm
Pokemon: 175
FAIRY
STATUS
-
100
-
20
Pokemon: 175
Lowers the target's ATK two stages.
1
Fire Fang
Pokemon: 248
FIRE
PHYSICAL
65
95
100
15
Pokemon: 248
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Growl
Pokemon: 175
NORMAL
STATUS
-
100
-
40
Pokemon: 175
Lowers the target's ATK one stage.
1
Ice Fang
Pokemon: 248
ICE
PHYSICAL
65
95
100
15
Pokemon: 248
Can freeze or flinch the target. Both have their own independent effect chance.
1
Leer
Pokemon: 248
NORMAL
STATUS
-
100
-
30
Pokemon: 248
Lowers the target's DEF one stage.
1
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
1
Screech
Pokemon: 248
NORMAL
STATUS
-
85
-
40
Pokemon: 248
Lowers the target's DEF two stages.
1
Thunder Fang
Pokemon: 248
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 248
Can paralyze or flinch the target. Both have their own independent effect chance.
5
Metronome
Pokemon: 175
NORMAL
STATUS
-
-
-
10
Pokemon: 175
Selects any move at random and uses it.
5
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
9
Sweet Kiss
Pokemon: 175
FAIRY
STATUS
-
75
-
10
Pokemon: 175
Confuses the target.
10
Screech
Pokemon: 248
NORMAL
STATUS
-
85
-
40
Pokemon: 248
Lowers the target's DEF two stages.
13
Yawn
Pokemon: 175
NORMAL
STATUS
-
-
-
10
Pokemon: 175
Puts the target to sleep at the end of the next turn.
14
Chip Away
Pokemon: 248
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 248
Damage calculation ignores the target's stat modifiers, including evasion.
17
Encore
Pokemon: 175
NORMAL
STATUS
-
100
-
5
Pokemon: 175
Forces the target to use the last used move for 3 turns.
19
Rock Slide
Pokemon: 248
ROCK
PHYSICAL
75
90
30
10
Pokemon: 248
Can make the target flinch.
21
Follow Me
Pokemon: 175
NORMAL
STATUS
-
-
-
20
Pokemon: 175
Until the end of this turn, opposing Pokémon attack the user instead of allies. Has +2 move priority.
23
Scary Face
Pokemon: 248
NORMAL
STATUS
-
100
-
10
Pokemon: 248
Lowers the target's SPEED two stages.
25
Bestow
Pokemon: 175
NORMAL
STATUS
-
-
-
15
Pokemon: 175
Transfers the user's held item to the target.
28
Thrash
Pokemon: 248
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 248
User is forced to attack with this move for 2–3 turns, leaving the user confused.
29
Wish
Pokemon: 175
NORMAL
STATUS
-
-
-
10
Pokemon: 175
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.
33
Ancient Power
Pokemon: 175
ROCK
SPECIAL
60
100
10
5
Pokemon: 175
Can raise all of the user's stats one stage.
34
Dark Pulse
Pokemon: 248
DARK
SPECIAL
80
100
20
15
Pokemon: 248
Can make the target flinch.
37
Safeguard
Pokemon: 175
NORMAL
STATUS
-
-
-
25
Pokemon: 175
For five turns, protects friendly Pokémon from major status effects and confusion.
41
Baton Pass
Pokemon: 175
NORMAL
STATUS
-
-
-
40
Pokemon: 175
Switch out the user but any stat changes and persistent move effects remain.
41
Payback
Pokemon: 248
DARK
PHYSICAL
50
100
-
10
Pokemon: 248
If the target uses a move or switches out this turn, this move has double power.
45
Double-Edge
Pokemon: 175
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 175
User loses 1/3rd the damage it inflicts in recoil.
47
Crunch
Pokemon: 248
DARK
PHYSICAL
80
100
20
15
Pokemon: 248
Can lower the target's DEF one stage.
49
Last Resort
Pokemon: 175
NORMAL
PHYSICAL
140
100
-
5
Pokemon: 175
Fails if the user hasn't used its other three moves at least once while on the field.
53
After You
Pokemon: 175
NORMAL
STATUS
-
-
-
15
Pokemon: 175
The target moves immediately after the user.
