Infinite Dex
Pokédex
Random
Menu
Pokédex
Random
FAQ
Settings
Devolve Body to
Meloetta (Aria)
Devolve Head to
Meloetta (Aria)
Devolve
#467
Meloetta (Pirouette)
+
qaffeine
#467.467
Meloetta (Pirouette)/
Meloetta (Pirouette)
3
quarases
Stats
X
HP
ATK
DEF
SP.ATK
SP.A
SP.DEF
SP.D
SPEED
SPD
TOTAL
TOT
X
X
100
128
90
77
77
128
600
X
Abilities
Regular
Serene Grace:
This Pokémon's moves have double their usual effect chance.
Dex Entries
Entry
Many famous songs have been inspired by the melodies that Meloetta plays.
Pokémon
Poké.
467
Professor
Prof.
Oak
Entry
Many famous songs have been inspired by the melodies that Meloetta plays.Many famous songs have been inspired by the melodies that Meloetta plays
Pokémon
Poké.
467.467
Professor
Prof.
Oak
Weaknesses
x2
x2
x1
x1
x1/2
x1/2
x0
x0
Species
#466
Meloetta (Aria)
+
Pokémon TCG & gasmaskblacky
#467
Meloetta (Pirouette)
+
qaffeine
Encounters
Classic Mode
Saffron Nightclub
(legendary)
Use Relic Song either in battle or as a field move
(legendary)
Remix Mode
Saffron Nightclub
(legendary)
Use Relic Song either in battle or as a field move
(legendary)
Level Up
Level
Lv.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
1
Confusion
X
50
100
10
25
X
Can confuse the target.
1
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
1
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
1
Sing
X
-
55
-
15
X
Puts the target to sleep.
6
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
11
Confusion
X
50
100
10
25
X
Can confuse the target.
16
Sing
X
-
55
-
15
X
Puts the target to sleep.
21
Teeter Dance
X
-
100
-
20
X
Confuses all targets.
26
Acrobatics
X
55
100
-
15
X
If the user has no held item, this move has double power.
31
Psybeam
X
65
100
10
20
X
Can confuse the target.
36
Echoed Voice
X
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
43
U-turn
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
47
Wake-Up Slap
X
70
100
-
10
X
Has double power against a target that is sleeping, then wakes them up.
50
Relic Song
X
75
100
10
10
X
Can put the target to sleep.
57
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
64
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
71
Role Play
X
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
78
Close Combat
X
120
100
-
5
X
Lowers the user's DEF and SP.DEF one stage each.
85
Perish Song
X
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
TMs
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
TM03
Psyshock
X
80
100
-
10
X
Damage calculation uses the target's DEF.
TM04
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM16
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM19
Telekinesis
X
-
-
-
15
X
For three turns, all non-KO moves hit the target.
TM20
Safeguard
X
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM47
Low Sweep
X
65
100
100
20
X
Lowers the target's SPEED one stage.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
X
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM51
Ally Switch
X
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM53
Energy Ball
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM62
Acrobatics
X
55
100
-
15
X
If the user has no held item, this move has double power.
TM63
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
TM65
Shadow Claw
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM77
Psych Up
X
-
-
-
10
X
Copies the target's stat changes.
TM83
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
TM85
Dream Eater
X
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
TM86
Grass Knot
X
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM89
U-turn
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM92
Trick Room
X
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
TM111
Dazzling Gleam
X
80
100
-
10
X
Inflicts regular damage.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
HMs
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
NPC Tutors
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
Fighter
Drain Punch
X
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Karate
Fire Punch
X
75
100
10
15
X
Can burn the target.
Man
Gravity
X
-
-
-
5
X
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Guitarist
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
Karate
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Host
Role Play
X
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
Waiter
Wonder Room
X
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Accordion player
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
Expert Tutor
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
Expert Tutor
Psychic Terrain
-
-
-
10
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.
Something went wrong.