54
Earthquake
Pokemon: 248
GROUND
PHYSICAL
100
100
-
10
Pokemon: 248
If the target is in the first turn of Dig, this move will hit with double power.
63
Stone Edge
Pokemon: 248
ROCK
PHYSICAL
100
80
-
5
Pokemon: 248
User's critical hit rate is one level higher when using this move.
73
Hyper Beam
Pokemon: 248
NORMAL
SPECIAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
82
Giga Impact
Pokemon: 248
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
Pokemon: 248
DARK
STATUS
-
-
-
15
Pokemon: 248
Raises the user's ATK and accuracy one stage.
Dragon Claw
Pokemon: 248
DRAGON
PHYSICAL
80
100
-
15
Pokemon: 248
Inflicts regular damage.
Psyshock
Pokemon: 175
PSYCHIC
SPECIAL
80
100
-
10
Pokemon: 175
Damage calculation uses the target's DEF.
Roar
Pokemon: 248
NORMAL
STATUS
-
-
-
20
Pokemon: 248
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
Pokemon: 248
DARK
STATUS
-
100
-
20
Pokemon: 248
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
Pokemon: 248
ICE
SPECIAL
90
100
10
10
Pokemon: 248
Can freeze the target.
Blizzard
Pokemon: 248
ICE
SPECIAL
110
70
10
5
Pokemon: 248
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 248
NORMAL
SPECIAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 175
PSYCHIC
STATUS
-
-
-
30
Pokemon: 175
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
Pokemon: 175
PSYCHIC
STATUS
-
-
-
15
Pokemon: 175
For three turns, all non-KO moves hit the target.
Safeguard
Pokemon: 175
NORMAL
STATUS
-
-
-
25
Pokemon: 175
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 175
GRASS
SPECIAL
120
100
-
10
Pokemon: 175
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Smack Down
Pokemon: 248
ROCK
PHYSICAL
50
100
-
15
Pokemon: 248
Removes the target's immunity to Ground-type damage.
Thunderbolt
Pokemon: 248
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 248
Can paralyze the target.
Thunder
Pokemon: 248
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 248
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
Pokemon: 248
GROUND
PHYSICAL
100
100
-
10
Pokemon: 248
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 248
GROUND
PHYSICAL
80
100
-
10
Pokemon: 248
User digs underground for one turn and hits on the second turn.
Psychic
Pokemon: 175
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 175
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 175
GHOST
SPECIAL
80
100
20
15
Pokemon: 175
Can lower the target's SP.DEF one stage.
Brick Break
Pokemon: 248
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 248
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
Pokemon: 175
PSYCHIC
STATUS
-
-
-
20
Pokemon: 175
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Rock Tomb
Pokemon: 248
ROCK
PHYSICAL
60
95
100
15
Pokemon: 248
Lowers the target's SPEED one stage.
Aerial Ace
Pokemon: 248
FLYING
PHYSICAL
60
-
-
20
Pokemon: 248
Doesn't miss.
Torment
Pokemon: 248
DARK
STATUS
-
100
-
15
Pokemon: 248
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 175
NORMAL
SPECIAL
40
100
-
15
Pokemon: 175
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Focus Blast
Pokemon: 248
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 248
Can lower the target's SP.DEF one stage.
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
Fling
multiple sources
DARK
PHYSICAL
1
100
-
10
multiple sources
Consumes user's held item. Power and type are determined by the item.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Shadow Claw
Pokemon: 248
GHOST
PHYSICAL
70
100
-
15
Pokemon: 248
User's critical hit rate is one level higher when using this move.
Payback
Pokemon: 248
DARK
PHYSICAL
50
100
-
10
Pokemon: 248
If the target uses a move or switches out this turn, this move has double power.
Retaliate
Pokemon: 248
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 248
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 248
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
Rock Polish
Pokemon: 248
ROCK
STATUS
-
-
-
20
Pokemon: 248
Raises the user's SPEED two stages.
Stone Edge
Pokemon: 248
ROCK
PHYSICAL
100
80
-
5
Pokemon: 248
User's critical hit rate is one level higher when using this move.
Thunder Wave
multiple sources
ELECTRIC
STATUS
-
90
-
20
multiple sources
Paralyzes the target.
Psych Up
Pokemon: 175
NORMAL
STATUS
-
-
-
10
Pokemon: 175
Copies the target's stat changes.
Bulldoze
Pokemon: 248
GROUND
PHYSICAL
60
100
100
20
Pokemon: 248
Lowers the target's SPEED one stage.
Dragon Tail
Pokemon: 248
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 248
Forces the target to switch out, but has -6 move priority.
Work Up
Pokemon: 175
NORMAL
STATUS
-
-
-
30
Pokemon: 175
Raises the user's ATK and SP.ATK one stage.
Dream Eater
Pokemon: 175
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 175
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
Pokemon: 175
GRASS
SPECIAL
1
100
-
20
Pokemon: 175
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
Pokemon: 248
DARK
SPECIAL
55
95
100
15
Pokemon: 248
Lowers the target's SP.ATK one stage.
Moonblast
Pokemon: 175
FAIRY
SPECIAL
95
100
30
15
Pokemon: 175
Can lower the target's SP.ATK one stage.
Nasty Plot
Pokemon: 175
DARK
STATUS
-
-
-
20
Pokemon: 175
Raises the user's SP.ATK two stages.
Draining Kiss
Pokemon: 175
FAIRY
SPECIAL
50
100
-
10
Pokemon: 175
Heals the user 75% of the damage dealt to the target.
Brutal Swing
Pokemon: 248
DARK
PHYSICAL
60
100
-
20
Pokemon: 248
Inflicts regular damage.
Dazzling Gleam
Pokemon: 175
FAIRY
SPECIAL
80
100
-
10
Pokemon: 175
Inflicts regular damage.
Focus Punch
Pokemon: 248
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 248
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
Pokemon: 248
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 248
Raises the user's ATK one stage.
Shock Wave
multiple sources
ELECTRIC
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.
Stomping Tantrum
Pokemon: 248
GROUND
PHYSICAL
75
100
-
10
Pokemon: 248
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 248
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 248
Inflicts regular damage.
Surf
Pokemon: 248
WATER
SPECIAL
90
100
-
15
Pokemon: 248
If the target is in the first turn of Dive, this move will hit with double power.
Strength
Pokemon: 248
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 248
Inflicts regular damage.
Teleport
Pokemon: 175
PSYCHIC
STATUS
-
-
-
20
Pokemon: 175
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
Pokemon: 175
NORMAL
STATUS
-
100
-
20
Pokemon: 175
Lowers the target's accuracy one stage.
Rock Climb
Pokemon: 248
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 248
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 248
ROCK
SPECIAL
60
100
10
5
Pokemon: 248
Can raise all of the user's stats one stage.
Dark Pulse
Pokemon: 248
DARK
SPECIAL
80
100
20
15
Pokemon: 248
Can make the target flinch.
Dragon Pulse
Pokemon: 248
DRAGON
SPECIAL
85
100
-
10
Pokemon: 248
Inflicts regular damage.
Earth Power
Pokemon: 248
GROUND
SPECIAL
90
100
10
10
Pokemon: 248
Can lower the target's SP.DEF one stage.
Fire Punch
Pokemon: 248
FIRE
PHYSICAL
75
100
10
15
Pokemon: 248
Can burn the target.
Fury Cutter
Pokemon: 248
BUG
PHYSICAL
40
95
-
20
Pokemon: 248
Power doubles after every time this move is used up to 160.
Hyper Voice
Pokemon: 175
NORMAL
SPECIAL
90
100
-
10
Pokemon: 175
Inflicts regular damage.
Ice Punch
Pokemon: 248
ICE
PHYSICAL
75
100
10
15
Pokemon: 248
Can freeze the target.
Iron Defense
Pokemon: 248
STEEL
STATUS
-
-
-
15
Pokemon: 248
Raises the user's DEF two stages.
Iron Head
Pokemon: 248
STEEL
PHYSICAL
80
100
30
15
Pokemon: 248
Can make the target flinch.
Iron Tail
Pokemon: 248
STEEL
PHYSICAL
100
75
30
15
Pokemon: 248
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 248
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 248
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Outrage
Pokemon: 248
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 248
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Rollout
Pokemon: 175
ROCK
PHYSICAL
30
90
-
20
Pokemon: 175
User is forced to use this move for five turns, doubling in power each time up to 16x.
Shell Smash
Pokemon: 175
NORMAL
STATUS
-
-
-
15
Pokemon: 175
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
Signal Beam
Pokemon: 175
BUG
SPECIAL
75
100
10
15
Pokemon: 175
Can confuse the target.
Soft-Boiled
Pokemon: 175
NORMAL
STATUS
-
-
-
10
Pokemon: 175
Heals the user for half its max HP.
Stealth Rock
Pokemon: 248
ROCK
STATUS
-
-
-
20
Pokemon: 248
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
Pokemon: 248
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 248
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
Pokemon: 175
NORMAL
SPECIAL
60
-
-
20
Pokemon: 175
Doesn't miss.
Thunder Punch
Pokemon: 248
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 248
Can paralyze the target.
Zen Headbutt
Pokemon: 175
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 175
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Misty Terrain
multiple sources
FAIRY
STATUS
-
-
-
10
multiple sources
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 246
ROCK
SPECIAL
60
100
10
5
Pokemon: 246
Can raise all of the user's stats one stage.
Assurance
Pokemon: 246
DARK
PHYSICAL
60
100
-
10
Pokemon: 246
Double power if the target took damage this turn.
Curse
Pokemon: 246
GHOST
STATUS
-
-
-
10
Pokemon: 246
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Dragon Dance
Pokemon: 246
DRAGON
STATUS
-
-
-
20
Pokemon: 246
Raises the user's ATK and SPEED one stage each.
Focus Energy
Pokemon: 246
NORMAL
STATUS
-
-
-
30
Pokemon: 246
User's critical hit rate is two levels higher until it leaves the field.
Iron Defense
Pokemon: 246
STEEL
STATUS
-
-
-
15
Pokemon: 246
Raises the user's DEF two stages.
Iron Head
Pokemon: 246
STEEL
PHYSICAL
80
100
30
15
Pokemon: 246
Can make the target flinch.
Iron Tail
Pokemon: 246
STEEL
PHYSICAL
100
75
30
15
Pokemon: 246
Can lower the target's DEF one stage.
Outrage
Pokemon: 246
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 246
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pursuit
Pokemon: 246
DARK
PHYSICAL
40
100
-
20
Pokemon: 246
Retreating Pokémon take double damage before switching out.
Stealth Rock
Pokemon: 246
ROCK
STATUS
-
-
-
20
Pokemon: 246
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Stomp
Pokemon: 246
NORMAL
PHYSICAL
65
100
30
20
Pokemon: 246
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
Extrasensory
Pokemon: 175
PSYCHIC
SPECIAL
80
100
10
20
Pokemon: 175
Can make the target flinch.
Foresight
Pokemon: 175
NORMAL
STATUS
-
-
-
40
Pokemon: 175
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Future Sight
Pokemon: 175
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 175
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
Lucky Chant
Pokemon: 175
NORMAL
STATUS
-
-
-
30
Pokemon: 175
For five turns, opposing Pokémon cannot score critical hits.
Mirror Move
Pokemon: 175
FLYING
STATUS
-
-
-
20
Pokemon: 175
Uses the last move targed at the user.
Morning Sun
Pokemon: 175
NORMAL
STATUS
-
-
-
5
Pokemon: 175
Heals the user for half its max HP. Affected by weather.
Nasty Plot
Pokemon: 175
DARK
STATUS
-
-
-
20
Pokemon: 175
Raises the user's SP.ATK two stages.
Peck
Pokemon: 175
FLYING
PHYSICAL
35
100
-
35
Pokemon: 175
Inflicts regular damage.
Present
Pokemon: 175
NORMAL
PHYSICAL
1
90
-
15
Pokemon: 175
Randomly deals damage or heals the target.
Psycho Shift
Pokemon: 175
PSYCHIC
STATUS
-
100
-
10
Pokemon: 175
Transfers the user's major status effect to the target.
Secret Power
Pokemon: 175
NORMAL
PHYSICAL
70
100
30
20
Pokemon: 175
Effect depends on the terrain.
Stored Power
Pokemon: 175
PSYCHIC
SPECIAL
20
100
-
10
Pokemon: 175
Power increases by 20 for every stage any of the user's stats have been raised.

Something went wrong.